📄 handler_ag_party.cpp
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#include "StdAfx.h"
#include "Handler_AG_PARTY.h"
#include <PacketStruct_AG.h>
#include "Player.h"
#include "ServerSession.h"
Handler_AG_PARTY::Handler_AG_PARTY(void)
{
}
Handler_AG_PARTY::~Handler_AG_PARTY(void)
{
}
// 颇萍 檬措 夸没1
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_BATTLE_INVITE_REQUEST_SYN )
{
MSG_AG_PARTY_AGENT_BATTLE_INVITE_REQUEST_SYN* pRecvMsg = (MSG_AG_PARTY_AGENT_BATTLE_INVITE_REQUEST_SYN*)pMsg;
Player *pMaster = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
if( !pMaster ) return;
// 颇萍檬措甫 夸没且 荐 乐绰啊
RC::ePARTY_RESULT rcResult = pMaster->CanInvite();
if( rcResult != RC::RC_PARTY_SUCCESS )
{
MSG_CG_PARTY_INVITE_REQUEST_SERVER_NAK NakMsg;
NakMsg.m_byCategory = CG_PARTY;
NakMsg.m_byProtocol = CG_PARTY_INVITE_REQUEST_SERVER_NAK;
NakMsg.m_byErrorCode = rcResult;
pMaster->SendPacket( &NakMsg, sizeof(NakMsg) );
return;
}
// 敲饭捞绢狼 颇萍沥焊甫 函版茄促.
pMaster->GetPartyState().SetOtherUserKey( pRecvMsg->m_dwOtherUserKey );
// 惑措规俊霸 檬措甫 夸没茄促.(惑措甫 茫扁困秦 Agent肺 菩哦阑 焊辰促.)
MSG_AG_PARTY_BATTLE_AGENT_INVITE_REQUEST_SYN SendMsg;
SendMsg.m_dwOtherUserKey = pRecvMsg->m_dwOtherUserKey;
pMaster->SendPacket( &SendMsg, sizeof(SendMsg) );
}
// 颇萍 檬措 夸没3
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_FIELD_INVITE_REQUEST_SYN )
{
MSG_AG_PARTY_AGENT_FIELD_INVITE_REQUEST_SYN* pRecvMsg = (MSG_AG_PARTY_AGENT_FIELD_INVITE_REQUEST_SYN*)pMsg;
Player *pOtherPlayer = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
if( !pOtherPlayer ) return;
// 颇萍夸没阑 罐阑 荐 乐绰啊
RC::ePARTY_RESULT rcResult = pOtherPlayer->CanInvited();
if( rcResult != RC::RC_PARTY_SUCCESS )
{
MSG_AG_PARTY_FIELD_AGENT_INVITE_RESPONSE_NAK NakMsg;
NakMsg.m_byErrorCode = rcResult;
NakMsg.m_dwMasterUserKey = pRecvMsg->m_dwMasterUserKey;
pServerSession->Send( (BYTE*)&NakMsg, sizeof(NakMsg) );
return;
}
// 敲饭捞绢狼 颇萍沥焊甫 函版茄促.
pOtherPlayer->GetPartyState().SetOtherUserKey( pRecvMsg->m_dwMasterUserKey );
// 檬措俊 铰遏且 巴牢瘤 惑措规俊霸 拱绢夯促.
MSG_CG_PARTY_INVITE_RESPONSE_SERVER_SYN SendMsg;
SendMsg.m_byCategory = CG_PARTY;
SendMsg.m_byProtocol = CG_PARTY_INVITE_RESPONSE_SERVER_SYN;
SendMsg.m_dwMasterUserKey = pRecvMsg->m_dwMasterUserKey;
strncpy( SendMsg.m_szMasterName, pRecvMsg->m_szMasterName, MAX_CHARNAME_LENGTH );
pOtherPlayer->SendPacket( &SendMsg, sizeof(SendMsg) );
}
// 颇萍 檬措 芭何1(夯牢 贸府)
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_NAK )
{
MSG_AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_NAK* pRecvMsg = (MSG_AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_NAK*)pMsg;
Player *pOtherPlayer = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
if( !pOtherPlayer ) return;
// 颇萍狼 OtherKey甫 檬扁拳茄促.
pOtherPlayer->GetPartyState().SetOtherUserKey( INITIAL_KEY_VALUE );
}
// 颇萍 檬措 角菩2(颇萍厘俊霸 焊绊)
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_NAK )
{
MSG_AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_NAK* pRecvMsg = (MSG_AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_NAK*)pMsg;
Player *pMaster = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
if( !pMaster ) return;
// 颇萍狼 OtherKey甫 檬扁拳茄促.
pMaster->GetPartyState().SetOtherUserKey( INITIAL_KEY_VALUE );
// 檬措茄 荤恩俊霸 檬措啊 角菩沁澜阑 舅赴促
MSG_CG_PARTY_INVITE_REQUEST_SERVER_NAK NakMsg;
NakMsg.m_byCategory = CG_PARTY;
NakMsg.m_byProtocol = CG_PARTY_INVITE_REQUEST_SERVER_NAK;
NakMsg.m_byErrorCode = pRecvMsg->m_byErrorCode;
pMaster->SendPacket( &NakMsg, sizeof(NakMsg) );
}
// 颇萍 檬措 荐遏1(夯牢 贸府)
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_ACK )
{
MSG_AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_ACK* pRecvMsg = (MSG_AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_ACK*)pMsg;
Player *pOtherPlayer = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
if( !pOtherPlayer ) return;
// 颇萍狼 OtherKey甫 檬扁拳茄促.
pOtherPlayer->GetPartyState().SetOtherUserKey( INITIAL_KEY_VALUE );
}
// 颇萍 檬措 荐遏1(颇萍厘俊霸 焊绊)
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_ACK )
{
MSG_AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_ACK* pRecvMsg = (MSG_AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_ACK*)pMsg;
Player *pMaster = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
if( !pMaster ) return;
RC::ePARTY_RESULT rcResult = pMaster->AcceptInvite( pRecvMsg->m_dwOtherUserKey );
if( rcResult != RC::RC_PARTY_SUCCESS )
{
MSG_CG_PARTY_INVITE_REQUEST_SERVER_NAK NakMsg;
NakMsg.m_byCategory = CG_PARTY;
NakMsg.m_byProtocol = CG_PARTY_INVITE_REQUEST_SERVER_NAK;
NakMsg.m_byErrorCode = rcResult;
pMaster->SendPacket( &NakMsg, sizeof(NakMsg) );
}
}
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