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📄 handler_ag_party.cpp

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💻 CPP
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#include "StdAfx.h"
#include "Handler_AG_PARTY.h"
#include <PacketStruct_AG.h>
#include "Player.h"
#include "ServerSession.h"

Handler_AG_PARTY::Handler_AG_PARTY(void)
{
}

Handler_AG_PARTY::~Handler_AG_PARTY(void)
{
}

// 颇萍 檬措 夸没1
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_BATTLE_INVITE_REQUEST_SYN )
{
	MSG_AG_PARTY_AGENT_BATTLE_INVITE_REQUEST_SYN* pRecvMsg = (MSG_AG_PARTY_AGENT_BATTLE_INVITE_REQUEST_SYN*)pMsg;

	Player *pMaster = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
	if( !pMaster ) return;

	// 颇萍檬措甫 夸没且 荐 乐绰啊
	RC::ePARTY_RESULT rcResult = pMaster->CanInvite();
	if( rcResult != RC::RC_PARTY_SUCCESS )
	{
		MSG_CG_PARTY_INVITE_REQUEST_SERVER_NAK NakMsg;
		NakMsg.m_byCategory = CG_PARTY;
		NakMsg.m_byProtocol = CG_PARTY_INVITE_REQUEST_SERVER_NAK;
		NakMsg.m_byErrorCode = rcResult;
		pMaster->SendPacket( &NakMsg, sizeof(NakMsg) );
		return;
	}

	// 敲饭捞绢狼 颇萍沥焊甫 函版茄促.
	pMaster->GetPartyState().SetOtherUserKey( pRecvMsg->m_dwOtherUserKey );

	// 惑措规俊霸 檬措甫 夸没茄促.(惑措甫 茫扁困秦 Agent肺 菩哦阑 焊辰促.)
	MSG_AG_PARTY_BATTLE_AGENT_INVITE_REQUEST_SYN SendMsg;
	SendMsg.m_dwOtherUserKey = pRecvMsg->m_dwOtherUserKey;
	pMaster->SendPacket( &SendMsg, sizeof(SendMsg) );
}

// 颇萍 檬措 夸没3
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_FIELD_INVITE_REQUEST_SYN )
{
	MSG_AG_PARTY_AGENT_FIELD_INVITE_REQUEST_SYN* pRecvMsg = (MSG_AG_PARTY_AGENT_FIELD_INVITE_REQUEST_SYN*)pMsg;

	Player *pOtherPlayer = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
	if( !pOtherPlayer ) return;

	// 颇萍夸没阑 罐阑 荐 乐绰啊
	RC::ePARTY_RESULT rcResult = pOtherPlayer->CanInvited();
	if( rcResult != RC::RC_PARTY_SUCCESS )
	{
		MSG_AG_PARTY_FIELD_AGENT_INVITE_RESPONSE_NAK NakMsg;
		NakMsg.m_byErrorCode = rcResult;
		NakMsg.m_dwMasterUserKey = pRecvMsg->m_dwMasterUserKey;
		pServerSession->Send( (BYTE*)&NakMsg, sizeof(NakMsg) );
		return;
	}
	
	// 敲饭捞绢狼 颇萍沥焊甫 函版茄促.
	pOtherPlayer->GetPartyState().SetOtherUserKey( pRecvMsg->m_dwMasterUserKey );

	// 檬措俊 铰遏且 巴牢瘤 惑措规俊霸 拱绢夯促.
	MSG_CG_PARTY_INVITE_RESPONSE_SERVER_SYN SendMsg;
	SendMsg.m_byCategory = CG_PARTY;
	SendMsg.m_byProtocol = CG_PARTY_INVITE_RESPONSE_SERVER_SYN;
	SendMsg.m_dwMasterUserKey = pRecvMsg->m_dwMasterUserKey;
	strncpy( SendMsg.m_szMasterName, pRecvMsg->m_szMasterName, MAX_CHARNAME_LENGTH );
	pOtherPlayer->SendPacket( &SendMsg, sizeof(SendMsg) );
}

// 颇萍 檬措 芭何1(夯牢 贸府)
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_NAK )
{
	MSG_AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_NAK* pRecvMsg = (MSG_AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_NAK*)pMsg;

	Player *pOtherPlayer = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
	if( !pOtherPlayer ) return;

	// 颇萍狼 OtherKey甫 檬扁拳茄促.
	pOtherPlayer->GetPartyState().SetOtherUserKey( INITIAL_KEY_VALUE );
}

// 颇萍 檬措 角菩2(颇萍厘俊霸 焊绊)
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_NAK )
{
	MSG_AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_NAK* pRecvMsg = (MSG_AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_NAK*)pMsg;

	Player *pMaster = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
	if( !pMaster ) return;

	// 颇萍狼 OtherKey甫 檬扁拳茄促.
	pMaster->GetPartyState().SetOtherUserKey( INITIAL_KEY_VALUE );

	// 檬措茄 荤恩俊霸 檬措啊 角菩沁澜阑 舅赴促
	MSG_CG_PARTY_INVITE_REQUEST_SERVER_NAK NakMsg;
	NakMsg.m_byCategory = CG_PARTY;
	NakMsg.m_byProtocol = CG_PARTY_INVITE_REQUEST_SERVER_NAK;
	NakMsg.m_byErrorCode = pRecvMsg->m_byErrorCode;
	pMaster->SendPacket( &NakMsg, sizeof(NakMsg) );
}

// 颇萍 檬措 荐遏1(夯牢 贸府)
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_ACK )
{
	MSG_AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_ACK* pRecvMsg = (MSG_AG_PARTY_AGENT_FIELD_INVITE_RESPONSE_ACK*)pMsg;

	Player *pOtherPlayer = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
	if( !pOtherPlayer ) return;

	// 颇萍狼 OtherKey甫 檬扁拳茄促.
	pOtherPlayer->GetPartyState().SetOtherUserKey( INITIAL_KEY_VALUE );
}

// 颇萍 檬措 荐遏1(颇萍厘俊霸 焊绊)
Handler_AG_PARTY_IMPL( AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_ACK )
{
	MSG_AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_ACK* pRecvMsg = (MSG_AG_PARTY_AGENT_BATTLE_INVITE_RESPONSE_ACK*)pMsg;

	Player *pMaster = PlayerManager::Instance()->FindPlayer( pRecvMsg->m_dwKey );
	if( !pMaster ) return;

	RC::ePARTY_RESULT rcResult = pMaster->AcceptInvite( pRecvMsg->m_dwOtherUserKey );
	if( rcResult != RC::RC_PARTY_SUCCESS )
	{
		MSG_CG_PARTY_INVITE_REQUEST_SERVER_NAK NakMsg;
		NakMsg.m_byCategory = CG_PARTY;
		NakMsg.m_byProtocol = CG_PARTY_INVITE_REQUEST_SERVER_NAK;
		NakMsg.m_byErrorCode = rcResult;
		pMaster->SendPacket( &NakMsg, sizeof(NakMsg) );
	}
}

















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