⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 gamedbproxysession.cpp

📁 奇迹世界 部分源代码奇迹世界 部分源代码奇迹世界 部分源代码
💻 CPP
字号:
#include "stdafx.h"
#include "GameDBProxySession.h"
#include "PacketHandler.h"
#include <PacketStruct.h>
#include "GameServer.h"
#include "ServerSessionFactory.h"
#include "ServerSessionManager.h"

GameDBProxySession::GameDBProxySession()
{
}

GameDBProxySession::~GameDBProxySession()
{
}

VOID GameDBProxySession::Init()
{
	ServerSession::Init();
}

VOID GameDBProxySession::Release()
{
	ServerSession::Release();
}

VOID GameDBProxySession::Update()
{
	ServerSession::Update();
}

VOID GameDBProxySession::OnConnect( BOOL bSuccess, DWORD dwSessionIndex )
{
	ServerSession::OnConnect( bSuccess, dwSessionIndex );

	if( bSuccess )
	{
		SUNLOG( eFULL_LOG,  "[GameDBProxySession::OnConnect] Connected to game DB proxy." );

		ServerSession::SendServerType();

		g_pGameServer->ConnectTo( AGENT_SERVER );
	}
	else
	{
		//SUNLOG( eFULL_LOG,  "Can't connect to game DB proxy." );
	}
}

VOID GameDBProxySession::OnDisconnect()
{
	printf( "Disconnected from game DB proxy." );

	ServerSession::OnDisconnect();
}

VOID GameDBProxySession::OnRecv( BYTE *pMsg, WORD wSize )
{
	PacketHandler::Instance()->ParsePacket_DG( this, (MSG_BASE *)pMsg, wSize );
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -