📄 main.cpp
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/**
@file
The WinMain() function.
*/
#include <exception>
#include <windows.h>
#include "lib/WinException.h"
#include "lib/MessageLoop.h"
#include "lib/Accelerator.h"
#include "lib/MessageBox.h"
#include "NewHandler.h"
#include "TopWindow.h"
#include "resource.h"
using namespace Win;
/** application instance */
HINSTANCE TheInstance=0;
int WINAPI WinMain
(HINSTANCE hInst, HINSTANCE hPrevInst, char * cmdParam, int cmdShow)
{
try
{
//initialize application instance
TheInstance=hInst;
//register new out of memory handler, throwing Win::Exception
OutOfMemory::RegisterNewHandler();
//create main "window||dialog"
TopWindow topWindow(hInst);
//load the accelerator table
Accelerator accel(hInst, MAKEINTRESOURCE(IDR_ACCELERATOR1));
//our message loop, uses keyboard accelerators
MessageLoop msgloop(topWindow, accel);
//now run the message loop
return msgloop.Run();
}
catch(Win::Exception &e)
{
e.Show();
}
catch(...)
{
Win::MessageBox(0, "Unknown Exception", "Shylock",
MB_ICONEXCLAMATION|MB_OK);
}
return 0;
}
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