file.h
来自「c+++ game uploading now」· C头文件 代码 · 共 57 行
H
57 行
/**
@file
Interface of a naive file handling
*/
#if !defined _MY_FILE_H_
#define _MY_FILE_H_
#include <windows.h>
namespace Win
{
/**
I would be better of with std::fstream but if I write win32 then
why not use win32. */
class File
{
public:
/** access types */
enum
{
read, /**< open file for reading */
write, /**< open file for writeing */
};
/**
opens file
@param filename the name of the file to be opened
@param mode specifies the access mode must be File::read for reading
or File:write for writing
@exception throws Win::Exception upon failure */
File(PSTR filename, int mode);
~File();
/**
@param buffer zero termianted string to be written
@return number of bytes written
@exception throws Win::Exception upon failure */
int Write(char const *buffer);
/**
@param buffer where the data is read
@param bufferSize the buffer's size
@return number of bytes read
@exception throws Win::Exception upon failure */
int Read(char *buffer, int bufferSize);
private:
HANDLE _hfile;
//the file name
TCHAR _fname[MAX_PATH];
};
}
#endif //_MY_FILE_H_
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