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📄 复件 subdivdlg.cpp

📁 此代码主要用于汽车车身的优化
💻 CPP
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// SubdivDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Subdiv.h"
#include "SubdivDlg.h"

/*
#include <vector>
#include <set>
#include <map>
#include <functional>
#include <algorithm>
*/
#include <iostream>
#include "mesh.h"

using namespace std;
#include "Redirect_DebugWindow.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSubdivDlg dialog

CSubdivDlg::CSubdivDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CSubdivDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CSubdivDlg)
	m_renderType = 0;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
//	pMesh = new Mesh();
	m_blMeshReady = false;
	m_nowMeshIdx = -1;
}

CSubdivDlg::~CSubdivDlg()
{
	clearMeshHistory(0);

}
void CSubdivDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CSubdivDlg)
	DDX_Control(pDX, IDC_OPENGLACTIVEXCTRL1, m_opengl);
	DDX_Radio(pDX, IDC_RADIO_RENDER_VERTEX, m_renderType);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CSubdivDlg, CDialog)
	//{{AFX_MSG_MAP(CSubdivDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_RADIO_RENDER_EDGE, OnRadioRenderEdge)
	ON_BN_CLICKED(IDC_RADIO_RENDER_FACE, OnRadioRenderFace)
	ON_BN_CLICKED(IDC_RADIO_RENDER_VERTEX, OnRadioRenderVertex)
	ON_BN_CLICKED(IDC_BUTTON_DUMP, OnButtonDump)
	ON_BN_CLICKED(IDC_BUTTON_CATMULL, OnButtonCatmull)
	ON_BN_CLICKED(IDC_BUTTON_DOOSABIN, OnButtonDoosabin)
	ON_BN_CLICKED(IDC_BUTTON_SAVEOBJ, OnButtonSaveobj)
	ON_BN_CLICKED(IDC_BUTTON_QUIT, OnButtonQuit)
	ON_BN_CLICKED(IDC_BUTTON_BACK, OnButtonBack)
	ON_BN_CLICKED(IDC_BUTTON_FORWARD, OnButtonForward)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSubdivDlg message handlers

BOOL CSubdivDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	CButton *bb = (CButton *)GetDlgItem(IDC_BUTTON_FORWARD);
	bb->EnableWindow(FALSE);

	bb = (CButton *)GetDlgItem(IDC_BUTTON_BACK);
	bb->EnableWindow(FALSE);


	#ifdef _DEBUG
		RedirectIOToConsole("Redirect Debug Window");
	#endif
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CSubdivDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CSubdivDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
//	cout << "hello redirected world";
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CSubdivDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

//#include "Edge.h"
void CSubdivDlg::OnButton1() 
{
	CFileDialog fd(TRUE,".obj",NULL,OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
		"文件(*.obj)|*.obj|所有文件(*.*)|*.*||",NULL);
	if (fd.DoModal() == IDCANCEL)
		return;

	Mesh *pMesh = new Mesh();;
	if( pMesh->loadObjFile(fd.GetPathName()) )
	{
		m_meshs.push_back(pMesh);
		m_nowMeshIdx = m_meshs.size() - 1;
		m_blMeshReady = true;;
	}
	m_opengl.Invalidate();

//	m_meshs.clear();

	/*

	CString strLine = "f 1 2 3 4 5";
	int i1, i = 2, j;
	while( i < strLine.GetLength() )
	{
		j = strLine.Find(' ',i);
		if( j == -1)	j = strLine.GetLength();
		sscanf(strLine.Mid(i,j-i), "%d", &i1);
		cout << i1 << endl;
		i = j + 1;
	}
	*/
}
	/*typedef pair<int,int> INTPAIR;
	typedef set<Edge> EDGESET;
	typedef EDGESET::iterator EDGEPOS;

	vector<int>v1;
	map<int, int> m1;
	EDGESET s1;
	
//	std::iostream f("c:\\aaa.txt", "w");
	SYSTEMTIME st1,st2;

	GetSystemTime(&st1 );
	for(int i = 0; i < 10000; i ++ )
	{
		v1.push_back(i);
	}
//ort ( v1.begin () , v1.end() );
	for( i = 0; i < 10000; i ++ )
	{
//		sort ( v1.begin () , v1.end() );

//		vector<int>::const_iterator itr = v1.begin();
		vector<int>::const_iterator itr = lower_bound(v1.begin(), v1.end(), i);
	}
	GetSystemTime(&st2 );
	for( i = 0; i < 10000; i ++ )
	{
		m1.insert(INTPAIR(i,i));
	}
	int interval1 = st2.wMilliseconds - st1.wMilliseconds;
	for( i = 0; i < 10000; i ++ )
	{
		int a, b;
		a =  (* m1.find(i)).first;
//		b =  (* m1.find(i)).second;

	}
	GetSystemTime(&st1 );
	int interval2 = st1.wMilliseconds - st2.wMilliseconds;
	for( i = 0; i < 10000; i ++ )
	{
		Edge e(i,i);
		s1.insert(e);
	}
	
	EDGEPOS e;
	for( i = 0; i < 10000; i ++ )
	{
		 e = s1.find(Edge(i,i));
		;
		//s1[i];
	}
	
	TRACE("%d,%d\n", (*e).m_bgVertexIdx, (*e).m_edVertexIdx);
	GetSystemTime(&st2 );
	int interval3 = st2.wMilliseconds - st1.wMilliseconds;
	s1.insert(Edge(200,200));
	s1.insert(Edge(200,300));
	s1.insert(Edge(5200,5200));
	s1.insert(Edge(5200,5300));
	e = s1.find(Edge(5000,5000));
	TRACE("%d,%d\n size: %d\n", (*e).m_bgVertexIdx, (*e).m_edVertexIdx, s1.size());

	CString str1, str2, str3;
	str1.Format("%d",interval1 );
	str2.Format("%d",interval2 );
	str3.Format("%d",interval3 );
	MessageBox(str1+"ms " + str2 + "ms " + str3);

//	find_if()
*/

BEGIN_EVENTSINK_MAP(CSubdivDlg, CDialog)
    //{{AFX_EVENTSINK_MAP(CSubdivDlg)

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