📄 winnt.h
字号:
#define SUBLANG_ENGLISH_NZ 0x05 // English (New Zealand)
#define SUBLANG_ENGLISH_EIRE 0x06 // English (Irish)
#define SUBLANG_ENGLISH_SOUTH_AFRICA 0x07 // English (South Africa)
#define SUBLANG_ENGLISH_JAMAICA 0x08 // English (Jamaica)
#define SUBLANG_ENGLISH_CARIBBEAN 0x09 // English (Caribbean)
#define SUBLANG_ENGLISH_BELIZE 0x0a // English (Belize)
#define SUBLANG_ENGLISH_TRINIDAD 0x0b // English (Trinidad)
#define SUBLANG_ENGLISH_ZIMBABWE 0x0c // English (Zimbabwe)
#define SUBLANG_ENGLISH_PHILIPPINES 0x0d // English (Philippines)
#define SUBLANG_FRENCH 0x01 // French
#define SUBLANG_FRENCH_BELGIAN 0x02 // French (Belgian)
#define SUBLANG_FRENCH_CANADIAN 0x03 // French (Canadian)
#define SUBLANG_FRENCH_SWISS 0x04 // French (Swiss)
#define SUBLANG_FRENCH_LUXEMBOURG 0x05 // French (Luxembourg)
#define SUBLANG_FRENCH_MONACO 0x06 // French (Monaco)
#define SUBLANG_GERMAN 0x01 // German
#define SUBLANG_GERMAN_SWISS 0x02 // German (Swiss)
#define SUBLANG_GERMAN_AUSTRIAN 0x03 // German (Austrian)
#define SUBLANG_GERMAN_LUXEMBOURG 0x04 // German (Luxembourg)
#define SUBLANG_GERMAN_LIECHTENSTEIN 0x05 // German (Liechtenstein)
#define SUBLANG_ITALIAN 0x01 // Italian
#define SUBLANG_ITALIAN_SWISS 0x02 // Italian (Swiss)
#define SUBLANG_KASHMIRI_INDIA 0x02 // Kashmiri (India)
#define SUBLANG_KOREAN 0x01 // Korean (Extended Wansung)
#define SUBLANG_LITHUANIAN 0x01 // Lithuanian
#define SUBLANG_LITHUANIAN_CLASSIC 0x02 // Lithuanian (Classic)
#define SUBLANG_MALAY_MALAYSIA 0x01 // Malay (Malaysia)
#define SUBLANG_MALAY_BRUNEI_DARUSSALAM 0x02 // Malay (Brunei Darussalam)
#define SUBLANG_NEPALI_INDIA 0x02 // Nepali (India)
#define SUBLANG_NORWEGIAN_BOKMAL 0x01 // Norwegian (Bokmal)
#define SUBLANG_NORWEGIAN_NYNORSK 0x02 // Norwegian (Nynorsk)
#define SUBLANG_PORTUGUESE 0x02 // Portuguese
#define SUBLANG_PORTUGUESE_BRAZILIAN 0x01 // Portuguese (Brazilian)
#define SUBLANG_SERBIAN_LATIN 0x02 // Serbian (Latin)
#define SUBLANG_SERBIAN_CYRILLIC 0x03 // Serbian (Cyrillic)
#define SUBLANG_SPANISH 0x01 // Spanish (Castilian)
#define SUBLANG_SPANISH_MEXICAN 0x02 // Spanish (Mexican)
#define SUBLANG_SPANISH_MODERN 0x03 // Spanish (Modern)
#define SUBLANG_SPANISH_GUATEMALA 0x04 // Spanish (Guatemala)
#define SUBLANG_SPANISH_COSTA_RICA 0x05 // Spanish (Costa Rica)
#define SUBLANG_SPANISH_PANAMA 0x06 // Spanish (Panama)
#define SUBLANG_SPANISH_DOMINICAN_REPUBLIC 0x07 // Spanish (Dominican Republic)
#define SUBLANG_SPANISH_VENEZUELA 0x08 // Spanish (Venezuela)
#define SUBLANG_SPANISH_COLOMBIA 0x09 // Spanish (Colombia)
#define SUBLANG_SPANISH_PERU 0x0a // Spanish (Peru)
#define SUBLANG_SPANISH_ARGENTINA 0x0b // Spanish (Argentina)
#define SUBLANG_SPANISH_ECUADOR 0x0c // Spanish (Ecuador)
#define SUBLANG_SPANISH_CHILE 0x0d // Spanish (Chile)
#define SUBLANG_SPANISH_URUGUAY 0x0e // Spanish (Uruguay)
#define SUBLANG_SPANISH_PARAGUAY 0x0f // Spanish (Paraguay)
#define SUBLANG_SPANISH_BOLIVIA 0x10 // Spanish (Bolivia)
#define SUBLANG_SPANISH_EL_SALVADOR 0x11 // Spanish (El Salvador)
#define SUBLANG_SPANISH_HONDURAS 0x12 // Spanish (Honduras)
#define SUBLANG_SPANISH_NICARAGUA 0x13 // Spanish (Nicaragua)
#define SUBLANG_SPANISH_PUERTO_RICO 0x14 // Spanish (Puerto Rico)
#define SUBLANG_SWEDISH 0x01 // Swedish
#define SUBLANG_SWEDISH_FINLAND 0x02 // Swedish (Finland)
#define SUBLANG_URDU_PAKISTAN 0x01 // Urdu (Pakistan)
#define SUBLANG_URDU_INDIA 0x02 // Urdu (India)
#define SUBLANG_UZBEK_LATIN 0x01 // Uzbek (Latin)
#define SUBLANG_UZBEK_CYRILLIC 0x02 // Uzbek (Cyrillic)
//
// Sorting IDs.
//
#define SORT_DEFAULT 0x0 // sorting default
#define SORT_JAPANESE_XJIS 0x0 // Japanese XJIS order
#define SORT_JAPANESE_UNICODE 0x1 // Japanese Unicode order
#define SORT_CHINESE_BIG5 0x0 // Chinese BIG5 order
#define SORT_CHINESE_PRCP 0x0 // PRC Chinese Phonetic order
#define SORT_CHINESE_UNICODE 0x1 // Chinese Unicode order
#define SORT_CHINESE_PRC 0x2 // PRC Chinese Stroke Count order
#define SORT_CHINESE_BOPOMOFO 0x3 // Traditional Chinese Bopomofo order
#define SORT_KOREAN_KSC 0x0 // Korean KSC order
#define SORT_KOREAN_UNICODE 0x1 // Korean Unicode order
#define SORT_GERMAN_PHONE_BOOK 0x1 // German Phone Book order
#define SORT_HUNGARIAN_DEFAULT 0x0 // Hungarian Default order
#define SORT_HUNGARIAN_TECHNICAL 0x1 // Hungarian Technical order
#define SORT_GEORGIAN_TRADITIONAL 0x0 // Georgian Traditional order
#define SORT_GEORGIAN_MODERN 0x1 // Georgian Modern order
// end_r_winnt
//
// A language ID is a 16 bit value which is the combination of a
// primary language ID and a secondary language ID. The bits are
// allocated as follows:
//
// +-----------------------+-------------------------+
// | Sublanguage ID | Primary Language ID |
// +-----------------------+-------------------------+
// 15 10 9 0 bit
//
//
// Language ID creation/extraction macros:
//
// MAKELANGID - construct language id from a primary language id and
// a sublanguage id.
// PRIMARYLANGID - extract primary language id from a language id.
// SUBLANGID - extract sublanguage id from a language id.
//
#define MAKELANGID(p, s) ((((WORD )(s)) << 10) | (WORD )(p))
#define PRIMARYLANGID(lgid) ((WORD )(lgid) & 0x3ff)
#define SUBLANGID(lgid) ((WORD )(lgid) >> 10)
//
// A locale ID is a 32 bit value which is the combination of a
// language ID, a sort ID, and a reserved area. The bits are
// allocated as follows:
//
// +-------------+---------+-------------------------+
// | Reserved | Sort ID | Language ID |
// +-------------+---------+-------------------------+
// 31 20 19 16 15 0 bit
//
//
// Locale ID creation/extraction macros:
//
// MAKELCID - construct the locale id from a language id and a sort id.
// MAKESORTLCID - construct the locale id from a language id, sort id, and sort version.
// LANGIDFROMLCID - extract the language id from a locale id.
// SORTIDFROMLCID - extract the sort id from a locale id.
// SORTVERSIONFROMLCID - extract the sort version from a locale id.
//
#define NLS_VALID_LOCALE_MASK 0x000fffff
#define MAKELCID(lgid, srtid) ((DWORD)((((DWORD)((WORD )(srtid))) << 16) | \
((DWORD)((WORD )(lgid)))))
#define MAKESORTLCID(lgid, srtid, ver) \
((DWORD)((MAKELCID(lgid, srtid)) | \
(((DWORD)((WORD )(ver))) << 20)))
#define LANGIDFROMLCID(lcid) ((WORD )(lcid))
#define SORTIDFROMLCID(lcid) ((WORD )((((DWORD)(lcid)) >> 16) & 0xf))
#define SORTVERSIONFROMLCID(lcid) ((WORD )((((DWORD)(lcid)) >> 20) & 0xf))
//
// Default System and User IDs for language and locale.
//
#define LANG_SYSTEM_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_SYS_DEFAULT))
#define LANG_USER_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT))
#define LOCALE_SYSTEM_DEFAULT (MAKELCID(LANG_SYSTEM_DEFAULT, SORT_DEFAULT))
#define LOCALE_USER_DEFAULT (MAKELCID(LANG_USER_DEFAULT, SORT_DEFAULT))
#define LOCALE_NEUTRAL \
(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), SORT_DEFAULT))
// begin_ntminiport begin_ntndis begin_ntminitape
//
// Macros used to eliminate compiler warning generated when formal
// parameters or local variables are not declared.
//
// Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet
// referenced but will be once the module is completely developed.
//
// Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet
// referenced but will be once the module is completely developed.
//
// Use UNREFERENCED_PARAMETER() if a parameter will never be referenced.
//
// DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will
// eventually be made into a null macro to help determine whether there
// is unfinished work.
//
#if ! (defined(lint) || defined(_lint))
#define UNREFERENCED_PARAMETER(P) (P)
#define DBG_UNREFERENCED_PARAMETER(P) (P)
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V)
#else // lint or _lint
// Note: lint -e530 says don't complain about uninitialized variables for
// this. line +e530 turns that checking back on. Error 527 has to do with
// unreachable code.
#define UNREFERENCED_PARAMETER(P) \
/*lint -e527 -e530 */ \
{ \
(P) = (P); \
} \
/*lint +e527 +e530 */
#define DBG_UNREFERENCED_PARAMETER(P) \
/*lint -e527 -e530 */ \
{ \
(P) = (P); \
} \
/*lint +e527 +e530 */
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) \
/*lint -e527 -e530 */ \
{ \
(V) = (V); \
} \
/*lint +e527 +e530 */
#endif // lint or _lint
#ifndef WIN32_NO_STATUS
/*lint -save -e767 */
#define STATUS_WAIT_0 ((DWORD )0x00000000L)
#define STATUS_ABANDONED_WAIT_0 ((DWORD )0x00000080L)
#define STATUS_USER_APC ((DWORD )0x000000C0L)
#define STATUS_TIMEOUT ((DWORD )0x00000102L)
#define STATUS_PENDING ((DWORD )0x00000103L)
#define STATUS_SEGMENT_NOTIFICATION ((DWORD )0x40000005L)
#define STATUS_GUARD_PAGE_VIOLATION ((DWORD )0x80000001L)
#define STATUS_DATATYPE_MISALIGNMENT ((DWORD )0x80000002L)
#define STATUS_BREAKPOINT ((DWORD )0x80000003L)
#define STATUS_SINGLE_STEP ((DWORD )0x80000004L)
#define STATUS_ACCESS_VIOLATION ((DWORD )0xC0000005L)
#define STATUS_IN_PAGE_ERROR ((DWORD )0xC0000006L)
#define STATUS_INVALID_HANDLE ((DWORD )0xC0000008L)
#define STATUS_NO_MEMORY ((DWORD )0xC0000017L)
#define STATUS_ILLEGAL_INSTRUCTION ((DWORD )0xC000001DL)
#define STATUS_NONCONTINUABLE_EXCEPTION ((DWORD )0xC0000025L)
#define STATUS_INVALID_DISPOSITION ((DWORD )0xC0000026L)
#define STATUS_ARRAY_BOUNDS_EXCEEDED ((DWORD )0xC000008CL)
#define STATUS_FLOAT_DENORMAL_OPERAND ((DWORD )0xC000008DL)
#define STATUS_FLOAT_DIVIDE_BY_ZERO ((DWORD )0xC000008EL)
#define STATUS_FLOAT_INEXACT_RESULT ((DWORD )0xC000008FL)
#define STATUS_FLOAT_INVALID_OPERATION ((DWORD )0xC0000090L)
#define STATUS_FLOAT_OVERFLOW ((DWORD )0xC0000091L)
#define STATUS_FLOAT_STACK_CHECK ((DWORD )0xC0000092L)
#define STATUS_FLOAT_UNDERFLOW ((DWORD )0xC0000093L)
#define STATUS_INTEGER_DIVIDE_BY_ZERO ((DWORD )0xC0000094L)
#define STATUS_INTEGER_OVERFLOW ((DWORD )0xC0000095L)
#define STATUS_PRIVILEGED_INSTRUCTION ((DWORD )0xC0000096L)
#define STATUS_STACK_OVERFLOW ((DWORD )0xC00000FDL)
#define STATUS_CONTROL_C_EXIT ((DWORD )0xC000013AL)
#define STATUS_FLOAT_MULTIPLE_FAULTS ((DWORD )0xC00002B4L)
#define STATUS_FLOAT_MULTIPLE_TRAPS ((DWORD )0xC00002B5L)
#define STATUS_ILLEGAL_VLM_REFERENCE ((DWORD )0xC00002C0L)
/*lint -restore */
#endif
#define MAXIMUM_WAIT_OBJECTS 64 // Maximum number of wait objects
#define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended
typedef UINT_PTR KSPIN_LOCK;
typedef KSPIN_LOCK *PKSPIN_LOCK;
//
// Define function to return the current Thread Environment Block
//
#ifdef _ALPHA_ // winnt
void *_rdteb(void); // winnt
#if defined(_M_ALPHA) // winnt
#pragma intrinsic(_rdteb) // winnt
#endif // winnt
#endif // winnt
#if defined(_M_ALPHA)
#define NtCurrentTeb() ((struct _TEB *)_rdteb())
#else
struct _TEB *
NtCurrentTeb(void);
#endif
//
// Define functions to get the address of the current fiber and the
// current fiber data.
//
#ifdef _ALPHA_
#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))
// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//
#if !defined(RC_INVOKED)
#define CONTEXT_PORTABLE_32BIT 0x00100000
#define CONTEXT_ALPHA 0x00020000
#define CONTEXT_CONTROL (CONTEXT_ALPHA | 0x00000001L)
#define CONTEXT_FLOATING_POINT (CONTEXT_ALPHA | 0x00000002L)
#define CONTEXT_INTEGER (CONTEXT_ALPHA | 0x00000004L)
#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
#endif
#ifndef _PORTABLE_32BIT_CONTEXT
//
// Context Frame
//
// This frame has a several purposes: 1) it is used as an argument to
// NtContinue, 2) it is used to construct a call frame for APC delivery,
// 3) it is used to construct a call frame for exception dispatching
// in user mode, 4) it is used in the user level thread creation
// routines, and 5) it is used to to pass thread state to debuggers.
//
// N.B. Because this record is used as a call frame, it must be EXACTLY
// a multiple of 16 bytes in length.
//
// There are two variations of the context structure. This is the real one.
//
typedef struct _CONTEXT {
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
ULONGLONG FltF0;
ULONGLONG FltF1;
ULONGLONG FltF2;
ULONGLONG FltF3;
ULONGLONG FltF4;
ULONGLONG FltF5;
ULONGLONG FltF6;
ULONGLONG FltF7;
ULONGLONG FltF8;
ULONGLONG FltF9;
ULONGLONG FltF10;
ULONGLONG FltF11;
ULONGLONG FltF12;
ULONGLONG FltF13;
ULONGLONG FltF14;
ULONGLONG FltF15;
ULONGLONG FltF16;
ULONGLONG FltF17;
ULONGLONG FltF18;
ULONGLONG FltF19;
ULONGLONG FltF20;
ULONGLONG FltF21;
ULONGLONG FltF22;
ULONGLONG FltF23;
ULONGLONG FltF24;
ULONGLONG FltF25;
ULONGLONG FltF26;
ULONGLONG FltF27;
ULONGLONG FltF28;
ULONGLONG FltF29;
ULONGLONG FltF30;
ULONGLONG FltF31;
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_INTEGER.
//
// N.B. The registers gp, sp, and ra are defined in this section, but are
// considered part of the control context rather than part of the integer
// context.
//
ULONGLONG IntV0; // $0: return value register, v0
ULONGLONG IntT0; // $1: temporary registers, t0 - t7
ULONGLONG IntT1; // $2:
ULONGLONG IntT2; // $3:
ULONGLONG IntT3; // $4:
ULONGLONG IntT4; // $5:
ULONGLONG IntT5; // $6:
ULONGLONG IntT6; // $7:
ULONGLONG IntT7; // $8:
ULONGLONG IntS0; // $9: nonvolatile registers, s0 - s5
ULONGLONG IntS1; // $10:
ULONGLONG IntS2; // $11:
ULONGLONG IntS3; // $12:
ULONGLONG IntS4; // $13:
ULONGLONG IntS5; // $14:
ULONGLONG IntFp; // $15: frame pointer register, fp/s6
ULONGLONG IntA0; // $16: argument registers, a0 - a5
ULONGLONG IntA1; // $17:
ULONGLONG IntA2; // $18:
ULONGLONG IntA3; // $19:
ULONGLONG IntA4; // $20:
ULONGLONG IntA5; // $21:
ULONGLONG IntT8; // $22: temporary registers, t8 - t11
ULONGLONG IntT9; // $23:
ULONGLONG IntT10; // $24:
ULONGLONG IntT11; // $25:
ULONGLONG IntRa; // $26: return address register, ra
ULONGLONG IntT12; // $27: temporary register, t12
ULONGLONG IntAt; // $28: assembler temp register, at
ULONGLONG IntGp; // $29: global pointer register, gp
ULONGLONG IntSp; // $30: stack pointer register, sp
ULONGLONG IntZero; // $31: zero register, zero
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_FLOATING_POINT.
//
ULONGLONG Fpcr; // floating point control register
ULONGLONG SoftFpcr; // software extension to FPCR
//
// This section is specified/returned if the ContextFlags word contains
// the flag CONTEXT_CONTROL.
//
// N.B. The registers gp, sp, and ra are defined in the integer section,
// but are considered part of the control context rather than part of
// the integer context.
//
ULONGLONG Fir; // (fault instruction) continuation address
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -