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📄 socketprotocol.h

📁 Nucleus_2_kvm_Hello 是kvm移植到Nucleus系统的源代码。。。好东西啊
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/* *  Copyright (c) 1999-2001 Sun Microsystems, Inc., 901 San Antonio Road, *  Palo Alto, CA 94303, U.S.A.  All Rights Reserved. * *  Sun Microsystems, Inc. has intellectual property rights relating *  to the technology embodied in this software.  In particular, and *  without limitation, these intellectual property rights may include *  one or more U.S. patents, foreign patents, or pending *  applications.  Sun, Sun Microsystems, the Sun logo, Java, KJava, *  and all Sun-based and Java-based marks are trademarks or *  registered trademarks of Sun Microsystems, Inc.  in the United *  States and other countries. * *  This software is distributed under licenses restricting its use, *  copying, distribution, and decompilation.  No part of this *  software may be reproduced in any form by any means without prior *  written authorization of Sun and its licensors, if any. * *  FEDERAL ACQUISITIONS:  Commercial Software -- Government Users *  Subject to Standard License Terms and Conditions *//*========================================================================= * SYSTEM:    KVM * SUBSYSTEM: networking (Generic Connection framework) * FILE:      socketProtocol.h * OVERVIEW:  Prototypes for supporting using sockets, serversockets *            on the Generic Connection framework. *            If a target platform wants to support these networking *            capabilities, a platform-specific implementation of the *            functions below must be provided in the Vm<Port>/src directory, *            where <Port> is the name of your target platform *            (e.g., Win, Unix, Pilot).  A default implementation is *            provided in VmExtra/src. * AUTHOR:    Nik Shaylor *=======================================================================*/#ifndef _SOCKET_PROTOCOL_H_#define _SOCKET_PROTOCOL_H_/*========================================================================= * Function prototypes for the native networking operations *=======================================================================*/#ifndef __P# ifdef __STDC__#  define __P(p) p# else#  define __P(p) ()# endif#endif /* __P */extern int  prim_com_sun_cldc_io_j2me_socket_Protocol_open0 __P ((char*, int, char**));extern int  prim_com_sun_cldc_io_j2me_socket_Protocol_read0 __P ((int, char*, int));extern int  prim_com_sun_cldc_io_j2me_socket_Protocol_available0 __P ((int));extern int  prim_com_sun_cldc_io_j2me_socket_Protocol_write0 __P ((int, char*, int));extern int  prim_com_sun_cldc_io_j2me_socket_Protocol_close0 __P ((int));extern int  prim_com_sun_cldc_io_j2me_socket_Protocol_getIpNumber __P ((char*));extern void prim_com_sun_cldc_io_j2me_socket_Protocol_setNonBlocking __P ((int));extern int  prim_com_sun_cldc_io_j2me_serversocket_Protocol_open0 __P ((int, char**));extern int  prim_com_sun_cldc_io_j2me_serversocket_Protocol_accept __P ((int));extern int  prim_com_sun_cldc_io_j2me_serversocket_Protocol_close __P ((int));extern void networkInit __P ((void));extern int  netError __P ((void));#endif /* _SOCKET_PROTOCOL_H_ */

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