📄 prsht.h
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/*****************************************************************************\
* *
* prsht.h - - Interface for the Windows Property Sheet Pages *
* *
* Version 1.0 *
* *
* Copyright 1991-1998, Microsoft Corp. All rights reserved. *
* *
\*****************************************************************************/
#ifndef _PRSHT_H_
#define _PRSHT_H_
#ifndef _WIN32_IE
#define _WIN32_IE 0x0400
#else
#if (_WIN32_IE < 0x0400) && defined(_WIN32_WINNT) && (_WIN32_WINNT >= 0x0500)
#error _WIN32_IE setting conflicts with _WIN32_WINNT setting
#endif
#endif
//
// Define API decoration for direct importing of DLL references.
//
#ifndef WINCOMMCTRLAPI
#if !defined(_COMCTL32_) && defined(_WIN32)
#define WINCOMMCTRLAPI DECLSPEC_IMPORT
#else
#define WINCOMMCTRLAPI
#endif
#endif // WINCOMMCTRLAPI
#ifndef CCSIZEOF_STRUCT
#define CCSIZEOF_STRUCT(structname, member) (((int)((LPBYTE)(&((structname*)0)->member) - ((LPBYTE)((structname*)0)))) + sizeof(((structname*)0)->member))
#endif
//
// For compilers that don't support nameless unions
//
#ifndef DUMMYUNIONNAME
#ifdef NONAMELESSUNION
#define DUMMYUNIONNAME u
#define DUMMYUNIONNAME2 u2
#define DUMMYUNIONNAME3 u3
#define DUMMYUNIONNAME4 u4
#define DUMMYUNIONNAME5 u5
#else
#define DUMMYUNIONNAME
#define DUMMYUNIONNAME2
#define DUMMYUNIONNAME3
#define DUMMYUNIONNAME4
#define DUMMYUNIONNAME5
#endif
#endif // DUMMYUNIONNAME
#ifdef __cplusplus
extern "C" {
#endif
#ifndef SNDMSG
#ifdef __cplusplus
#ifndef _MAC
#define SNDMSG ::SendMessage
#else
#define SNDMSG ::AfxSendMessage
#endif
#else
#ifndef _MAC
#define SNDMSG SendMessage
#else
#define SNDMSG AfxSendMessage
#endif
#endif
#endif // ifndef SNDMSG
#define MAXPROPPAGES 100
struct _PSP;
typedef struct _PSP FAR* HPROPSHEETPAGE;
#ifndef MIDL_PASS
struct _PROPSHEETPAGEA;
struct _PROPSHEETPAGEW;
#endif
typedef UINT (CALLBACK FAR * LPFNPSPCALLBACKA)(HWND hwnd, UINT uMsg, struct _PROPSHEETPAGEA FAR *ppsp);
typedef UINT (CALLBACK FAR * LPFNPSPCALLBACKW)(HWND hwnd, UINT uMsg, struct _PROPSHEETPAGEW FAR *ppsp);
#ifdef UNICODE
#define LPFNPSPCALLBACK LPFNPSPCALLBACKW
#else
#define LPFNPSPCALLBACK LPFNPSPCALLBACKA
#endif
#define PSP_DEFAULT 0x00000000
#define PSP_DLGINDIRECT 0x00000001
#define PSP_USEHICON 0x00000002
#define PSP_USEICONID 0x00000004
#define PSP_USETITLE 0x00000008
#define PSP_RTLREADING 0x00000010
#define PSP_HASHELP 0x00000020
#define PSP_USEREFPARENT 0x00000040
#define PSP_USECALLBACK 0x00000080
#define PSP_PREMATURE 0x00000400
#if (_WIN32_IE >= 0x0400)
//----- New flags for wizard97 --------------
#define PSP_HIDEHEADER 0x00000800
#define PSP_USEHEADERTITLE 0x00001000
#define PSP_USEHEADERSUBTITLE 0x00002000
//-------------------------------------------
#endif
#define PSPCB_RELEASE 1
#define PSPCB_CREATE 2
#define PROPSHEETPAGEA_V1_SIZE CCSIZEOF_STRUCT(PROPSHEETPAGEA, pcRefParent)
#define PROPSHEETPAGEW_V1_SIZE CCSIZEOF_STRUCT(PROPSHEETPAGEW, pcRefParent)
typedef struct _PROPSHEETPAGEA {
DWORD dwSize;
DWORD dwFlags;
HINSTANCE hInstance;
union {
LPCSTR pszTemplate;
#ifdef _WIN32
LPCDLGTEMPLATE pResource;
#else
const VOID FAR *pResource;
#endif
} DUMMYUNIONNAME;
union {
HICON hIcon;
LPCSTR pszIcon;
} DUMMYUNIONNAME2;
LPCSTR pszTitle;
DLGPROC pfnDlgProc;
LPARAM lParam;
LPFNPSPCALLBACKA pfnCallback;
UINT FAR * pcRefParent;
#if (_WIN32_IE >= 0x0400)
LPCSTR pszHeaderTitle; // this is displayed in the header
LPCSTR pszHeaderSubTitle; //
#endif
} PROPSHEETPAGEA, FAR *LPPROPSHEETPAGEA;
typedef const PROPSHEETPAGEA FAR *LPCPROPSHEETPAGEA;
typedef struct _PROPSHEETPAGEW {
DWORD dwSize;
DWORD dwFlags;
HINSTANCE hInstance;
union {
LPCWSTR pszTemplate;
#ifdef _WIN32
LPCDLGTEMPLATE pResource;
#else
const VOID FAR *pResource;
#endif
}DUMMYUNIONNAME;
union {
HICON hIcon;
LPCWSTR pszIcon;
}DUMMYUNIONNAME2;
LPCWSTR pszTitle;
DLGPROC pfnDlgProc;
LPARAM lParam;
LPFNPSPCALLBACKW pfnCallback;
UINT FAR * pcRefParent;
#if (_WIN32_IE >= 0x0400)
LPCWSTR pszHeaderTitle; // this is displayed in the header
LPCWSTR pszHeaderSubTitle; ///
#endif
} PROPSHEETPAGEW, FAR *LPPROPSHEETPAGEW;
typedef const PROPSHEETPAGEW FAR *LPCPROPSHEETPAGEW;
#ifdef UNICODE
#define PROPSHEETPAGE PROPSHEETPAGEW
#define LPPROPSHEETPAGE LPPROPSHEETPAGEW
#define LPCPROPSHEETPAGE LPCPROPSHEETPAGEW
#define PROPSHEETPAGE_V1_SIZE PROPSHEETPAGEW_V1_SIZE
#else
#define PROPSHEETPAGE PROPSHEETPAGEA
#define LPPROPSHEETPAGE LPPROPSHEETPAGEA
#define LPCPROPSHEETPAGE LPCPROPSHEETPAGEA
#define PROPSHEETPAGE_V1_SIZE PROPSHEETPAGEA_V1_SIZE
#endif
#define PSH_DEFAULT 0x00000000
#define PSH_PROPTITLE 0x00000001
#define PSH_USEHICON 0x00000002
#define PSH_USEICONID 0x00000004
#define PSH_PROPSHEETPAGE 0x00000008
#define PSH_WIZARDHASFINISH 0x00000010
#define PSH_WIZARD 0x00000020
#define PSH_USEPSTARTPAGE 0x00000040
#define PSH_NOAPPLYNOW 0x00000080
#define PSH_USECALLBACK 0x00000100
#define PSH_HASHELP 0x00000200
#define PSH_MODELESS 0x00000400
#define PSH_RTLREADING 0x00000800
#define PSH_WIZARDCONTEXTHELP 0x00001000
#if (_WIN32_IE >= 0x0400)
//----- New flags for wizard97 -----------
#define PSH_WIZARD97 0x00002000
// 0x00004000 was not used by any previous release
#define PSH_WATERMARK 0x00008000
#define PSH_USEHBMWATERMARK 0x00010000 // user pass in a hbmWatermark instead of pszbmWatermark
#define PSH_USEHPLWATERMARK 0x00020000 //
#define PSH_STRETCHWATERMARK 0x00040000 // stretchwatermark also applies for the header
#define PSH_HEADER 0x00080000
#define PSH_USEHBMHEADER 0x00100000
#define PSH_USEPAGELANG 0x00200000 // use frame dialog template matched to page
//----------------------------------------
#endif
typedef int (CALLBACK *PFNPROPSHEETCALLBACK)(HWND, UINT, LPARAM);
#define PROPSHEETHEADERA_V1_SIZE CCSIZEOF_STRUCT(PROPSHEETHEADERA, pfnCallback)
#define PROPSHEETHEADERW_V1_SIZE CCSIZEOF_STRUCT(PROPSHEETHEADERW, pfnCallback)
typedef struct _PROPSHEETHEADERA {
DWORD dwSize;
DWORD dwFlags;
HWND hwndParent;
HINSTANCE hInstance;
union {
HICON hIcon;
LPCSTR pszIcon;
}DUMMYUNIONNAME;
LPCSTR pszCaption;
UINT nPages;
union {
UINT nStartPage;
LPCSTR pStartPage;
}DUMMYUNIONNAME2;
union {
LPCPROPSHEETPAGEA ppsp;
HPROPSHEETPAGE FAR *phpage;
}DUMMYUNIONNAME3;
PFNPROPSHEETCALLBACK pfnCallback;
#if (_WIN32_IE >= 0x0400)
union {
HBITMAP hbmWatermark;
LPCSTR pszbmWatermark;
} DUMMYUNIONNAME4;
HPALETTE hplWatermark;
union {
HBITMAP hbmHeader; // Header bitmap shares the palette with watermark
LPCSTR pszbmHeader;
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