📄 admmscrollview.cpp
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}
CRect rectT;
GetClientRect(rectT);
m_totalDev = rectT.Size();
if (m_hWnd != NULL)
{
// window has been created, invalidate
UpdateBars();
Invalidate(TRUE);
}
}
const AFX_DATADEF SIZE CADMMScrollView::sizeDefault = {0,0};
void CADMMScrollView::SetScrollSizes(int nMapMode, SIZE sizeTotal,
const SIZE& sizePage, const SIZE& sizeLine)
{
ASSERT(sizeTotal.cx >= 0 && sizeTotal.cy >= 0);
ASSERT(nMapMode > 0);
//ASSERT(nMapMode != MM_ISOTROPIC && nMapMode != MM_ANISOTROPIC);
int nOldMapMode = m_nMapMode;
m_nMapMode = nMapMode;
m_totalLog = sizeTotal;
//BLOCK: convert logical coordinate space to device coordinates
{
CWindowDC dc(NULL);
ASSERT(m_nMapMode > 0);
//dc.SetMapMode(m_nMapMode);
SetISOMapMode(&dc);//msz
// total size
m_totalDev = m_totalLog;
dc.LPtoDP((LPPOINT)&m_totalDev);
m_pageDev = sizePage;
dc.LPtoDP((LPPOINT)&m_pageDev);
m_lineDev = sizeLine;
dc.LPtoDP((LPPOINT)&m_lineDev);
if (m_totalDev.cy < 0)
m_totalDev.cy = -m_totalDev.cy;
if (m_pageDev.cy < 0)
m_pageDev.cy = -m_pageDev.cy;
if (m_lineDev.cy < 0)
m_lineDev.cy = -m_lineDev.cy;
} // release DC here
// now adjust device specific sizes
ASSERT(m_totalDev.cx >= 0 && m_totalDev.cy >= 0);
if (m_pageDev.cx == 0)
m_pageDev.cx = m_totalDev.cx / 10;
if (m_pageDev.cy == 0)
m_pageDev.cy = m_totalDev.cy / 10;
if (m_lineDev.cx == 0)
m_lineDev.cx = m_pageDev.cx / 10;
if (m_lineDev.cy == 0)
m_lineDev.cy = m_pageDev.cy / 10;
if (m_hWnd != NULL)
{
// window has been created, invalidate now
UpdateBars();
if (nOldMapMode != m_nMapMode)
Invalidate(TRUE);
}
}
/////////////////////////////////////////////////////////////////////////////
// Getting information
CPoint CADMMScrollView::GetScrollPosition() const // logical coordinates
{
if (m_nMapMode == MM_SCALETOFIT)
{
return CPoint(0, 0); // must be 0,0
}
CPoint pt = GetDeviceScrollPosition();
if (m_bCenter)
{
CRect rect;
GetClientRect(&rect);
// if client area is larger than total device size,
// the scroll positions are overridden to place origin such that
// output is centered in the window
// GetDeviceScrollPosition() must reflect this
if (m_totalDev.cx < rect.Width())
pt.x = -((rect.Width() - m_totalDev.cx) / 2);
if (m_totalDev.cy < rect.Height())
pt.y = -((rect.Height() - m_totalDev.cy) / 2);
}
// pt may be negative if m_bCenter is set
if (m_nMapMode != MM_TEXT)
{
ASSERT(m_nMapMode > 0); // must be set
CWindowDC dc(NULL);
//dc.SetMapMode(m_nMapMode);
//SetISOMapMode(&dc);//msz 此方法暂时没有用
dc.DPtoLP((LPPOINT)&pt);
}
return pt;
}
void CADMMScrollView::ScrollToPosition(POINT pt) // logical coordinates
{
ASSERT(m_nMapMode > 0); // not allowed for shrink to fit
if (m_nMapMode != MM_TEXT)
{
CWindowDC dc(NULL);
//dc.SetMapMode(m_nMapMode);
SetISOMapMode(&dc);//msz
dc.LPtoDP((LPPOINT)&pt);
}
// now in device coordinates - limit if out of range
int xMax = GetScrollLimit(SB_HORZ);
int yMax = GetScrollLimit(SB_VERT);
if (pt.x < 0)
pt.x = 0;
else if (pt.x > xMax)
pt.x = xMax;
if (pt.y < 0)
pt.y = 0;
else if (pt.y > yMax)
pt.y = yMax;
ScrollToDevicePosition(pt);
}
CPoint CADMMScrollView::GetDeviceScrollPosition() const
{
CPoint pt(GetScrollPos(SB_HORZ), GetScrollPos(SB_VERT));
ASSERT(pt.x >= 0 && pt.y >= 0);
return pt;
}
void CADMMScrollView::GetDeviceScrollSizes(int& nMapMode, SIZE& sizeTotal,
SIZE& sizePage, SIZE& sizeLine) const
{
if (m_nMapMode <= 0)
TRACE(traceAppMsg, 0, "Warning: CADMMScrollView::GetDeviceScrollSizes returning invalid mapping mode.\n");
nMapMode = m_nMapMode;
sizeTotal = m_totalDev;
sizePage = m_pageDev;
sizeLine = m_lineDev;
}
void CADMMScrollView::ScrollToDevicePosition(POINT ptDev)
{
ASSERT(ptDev.x >= 0);
ASSERT(ptDev.y >= 0);
// Note: ScrollToDevicePosition can and is used to scroll out-of-range
// areas as far as CADMMScrollView is concerned -- specifically in
// the print-preview code. Since OnScrollBy makes sure the range is
// valid, ScrollToDevicePosition does not vector through OnScrollBy.
int xOrig = GetScrollPos(SB_HORZ);
SetScrollPos(SB_HORZ, ptDev.x);
int yOrig = GetScrollPos(SB_VERT);
SetScrollPos(SB_VERT, ptDev.y);
ScrollWindow(xOrig - ptDev.x, yOrig - ptDev.y);
}
CSize CADMMScrollView::GetWheelScrollDistance(CSize sizeDistance, BOOL bHorz, BOOL bVert)
{
CSize sizeRet;
if (bHorz)
sizeRet.cx = sizeDistance.cx / 10;
else
sizeRet.cx = 0;
if (bVert)
sizeRet.cy = sizeDistance.cy / 10;
else
sizeRet.cy = 0;
return sizeRet;
}
/////////////////////////////////////////////////////////////////////////////
// Other helpers
void CADMMScrollView::FillOutsideRect(CDC* pDC, CBrush* pBrush)
{
ASSERT_VALID(pDC);
ASSERT_VALID(pBrush);
// fill rect outside the image
CRect rect;
GetClientRect(rect);
ASSERT(rect.left == 0 && rect.top == 0);
rect.left = m_totalDev.cx;
if (!rect.IsRectEmpty())
pDC->FillRect(rect, pBrush); // vertical strip along the side
rect.left = 0;
rect.right = m_totalDev.cx;
rect.top = m_totalDev.cy;
if (!rect.IsRectEmpty())
pDC->FillRect(rect, pBrush); // horizontal strip along the bottom
}
void CADMMScrollView::ResizeParentToFit(BOOL bShrinkOnly)
{
// adjust parent rect so client rect is appropriate size
ASSERT(m_nMapMode != MM_NONE); // mapping mode must be known
// determine current size of the client area as if no scrollbars present
CRect rectClient;
GetWindowRect(rectClient);
CRect rect = rectClient;
CalcWindowRect(rect);
rectClient.left += rectClient.left - rect.left;
rectClient.top += rectClient.top - rect.top;
rectClient.right -= rect.right - rectClient.right;
rectClient.bottom -= rect.bottom - rectClient.bottom;
rectClient.OffsetRect(-rectClient.left, -rectClient.top);
ASSERT(rectClient.left == 0 && rectClient.top == 0);
// determine desired size of the view
CRect rectView(0, 0, m_totalDev.cx, m_totalDev.cy);
if (bShrinkOnly)
{
if (rectClient.right <= m_totalDev.cx)
rectView.right = rectClient.right;
if (rectClient.bottom <= m_totalDev.cy)
rectView.bottom = rectClient.bottom;
}
CalcWindowRect(rectView, CWnd::adjustOutside);
rectView.OffsetRect(-rectView.left, -rectView.top);
ASSERT(rectView.left == 0 && rectView.top == 0);
if (bShrinkOnly)
{
if (rectClient.right <= m_totalDev.cx)
rectView.right = rectClient.right;
if (rectClient.bottom <= m_totalDev.cy)
rectView.bottom = rectClient.bottom;
}
// dermine and set size of frame based on desired size of view
CRect rectFrame;
CFrameWnd* pFrame = GetParentFrame();
ASSERT_VALID(pFrame);
pFrame->GetWindowRect(rectFrame);
CSize size = rectFrame.Size();
size.cx += rectView.right - rectClient.right;
size.cy += rectView.bottom - rectClient.bottom;
pFrame->SetWindowPos(NULL, 0, 0, size.cx, size.cy,
SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
}
/////////////////////////////////////////////////////////////////////////////
void CADMMScrollView::OnSize(UINT nType, int cx, int cy)
{
CView::OnSize(nType, cx, cy);
if (m_nMapMode == MM_SCALETOFIT)
{
// force recalculation of scale to fit parameters
SetScaleToFitSize(m_totalLog);
}
else
{
// UpdateBars() handles locking out recursion
UpdateBars();
}
}
LRESULT CADMMScrollView::HandleMButtonDown(WPARAM wParam, LPARAM lParam)
{
UINT nFlags = static_cast<UINT>(wParam);
CPoint point(lParam);
// if the user has CTRL or SHIFT down, we certainly
// do not handle the message
if (nFlags & (MK_SHIFT | MK_CONTROL))
{
CView::OnMButtonDown(nFlags, point);
return FALSE;
}
// Otherwise, we actually have scrolling work to do.
// See if we have a wheel mouse...
BOOL bSupport = FALSE;
//if (afxData.bWin95)
//{
// UINT msgWheel; // All 4 aren't used
// UINT msg3DSupport; // but must be supplied
// UINT msgScrollLines; // to HwndMSWheel call
// INT nScrollLines; // for it to work right.
// HwndMSWheel(&msgWheel, &msg3DSupport, &msgScrollLines,
// &bSupport, &nScrollLines);
//}
// if it's Win98, we might still have system metric
if (!bSupport)
{
// WinNT-- just ask the system
bSupport = ::GetSystemMetrics(SM_MOUSEWHEELPRESENT);
}
// If not a wheel mouse, the middle button is really the
// middle button and not the wheel; the application should've
// handled it.
if (!bSupport)
CView::OnMButtonDown(nFlags, point);
else
{
if (m_pAnchorWindow == NULL)
{
BOOL bVertBar;
BOOL bHorzBar;
CheckScrollBars(bHorzBar, bVertBar);
UINT nBitmapID = 0;
// based on which scrollbars we have, figure out which
// anchor cursor to use for the anchor window
if (bVertBar)
{
if (bHorzBar)
nBitmapID = AFX_IDC_MOUSE_ORG_HV;
else
nBitmapID = AFX_IDC_MOUSE_ORG_VERT;
}
else if (bHorzBar)
nBitmapID = AFX_IDC_MOUSE_ORG_HORZ;
// if there's no scrollbars, we don't do anything!
if (nBitmapID == 0)
{
CView::OnMButtonDown(nFlags, point);
return FALSE;
}
else
{
m_pAnchorWindow = new _AFX_MOUSEANCHORWND(point);
m_pAnchorWindow->SetBitmap(nBitmapID);
m_pAnchorWindow->Create(this);
m_pAnchorWindow->ShowWindow(SW_SHOWNA);
}
}
else
{
m_pAnchorWindow->DestroyWindow();
delete m_pAnchorWindow;
m_pAnchorWindow = NULL;
}
}
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// Scrolling Helpers
void CADMMScrollView::CenterOnPoint(CPoint ptCenter) // center in device coords
{
CRect rect;
GetClientRect(&rect); // find size of client window
int xDesired = ptCenter.x - rect.Width() / 2;
int yDesired = ptCenter.y - rect.Height() / 2;
DWORD dwStyle = GetStyle();
if ((dwStyle & WS_HSCROLL) == 0 || xDesired < 0)
{
xDesired = 0;
}
else
{
int xMax = GetScrollLimit(SB_HORZ);
if (xDesired > xMax)
xDesired = xMax;
}
if ((dwStyle & WS_VSCROLL) == 0 || yDesired < 0)
{
yDesired = 0;
}
else
{
int yMax = GetScrollLimit(SB_VERT);
if (yDesired > yMax)
yDesired = yMax;
}
ASSERT(xDesired >= 0);
ASSERT(yDesired >= 0);
SetScrollPos(SB_HORZ, xDesired);
SetScrollPos(SB_VERT, yDesired);
}
/////////////////////////////////////////////////////////////////////////////
// Tie to scrollbars and CWnd behaviour
void CADMMScrollView::GetScrollBarSizes(CSize& sizeSb)
{
sizeSb.cx = sizeSb.cy = 0;
DWORD dwStyle = GetStyle();
if (GetScrollBarCtrl(SB_VERT) == NULL)
{
// vert scrollbars will impact client area of this window
//sizeSb.cx = afxData.cxVScroll;
sizeSb.cx = c_cxVScroll;
if (dwStyle & WS_BORDER)
sizeSb.cx -= CX_BORDER;
}
if (GetScrollBarCtrl(SB_HORZ) == NULL)
{
// horz scrollbars will impact client area of this window
//sizeSb.cy = afxData.cyHScroll;
sizeSb.cy = c_cyHScroll;
if (dwStyle & WS_BORDER)
sizeSb.cy -= CY_BORDER;
}
}
BOOL CADMMScrollView::GetTrueClientSize(CSize& size, CSize& sizeSb)
// return TRUE if enough room to add scrollbars if needed
{
CRect rect;
GetClientRect(&rect);
ASSERT(rect.top == 0 && rect.left == 0);
size.cx = rect.right;
size.cy = rect.bottom;
DWORD dwStyle = GetStyle();
// first get the size of the scrollbars for this window
GetScrollBarSizes(sizeSb);
// first calculate the size of a potential scrollbar
// (scroll bar controls do not get turned on/off)
if (sizeSb.cx != 0 && (dwStyle & WS_VSCROLL))
{
// vert scrollbars will impact client area of this window
size.cx += sizeSb.cx; // currently on - adjust now
}
if (sizeSb.cy != 0 && (dwStyle & WS_HSCROLL))
{
// horz scrollbars will impact client area of this window
size.cy += sizeSb.cy; // currently on - adjust now
}
// return TRUE if enough room
return (size.cx > sizeSb.cx && size.cy > sizeSb.cy);
}
// helper to return the state of the scrollbars without actually changing
// the state of the scrollbars
void CADMMScrollView::GetScrollBarState(CSize sizeClient, CSize& needSb,
CSize& sizeRange, CPoint& ptMove, BOOL bInsideClient)
{
// get scroll bar sizes (the part that is in the client area)
CSize sizeSb;
GetScrollBarSizes(sizeSb);
// enough room to add scrollbars
sizeRange = m_totalDev - sizeClient;
// > 0 => need to scroll
ptMove = GetDeviceScrollPosition();
// point to move to (start at current scroll pos)
BOOL bNeedH = sizeRange.cx > 0;
if (!bNeedH)
ptMove.x = 0; // jump back to origin
else if (bInsideClient)
sizeRange.cy += sizeSb.cy; // need room for a scroll bar
BOOL bNeedV = sizeRange.cy > 0;
if (!bNeedV)
ptMove.y = 0; // jump back to origin
else if (bInsideClient)
sizeRange.cx += sizeSb.cx; // need room for a scroll bar
if (bNeedV && !bNeedH && sizeRange.cx > 0)
{
ASSERT(bInsideClient);
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