📄 rectangle2d.java
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} /** * Constructs and initializes a <code>Rectangle2D</code> * from the specified double coordinates. * @param x, y the coordinates of the upper left corner * of the newly constructed <code>Rectangle2D</code> * @param w the width of the * newly constructed <code>Rectangle2D</code> * @param h the height of the * newly constructed <code>Rectangle2D</code> */ public Double(double x, double y, double w, double h) { setRect(x, y, w, h); }//#ifdef notdef public Object clone() /*throws CloneNotSupportedException*/ { return new Double(x,y,width,height); }//#endif /** * Returns the X coordinate of this <code>Rectangle2D</code> in * double precision. * @return the X coordinate of this <code>Rectangle2D</code>. */ public double getX() { return x; } /** * Returns the Y coordinate of this <code>Rectangle2D</code> in * double precision. * @return the Y coordinate of this <code>Rectangle2D</code>. */ public double getY() { return y; } /** * Returns the width of this <code>Rectangle2D</code> in * double precision. * @return the width of this <code>Rectangle2D</code>. */ public double getWidth() { return width; } /** * Returns the height of this <code>Rectangle2D</code> in * double precision. * @return the height of this <code>Rectangle2D</code>. */ public double getHeight() { return height; } /** * Determines whether or not this <code>Rectangle2D</code> * is empty. * @return <code>true</code> if this <code>Rectangle2D</code> * is empty; <code>false</code> otherwise. */ public boolean isEmpty() { return (width <= 0.0) || (height <= 0.0); } /** * Sets the location and size of this <code>Rectangle2D</code> * to the specified double values. * @param x, y the coordinates to which to set the * upper left corner of this <code>Rectangle2D</code> * @param w the value to use to set the width of this * <code>Rectangle2D</code> * @param h the value to use to set the height of this * <code>Rectangle2D</code> */ public void setRect(double x, double y, double w, double h) { this.x = x; this.y = y; this.width = w; this.height = h; } /** * Sets this <code>Rectangle2D</code> to be the same as the * specified <code>Rectangle2D</code>. * @param r the specified <code>Rectangle2D</code> */ public void setRect(Rectangle2D r) { this.x = r.getX(); this.y = r.getY(); this.width = r.getWidth(); this.height = r.getHeight(); } /** * Determines where the specified double coordinates lie with respect * to this <code>Rectangle2D</code>. * This method computes a binary OR of the appropriate mask values * indicating, for each side of this <code>Rectangle2D</code>, * whether or not the specified coordinates are on the same side * of the edge as the rest of this <code>Rectangle2D</code>. * @param x, y the specified coordinates * @return the logical OR of all appropriate out codes. * @see Rectangle2D#OUT_LEFT * @see Rectangle2D#OUT_TOP * @see Rectangle2D#OUT_RIGHT * @see Rectangle2D#OUT_BOTTOM */ public int outcode(double x, double y) { int out = 0; if (this.width <= 0) { out |= OUT_LEFT | OUT_RIGHT; } else if (x < this.x) { out |= OUT_LEFT; } else if (x > this.x + this.width) { out |= OUT_RIGHT; } if (this.height <= 0) { out |= OUT_TOP | OUT_BOTTOM; } else if (y < this.y) { out |= OUT_TOP; } else if (y > this.y + this.height) { out |= OUT_BOTTOM; } return out; } /** * Returns the high precision bounding box of this * <code>Rectangle2D</code>. * @return the bounding box of this <code>Rectangle2D</code>. */ public Rectangle2D getBounds2D() { return new Double(x, y, width, height); } /** * Returns a new <code>Rectangle2D</code> object representing * the intersection of this <code>Rectangle2D</code> with the * specified <code>Rectangle2D</code>. * @param r the <code>Rectangle2D</code> to be intersected * with this <code>Rectangle2D</code> * @return the largest <code>Rectangle2D</code> contained in * both the specified <code>Rectangle2D</code> and in this * <code>Rectangle2D</code>. */ public Rectangle2D createIntersection(Rectangle2D r) { Rectangle2D dest = new Rectangle2D.Double(); Rectangle2D.intersect(this, r, dest); return dest; } /** * Returns a new <code>Rectangle2D</code> object representing * the union of this <code>Rectangle2D</code> with the * specified <code>Rectangle2D</code>. * @param r the <code>Rectangle2D</code> to be combined with * this <code>Rectangle2D</code> * @return the smallest <code>Rectangle2D</code> containing * both the specified <code>Rectangle2D</code> and this * <code>Rectangle2D</code>. */ public Rectangle2D createUnion(Rectangle2D r) { Rectangle2D dest = new Rectangle2D.Double(); Rectangle2D.union(this, r, dest); return dest; } /** * Returns the <code>String</code> representation of this * <code>Rectangle2D</code>. * @return a <code>String</code> representing this * <code>Rectangle2D</code>. */ public String toString() { return getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width + ",h=" + height + "]"; } } /** * This is an abstract class that cannot be instantiated directly. * Type-specific implementation subclasses are available for * instantiation and provide a number of formats for storing * the information necessary to satisfy the various accessor * methods below. * * @see java.awt.geom.Rectangle2D.Float * @see java.awt.geom.Rectangle2D.Double * @see java.awt.Rectangle */ protected Rectangle2D() { } /** * Sets the location and size of this <code>Rectangle2D</code> * to the specified double values. * @param x, y the coordinates to which to set the * location of the upper left corner of this * <code>Rectangle2D</code> * @param w the value to use to set the width of this * <code>Rectangle2D</code> * @param h the value to use to set the height of this * <code>Rectangle2D</code> */ public abstract void setRect(double x, double y, double w, double h); /** * Sets this <code>Rectangle2D</code> to be the same as the specified * <code>Rectangle2D</code>. * @param r the specified <code>Rectangle2D</code> */ public void setRect(Rectangle2D r) { setRect(r.getX(), r.getY(), r.getWidth(), r.getHeight()); } /** * Tests if the specified line segment intersects the interior of this * <code>Rectangle2D</code>. * @param x1, y1 the first endpoint of the specified * line segment * @param x2, y2 the second endpoint of the specified * line segment * @return <code>true</code> if the specified line segment intersects * the interior of this <code>Rectangle2D</code>; <code>false</code> * otherwise. */ public boolean intersectsLine(double x1, double y1, double x2, double y2) { int out1, out2; if ((out2 = outcode(x2, y2)) == 0) { return true; } while ((out1 = outcode(x1, y1)) != 0) { if ((out1 & out2) != 0) { return false; } if ((out1 & (OUT_LEFT | OUT_RIGHT)) != 0) { double x = getX(); if ((out1 & OUT_RIGHT) != 0) { x += getWidth(); } y1 = y1 + (x - x1) * (y2 - y1) / (x2 - x1); x1 = x; } else { double y = getY(); if ((out1 & OUT_BOTTOM) != 0) { y += getHeight(); } x1 = x1 + (y - y1) * (x2 - x1) / (y2 - y1); y1 = y; } } return true; }//#ifdef notdef /** * Tests if the specified line segment intersects the interior of this * <code>Rectangle2D</code>. * @param l the specified {@link Line2D} to test for intersection * with the interior of this <code>Rectangle2D</code> * @return <code>true</code> if the specified <code>Line2D</code> * intersects the interior of this <code>Rectangle2D</code>; * <code>false</code> otherwise. */ public boolean intersectsLine(Line2D l) { return intersectsLine(l.getX1(), l.getY1(), l.getX2(), l.getY2()); }//#endif /** * Determines where the specified coordinates lie with respect * to this <code>Rectangle2D</code>. * This method computes a binary OR of the appropriate mask values * indicating, for each side of this <code>Rectangle2D</code>, * whether or not the specified coordinates are on the same side * of the edge as the rest of this <code>Rectangle2D</code>. * @param x, y the specified coordinates * @return the logical OR of all appropriate out codes. * @see #OUT_LEFT * @see #OUT_TOP * @see #OUT_RIGHT * @see #OUT_BOTTOM */ public abstract int outcode(double x, double y); /** * Determines where the specified {@link Point2D} lies with * respect to this <code>Rectangle2D</code>. * This method computes a binary OR of the appropriate mask values * indicating, for each side of this <code>Rectangle2D</code>, * whether or not the specified <code>Point2D</code> is on the same * side of the edge as the rest of this <code>Rectangle2D</code>. * @param p the specified <code>Point2D</code> * @return the logical OR of all appropriate out codes. * @see #OUT_LEFT * @see #OUT_TOP * @see #OUT_RIGHT * @see #OUT_BOTTOM */ public int outcode(Point2D p) { return outcode(p.getX(), p.getY()); } /** * Sets the location and size of the outer bounds of this * <code>Rectangle2D</code> to the specified rectangular values. * @param x, y the coordinates to which to set the * location of the upper left corner of the outer bounds of * this <code>Rectangle2D</code> * @param w the value to use to set the width of the outer * bounds of this <code>Rectangle2D</code> * @param h the value to use to set the height of the outer * bounds of this <code>Rectangle2D</code> */ public void setFrame(double x, double y, double w, double h) { setRect(x, y, w, h); } /** * Returns the high precision bounding box of this * <code>Rectangle2D</code>. * @return the bounding box of this <code>Rectangle2D</code>. */
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