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📄 vlc_vout.h

📁 mips版本的VLC视频服务器
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/***************************************************************************** * vlc_video.h: common video definitions ***************************************************************************** * Copyright (C) 1999 - 2008 the VideoLAN team * $Id: 6cbf9321f5c1ed77dc2699afa6576688336c675c $ * * Authors: Vincent Seguin <seguin@via.ecp.fr> *          Samuel Hocevar <sam@via.ecp.fr> *          Olivier Aubert <oaubert 47 videolan d07 org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef VLC_VOUT_H_#define VLC_VOUT_H_ 1/** * \file * This file defines common video output structures and functions in vlc */#include <vlc_es.h>#include <vlc_filter.h>/** Description of a planar graphic field */typedef struct plane_t{    uint8_t *p_pixels;                        /**< Start of the plane's data */    /* Variables used for fast memcpy operations */    int i_lines;           /**< Number of lines, including margins */    int i_pitch;           /**< Number of bytes in a line, including margins */    /** Size of a macropixel, defaults to 1 */    int i_pixel_pitch;    /* Variables used for pictures with margins */    int i_visible_lines;            /**< How many visible lines are there ? */    int i_visible_pitch;            /**< How many visible pixels are there ? */} plane_t;/** * Video picture * * Any picture destined to be displayed by a video output thread should be * stored in this structure from it's creation to it's effective display. * Picture type and flags should only be modified by the output thread. Note * that an empty picture MUST have its flags set to 0. */struct picture_t{    /**     * The properties of the picture     */    video_frame_format_t format;    /** Picture data - data can always be freely modified, but p_data may     * NEVER be modified. A direct buffer can be handled as the plugin     * wishes, it can even swap p_pixels buffers. */    uint8_t        *p_data;    void           *p_data_orig;                /**< pointer before memalign */    plane_t         p[ VOUT_MAX_PLANES ];     /**< description of the planes */    int             i_planes;                /**< number of allocated planes */    /** \name Type and flags     * Should NOT be modified except by the vout thread     * @{*/    int             i_status;                             /**< picture flags */    int             i_type;                /**< is picture a direct buffer ? */    bool            b_slow;                 /**< is picture in slow memory ? */    /**@}*/    /** \name Picture management properties     * These properties can be modified using the video output thread API,     * but should never be written directly */    /**@{*/    unsigned        i_refcount;                  /**< link reference counter */    mtime_t         date;                                  /**< display date */    bool            b_force;    /**@}*/    /** \name Picture dynamic properties     * Those properties can be changed by the decoder     * @{     */    bool            b_progressive;          /**< is it a progressive frame ? */    unsigned int    i_nb_fields;                  /**< # of displayed fields */    bool            b_top_field_first;             /**< which field is first */    uint8_t        *p_q;                           /**< quantification table */    int             i_qstride;                    /**< quantification stride */    int             i_qtype;                       /**< quantification style */    /**@}*/    /** The picture heap we are attached to */    picture_heap_t* p_heap;    /* Some vouts require the picture to be locked before it can be modified */    int (* pf_lock) ( vout_thread_t *, picture_t * );    int (* pf_unlock) ( vout_thread_t *, picture_t * );    /** Private data - the video output plugin might want to put stuff here to     * keep track of the picture */    picture_sys_t * p_sys;    /** This way the picture_Release can be overloaded */    void (*pf_release)( picture_t * );    /** Next picture in a FIFO a pictures */    struct picture_t *p_next;};/** * This function will create a new picture. * The picture created will implement a default release management compatible * with picture_Hold and picture_Release. This default management will release * picture_sys_t *p_sys field if non NULL. */VLC_EXPORT( picture_t *, picture_New, ( vlc_fourcc_t i_chroma, int i_width, int i_height, int i_aspect ) );/** * This function will force the destruction a picture. * The value of the picture reference count should be 0 before entering this * function. * Unless used for reimplementing pf_release, you should not use this * function but picture_Release. */VLC_EXPORT( void, picture_Delete, ( picture_t * ) );/** * This function will increase the picture reference count. * It will not have any effect on picture obtained from vout */static inline void picture_Hold( picture_t *p_picture ){    if( p_picture->pf_release )        p_picture->i_refcount++;}/** * This function will release a picture. * It will not have any effect on picture obtained from vout */static inline void picture_Release( picture_t *p_picture ){    /* FIXME why do we let pf_release handle the i_refcount ? */    if( p_picture->pf_release )        p_picture->pf_release( p_picture );}/** * Cleanup quantization matrix data and set to 0 */static inline void picture_CleanupQuant( picture_t *p_pic ){    free( p_pic->p_q );    p_pic->p_q = NULL;    p_pic->i_qstride = 0;    p_pic->i_qtype = 0;}/** * This function will copy all picture dynamic properties. */static inline void picture_CopyProperties( picture_t *p_dst, const picture_t *p_src ){    p_dst->date = p_src->date;    p_dst->b_force = p_src->b_force;    p_dst->b_progressive = p_src->b_progressive;    p_dst->i_nb_fields = p_src->i_nb_fields;    p_dst->b_top_field_first = p_src->b_top_field_first;    /* FIXME: copy ->p_q and ->p_qstride */}/** * This function will copy the picture pixels. * You can safely copy between pictures that do not have the same size, * only the compatible(smaller) part will be copied. */VLC_EXPORT( void, picture_CopyPixels, ( picture_t *p_dst, const picture_t *p_src ) );VLC_EXPORT( void, plane_CopyPixels, ( plane_t *p_dst, const plane_t *p_src ) );/** * This function will copy both picture dynamic properties and pixels. * You have to notice that sometime a simple picture_Hold may do what * you want without the copy overhead. * Provided for convenience. * * \param p_dst pointer to the destination picture. * \param p_src pointer to the source picture. */static inline void picture_Copy( picture_t *p_dst, const picture_t *p_src ){    picture_CopyPixels( p_dst, p_src );    picture_CopyProperties( p_dst, p_src );}/** * Video picture heap, either render (to store pictures used * by the decoder) or output (to store pictures displayed by the vout plugin) */struct picture_heap_t{    int i_pictures;                                   /**< current heap size */    /* \name Picture static properties     * Those properties are fixed at initialization and should NOT be modified     * @{     */    unsigned int i_width;                                 /**< picture width */    unsigned int i_height;                               /**< picture height */    vlc_fourcc_t i_chroma;                               /**< picture chroma */    unsigned int i_aspect;                                 /**< aspect ratio */    /**@}*/    /* Real pictures */    picture_t*      pp_picture[VOUT_MAX_PICTURES];             /**< pictures */    int             i_last_used_pic;              /**< last used pic in heap */    bool            b_allow_modify_pics;    /* Stuff used for truecolor RGB planes */    uint32_t i_rmask; int i_rrshift, i_lrshift;    uint32_t i_gmask; int i_rgshift, i_lgshift;    uint32_t i_bmask; int i_rbshift, i_lbshift;    /** Stuff used for palettized RGB planes */    void (* pf_setpalette) ( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );};/***************************************************************************** * Flags used to describe the status of a picture *****************************************************************************//* Picture type * FIXME are the values meaningfull ? */enum{    EMPTY_PICTURE = 0,                             /* empty buffer */    MEMORY_PICTURE = 100,                 /* heap-allocated buffer */    DIRECT_PICTURE = 200,                         /* direct buffer */};/* Picture status */enum{    FREE_PICTURE,                              /* free and not allocated */    RESERVED_PICTURE,                          /* allocated and reserved */    READY_PICTURE,                                  /* ready for display */    DISPLAYED_PICTURE,                   /* been displayed but is linked */    DESTROYED_PICTURE,                     /* allocated but no more used */};/* Quantification type */enum{    QTYPE_MPEG1,    QTYPE_MPEG2,    QTYPE_H264,};/***************************************************************************** * Shortcuts to access image components *****************************************************************************//* Plane indices */enum{    Y_PLANE = 0,    U_PLANE = 1,    V_PLANE = 2,    A_PLANE = 3,};/* Shortcuts */#define Y_PIXELS     p[Y_PLANE].p_pixels#define Y_PITCH      p[Y_PLANE].i_pitch#define U_PIXELS     p[U_PLANE].p_pixels#define U_PITCH      p[U_PLANE].i_pitch#define V_PIXELS     p[V_PLANE].p_pixels#define V_PITCH      p[V_PLANE].i_pitch#define A_PIXELS     p[A_PLANE].p_pixels#define A_PITCH      p[A_PLANE].i_pitch/** * \defgroup subpicture Video Subpictures * Subpictures are pictures that should be displayed on top of the video, like * subtitles and OSD * \ingroup video_output * @{ *//** * Video subtitle region spu core private */typedef struct subpicture_region_private_t subpicture_region_private_t;/** * Video subtitle region * * A subtitle region is defined by a picture (graphic) and its rendering * coordinates. * Subtitles contain a list of regions. */struct subpicture_region_t{    video_format_t  fmt;                          /**< format of the picture */    picture_t       *p_picture;          /**< picture comprising this region */    int             i_x;                             /**< position of region */    int             i_y;                             /**< position of region */    int             i_align;                  /**< alignment within a region */    int             i_alpha;                               /**< transparency */    char            *psz_text;       /**< text string comprising this region */    char            *psz_html;       /**< HTML version of subtitle (NULL = use psz_text) */    text_style_t    *p_style;        /**< a description of the text style formatting */    subpicture_region_t *p_next;                /**< next region in the list */    subpicture_region_private_t *p_private;  /**< Private data for spu_t *only* */};/* Subpicture region position flags */#define SUBPICTURE_ALIGN_LEFT 0x1#define SUBPICTURE_ALIGN_RIGHT 0x2#define SUBPICTURE_ALIGN_TOP 0x4#define SUBPICTURE_ALIGN_BOTTOM 0x8#define SUBPICTURE_ALIGN_MASK ( SUBPICTURE_ALIGN_LEFT|SUBPICTURE_ALIGN_RIGHT| \                                SUBPICTURE_ALIGN_TOP |SUBPICTURE_ALIGN_BOTTOM )/** * This function will create a new subpicture region. * * You must use subpicture_region_Delete to destroy it. */VLC_EXPORT( subpicture_region_t *, subpicture_region_New, ( const video_format_t *p_fmt ) );/** * This function will destroy a subpicture region allocated by * subpicture_region_New. * * You may give it NULL. */VLC_EXPORT( void, subpicture_region_Delete, ( subpicture_region_t *p_region ) );/** * This function will destroy a list of subpicture regions allocated by * subpicture_region_New. * * Provided for convenience. */

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