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📄 audiorecordercontainer.cpp

📁 《基于Symbian OS的手机开发与应用实践》这本书的配套源码。
💻 CPP
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/*
* ============================================================================
*  Name     : CAudioRecorderContainer from AudioRecorderContainer.h
*  Part of  : AudioRecorder
*  Created  : 31.01.2006 by ToBeReplacedByAuthor
*  Implementation notes:
*     Initial content was generated by Series 60 Application Wizard.
*  Version  :
*  Copyright: ToBeReplacedByCopyRight
* ============================================================================
*/

// INCLUDE FILES
#include <coemain.h>
#include <eiklabel.h>

#include "AudioRecorderContainer.h"


// ================= MEMBER FUNCTIONS =======================

// ---------------------------------------------------------
// CAudioRecorderContainer::ConstructL(const TRect& aRect)
// EPOC two phased constructor
// ---------------------------------------------------------
//
void CAudioRecorderContainer::ConstructL(const TRect& aRect)
    {
    CreateWindowL();
    iLabel = new (ELeave) CEikLabel;
    iLabel->SetContainerWindowL( *this );
    SetRect(aRect);
    ActivateL();
    }

// Destructor
CAudioRecorderContainer::~CAudioRecorderContainer()
    {
    delete iLabel;
    }


void CAudioRecorderContainer::SetTextL(const TDesC& aText)
    {
    iLabel->SetTextL(aText);
    SizeChanged();
    DrawDeferred();
    }

// ---------------------------------------------------------
// CAudioRecorderConainer::SizeChanged()
// Called by framework when the view size is changed
// ---------------------------------------------------------
//
void CAudioRecorderContainer::SizeChanged()
    {
    if(iLabel->Text()!=NULL)
        {
        iLabel->SetExtent( TPoint(10,10), iLabel->MinimumSize() );
        }
    }

// ---------------------------------------------------------
// CAudioRecorderConainer::CountComponentControls() const
// ---------------------------------------------------------
//
TInt CAudioRecorderContainer::CountComponentControls() const
    {
    return 1; // return nbr of controls inside this container
    }

// ---------------------------------------------------------
// CAudioRecorderConainer::ComponentControl(TInt aIndex) const
// ---------------------------------------------------------
//
CCoeControl* CAudioRecorderContainer::ComponentControl(TInt aIndex) const
    {
    switch ( aIndex )
        {
        case 0:
            return iLabel;
        default:
            return NULL;
        }
    }

// ---------------------------------------------------------
// CAudioRecorderContainer::Draw(const TRect& aRect) const
// ---------------------------------------------------------
//
void CAudioRecorderContainer::Draw(const TRect& aRect) const
    {
    CWindowGc& gc = SystemGc();
    // TODO: Add your drawing code here
    // example code...
    gc.SetPenStyle( CGraphicsContext::ENullPen );
    gc.SetBrushColor( KRgbGray );
    gc.SetBrushStyle( CGraphicsContext::ESolidBrush );
    gc.DrawRect( aRect );
    }



// End of File  

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