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📄 engine.cpp

📁 《SymbianOSC手机应用开发》源码
💻 CPP
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// engine.cpp
//
// Copyright (c) 2000 Symbian Ltd.  All rights reserved.

#include "engine.h"

// construct/destruct

CGameEngine::~CGameEngine()
	{
	delete iLastSent;
	delete iLastReceived;
	}

// interrogate

_LIT(KNullString,"");

const TDesC& CGameEngine::LastSent() const
	{
	if (iLastSent)
		return *iLastSent;
	else
		return KNullString;
	}

const TDesC& CGameEngine::LastReceived() const
	{
	if (iLastReceived)
		return *iLastReceived;
	else
		return KNullString;
	}

// set

void CGameEngine::SetLastSentL(const TDesC& aString)
	{
	delete iLastSent;
	iLastSent=0;
	iLastSent=aString.AllocL();
	}

void CGameEngine::SetLastReceivedL(const TDesC& aString)
	{
	delete iLastReceived;
	iLastReceived=0;
	iLastReceived=aString.AllocL();
	}

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