📄 mywnd.h
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#if !defined(AFX_MYWND_H__C602BD6B_26DE_4D80_8A12_B9A485A0CCF4__INCLUDED_)
#define AFX_MYWND_H__C602BD6B_26DE_4D80_8A12_B9A485A0CCF4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyWnd.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMyWnd window
class CMyWnd : public CWnd
{
// Construction
public:
CMyWnd();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyWnd)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMyWnd();
// Generated message map functions
protected:
//{{AFX_MSG(CMyWnd)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYWND_H__C602BD6B_26DE_4D80_8A12_B9A485A0CCF4__INCLUDED_)
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