📄 connproperties.htm
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<TITLE>Setting connection options</TITLE>
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<PARAM NAME="Keyword" VALUE="Connection, options">
<PARAM NAME="Keyword" VALUE="Options, setting">
<PARAM NAME="Keyword" VALUE="Encryption options">
<PARAM NAME="Keyword" VALUE="Debugging options">
<PARAM NAME="Keyword" VALUE="Spook Freely">
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<H2><A NAME="connproperties"></A>Setting connection options</H2>
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<P>When a connection is active, you can use the Options/Connection menu item to display the Connection Properties dialogue, which allows you to specify encryption keys and debug modes for the connection. All of these modes are saved when you <A HREF="saveconnection.htm">save a connection in a file</A>. </P>
<h3>Encryption keys</h3>
<blockquote>
Note: due to attempts by various governments to restrict the
distribution and use of encryption, <i>Speak Freely</i> is distributed
in two versions: with and without encryption capability. The
non-encryption version (nicknamed "Spook Freely") can be posted
on bulletin boards and on-line services in countries that
impose restrictions on cryptographic software without fear of
"imperial involvement". If you've obtained a non-encryption
version of <i>Speak Freely</i> from such a source, you can replace it
with a fully-functional version including encryption by
downloading the software from the site listed in the
Options/Connection dialogue box of the non-cryptographic
version.
</blockquote>
<P>To encrypt audio you send and decrypt audio you receive with <A HREF="encryptaes.htm">AES</A>, <A HREF="encryptdes.htm">DES</A>, <A HREF="encryptblowfish.htm">Blowfish</A>, and/or <A HREF="encryptidea.htm">IDEA</A>, enter the key in the appropriate box; each key can be as long as 255 characters, perhaps a key phrase you've exchanged with the other party via PGP, or a "session key" generated automatically by <A HREF="encryptkeys.htm">Options/Create Key</A>. To encrypt sound with a <A HREF="encryptotp.htm">key</A> given in a binary file, enter the full pathname of the file or use the Browse button to display an open file dialogue to select the file.</P>
<P>If PGP is installed on your machine, you can enter the names of one or more users on your PGP public keyring in the "PGP user name(s)" box. When you close the Connection Option dialogue, a random session key will be generated, PGP invoked to encrypt it with the public keys of the named individuals, and the encrypted session key transmitted. See <A HREF="encryptpgp.htm">"PGP Key Exchange"</A> for additional information. The ability to encrypt a session key with more than one user's public key allows you to transmit securely to multiple subscribers to a <A HREF="multicasting.htm">multicast</A>.</P>
<P>When you save a connection in a file, encryption keys are not, by default, written to the file; you must therefore re-enter them every time you reestablish the connection. If you check the "Save keys in connection file" box, they will be saved and restored automatically. This is very convenient, but consider that anybody who has access to files on your computer can obtain keys that permit them to listen in on your private conversations. It's up to you, based on physical situation of your computer and personal trade-off of convenience versus security, to decide.</P>
<H3>Debugging options</H3>
<P>Checking the "Debug" box causes additional information to be displayed in the connection window when you send and receive sound. When you send sound from a connection with debugging enabled, debug information appears in the connection window on the receiving end as well. This is generally useful only to developers modifying the <i>Speak Freely</i> program.</P>
<P>Checking "Loop-back" causes the machine at the other end of the connection to immediately retransmit every packet of sound it receives back to your computer. You can use this to evaluate network performance and select an appropriate compression mode. In order to use loop-back effectively, your audio input/output hardware needs to be <A HREF="hardduplex.htm">full-duplex</A>--able to send and receive sound simultaneously. Many low-cost PC sound cards can't do this--whenever you're sending sound, any sound you receive is lost; if you have such hardware, there's no way to play the looped-back packets as they arrive.</P>
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