📄 scroll.h
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/*
* Extended Operating System Loader (XOSL)
* Copyright (c) 1999 by Geurt Vos
*
* This code is distributed under GNU General Public License (GPL)
*
* The full text of the license can be found in the GPL.TXT file,
* or at http://www.gnu.org
*/
#ifndef __scroll__
#define __scroll__
#include <AniCntrl.h>
typedef void (*TScrollChange)(void *HandlerClass, int Value);
class CScrollBar: public CAnimatedControl {
public:
CScrollBar(int Min, int Max, int Value, int Ctl3D, int Left, int Top, int Height, int Visible, void *HandlerClass);
~CScrollBar();
void SetCtl3D(int Ctl3D);
void SetMin(int Min);
void SetMax(int Max);
void SetValue(int Value);
int GetValue();
void Focus();
void Blur();
void OnChange(TScrollChange ScrollChange);
int MouseDown(int MouseX, int MouseY);
int MouseMove(int X, int Y);
void MouseUp();
void SetOwner(CControl *Owner);
private:
void Draw(long Left, long Top, long Width, long Height);
void DrawButton(int Top, int ButtonUp, int UpArrow, int Enabled);
void DrawArrow(int UpArrow, int ButtonUp, int Enabled);
int Min;
int Max;
int Value;
int Ctl3D;
int TopButtonClick;
int BottomButtonClick;
int ScrollButtonClick;
TScrollChange ScrollChange;
bool MouseAction;
CControl *Owner;
};
#endif
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