📄 util_lbc.c
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#include <stdlib.h>
#include <stdio.h>
#include "typedef.h"
#include "basop.h"
#include "cst_lbc.h"
#include "tab_lbc.h"
#include "lbccodec.h"
#include "coder.h"
#include "decod.h"
#include "util_lbc.h"
/*
**
** Function: Rem_Dc()
**
** Description: High-pass filtering
**
** Links to text: Section 2.3
**
** Arguments:
**
** Word16 *Dpnt
**
** Inputs:
**
** CodStat.HpfZdl FIR filter memory from previous frame (1 word)
** CodStat.HpfPdl IIR filter memory from previous frame (1 word)
**
** Outputs:
**
** Word16 *Dpnt
**
** Return value: None
**
*/
void Rem_Dc( Word16 *Dpnt )
{
int i ;
Word32 Acc0,Acc1 ;
if ( UseHp )
for ( i = 0 ; i < Frame ; i ++ )
{
/* Do the Fir and scale by 2 */
Acc0 = L_mult( Dpnt[i], (Word16) 0x4000 ) ;
Acc0 = L_mac ( Acc0, CodStat.HpfZdl, (Word16) 0xc000 ) ;
CodStat.HpfZdl = Dpnt[i] ;
/* Do the Iir part */
Acc1 = L_mls( CodStat.HpfPdl, (Word16) 0x7f00 ) ;
Acc0 = L_add( Acc0, Acc1 ) ;
CodStat.HpfPdl = Acc0 ;
//printf("i=%d:Acc0=%ld,Acc1=%ld ",i,Acc0,Acc1);
Dpnt[i] = round(Acc0) ;
}
else
for ( i = 0 ; i < Frame ; i ++ )
Dpnt[i] = shr( Dpnt[i], (Word16) 1 ) ;
return;
}
/*
**
** Function: Vec_Norm()
**
** Description: Vector normalization
**
** Links to text:
**
** Arguments:
**
** Word16 *Vect
** Word16 Len
**
** Outputs:
**
** Word16 *Vect
**
** Return value: The power of 2 by which the data vector multiplyed.
**
*/
Word16 Vec_Norm( Word16 *Vect, Word16 Len )
{
int i ;
Word16 Acc0,Acc1 ;
Word16 Exp ;
Word16 Rez ;
Word32 Temp ;
static short ShiftTable[16] = {
0x0001 ,
0x0002 ,
0x0004 ,
0x0008 ,
0x0010 ,
0x0020 ,
0x0040 ,
0x0080 ,
0x0100 ,
0x0200 ,
0x0400 ,
0x0800 ,
0x1000 ,
0x2000 ,
0x4000 ,
0x7fff
} ;
/* Find absolute maximum */
Acc1 = (Word16) 0 ;
for ( i = 0 ; i < Len ; i ++ ) {
Acc0 = abs_s( Vect[i] ) ;
if ( Acc0 > Acc1 )
Acc1 = Acc0 ;
}
/* Get the shift count */
Rez = norm_s( Acc1 ) ;
Exp = ShiftTable[Rez] ;
/* Normalize all the vector */
for ( i = 0 ; i < Len ; i ++ ) {
Temp = L_mult( Exp, Vect[i] ) ;
Temp = L_shr( Temp, 4 ) ;
Vect[i] = extract_l( Temp ) ;
}
Rez = sub( Rez, (Word16) 3) ;
return Rez ;
}
/*
**
** Function: Mem_Shift()
**
** Description: Memory shift, update of the high-passed input speech signal
**
** Links to text:
**
** Arguments:
**
** Word16 *PrevDat
** Word16 *DataBuff
**
** Outputs:
**
** Word16 *PrevDat
** Word16 *DataBuff
**
** Return value: None
**
*/
void Mem_Shift( Word16 *PrevDat, Word16 *DataBuff )
{
int i ;
Word16 Dpnt[Frame+LpcFrame-SubFrLen] ;
/*
Form Buffer
*/
for ( i = 0 ; i < LpcFrame-SubFrLen ; i ++ )
Dpnt[i] = PrevDat[i] ;
for ( i = 0 ; i < Frame ; i ++ )
Dpnt[i+LpcFrame-SubFrLen] = DataBuff[i] ;
/* Update PrevDat */
for ( i = 0 ; i < LpcFrame-SubFrLen ; i ++ )
PrevDat[i] = Dpnt[Frame+i] ;
/* Update DataBuff */
for ( i = 0 ; i < Frame ; i ++ )
DataBuff[i] = Dpnt[(LpcFrame-SubFrLen)/2+i] ;
return;
}
/*
**
** Function: Line_Pack()
**
** Description: Packing coded parameters in bitstream of 16-bit words
**
** Links to text: Section 4
**
** Arguments:
**
** LINEDEF *Line Coded parameters for a frame
** char *Vout bitstream chars
** Word16 VadBit Voice Activity Indicator
**
** Outputs:
**
** Word16 *Vout
**
** Return value: None
**
*/
void Line_Pack( LINEDEF *Line, char *Vout, Word16 VadBit )
{
int i ;
int BitCount ;
Word16 BitStream[192] ;
Word16 *Bsp = BitStream ;
Word32 Temp ;
/* Clear the output vector */
for ( i = 0 ; i < 24 ; i ++ )
Vout[i] = 0 ;
/*
Add the coder rate info and the VAD status to the 2 msb
of the first word of the frame.
The signaling is as follows:
00 : High Rate
10 : Low Rate
01 : Non Speech
11 : Reserved for future use
*/
if ( VadBit == 1 ) {
if ( WrkRate == Rate63 )
Temp = 0x00000000L ;
else
Temp = 0x00000001L ;
}
else {
/*printf("Version 4.1 : Incorrect value of VadBit\n");*/
exit(-1);
}
/* Serialize Control info */
Bsp = Par2Ser( Temp, Bsp, 2 ) ;
/* 24 bit LspId */
Temp = (*Line).LspId ;
Bsp = Par2Ser( Temp, Bsp, 24 ) ;
/* Check for Speech/NonSpeech case */
if ( VadBit == 1 )
{
/*
Do the part common to both rates
*/
/* Adaptive code book lags */
Temp = (Word32) (*Line).Olp[0] - (Word32) PitchMin ;
Bsp = Par2Ser( Temp, Bsp, 7 ) ;
Temp = (Word32) (*Line).Sfs[1].AcLg ;
Bsp = Par2Ser( Temp, Bsp, 2 ) ;
Temp = (Word32) (*Line).Olp[1] - (Word32) PitchMin ;
Bsp = Par2Ser( Temp, Bsp, 7 ) ;
Temp = (Word32) (*Line).Sfs[3].AcLg ;
Bsp = Par2Ser( Temp, Bsp, 2 ) ;
/* Write combined 12 bit index of all the gains */
for ( i = 0 ; i < SubFrames ; i ++ )
{
Temp = (*Line).Sfs[i].AcGn*NumOfGainLev + (*Line).Sfs[i].Mamp ;
/*printf("TEMP=%12d\n",(*Line).Sfs[i].AcGn);*/
if ( WrkRate == Rate63 )
Temp += (Word32) (*Line).Sfs[i].Tran << 11 ;
Bsp = Par2Ser( Temp, Bsp, 12 ) ;
}
/*getchar();*/
/* Write all the Grid indices */
for ( i = 0 ; i < SubFrames ; i ++ )
*Bsp ++ = (*Line).Sfs[i].Grid ;
/* High rate only part */
if ( WrkRate == Rate63 )
{
/* Write the reserved bit as 0 */
*Bsp ++ = (Word16) 0 ;
/* Write 13 bit combined position index */
Temp = (*Line).Sfs[0].Ppos >> 16 ;
Temp = Temp * 9 + ( (*Line).Sfs[1].Ppos >> 14) ;
Temp *= 90 ;
Temp += ((*Line).Sfs[2].Ppos >> 16) * 9 + ( (*Line).Sfs[3].Ppos >> 14 ) ;
Bsp = Par2Ser( Temp, Bsp, 13 ) ;
/* Write all the pulse positions */
Temp = (*Line).Sfs[0].Ppos & 0x0000ffffL ;
Bsp = Par2Ser( Temp, Bsp, 16 ) ;
Temp = (*Line).Sfs[1].Ppos & 0x00003fffL ;
Bsp = Par2Ser( Temp, Bsp, 14 ) ;
Temp = (*Line).Sfs[2].Ppos & 0x0000ffffL ;
Bsp = Par2Ser( Temp, Bsp, 16 ) ;
Temp = (*Line).Sfs[3].Ppos & 0x00003fffL ;
Bsp = Par2Ser( Temp, Bsp, 14 ) ;
/* Write pulse amplitudes */
Temp = (Word32) (*Line).Sfs[0].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 6 ) ;
Temp = (Word32) (*Line).Sfs[1].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 5 ) ;
Temp = (Word32) (*Line).Sfs[2].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 6 ) ;
Temp = (Word32) (*Line).Sfs[3].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 5 ) ;
}
/* Low rate only part */
else
{
/* Write 12 bits of positions */
for ( i = 0 ; i < SubFrames ; i ++ )
{
Temp = (*Line).Sfs[i].Ppos ;
Bsp = Par2Ser( Temp, Bsp, 12 ) ;
}
/* Write 4 bit Pamps */
for ( i = 0 ; i < SubFrames ; i ++ )
{
Temp = (*Line).Sfs[i].Pamp ;
Bsp = Par2Ser( Temp, Bsp, 4 ) ;
}
}
}
else
{
/* Do Sid frame gain */
}
/* Write out voiced frames */
if ( WrkRate == Rate63 )
BitCount = 192 ;
else
BitCount = 160 ;
if ( VadBit != 1 )
BitCount = 32 ;
for ( i = 0 ; i < BitCount ; i ++ )
Vout[i>>3] ^= BitStream[i] << (i & 0x0007) ;
}
Word16* Par2Ser( Word32 Inp, Word16 *Pnt, int BitNum )
{
int i ;
Word16 Temp ;
for ( i = 0 ; i < BitNum ; i ++ )
{
Temp = (Word16) Inp & (Word16)0x0001 ;
Inp >>= 1 ;
*Pnt ++ = Temp ;
}
return Pnt ;
}
/*
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