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/*
* PAPER ON ERVIS NPAPER ISION PE IS ON PERVI IO APER SI PA
* AP VI ONPA RV IO PA SI PA ER SI NP PE ON AP VI ION AP
* PERVI ON PE VISIO APER IONPA RV IO PA RVIS NP PE IS ONPAPE
* ER NPAPER IS PE ON PE ISIO AP IO PA ER SI NP PER
* RV PA RV SI ERVISI NP ER IO PE VISIO AP VISI PA RV3D
* ______________________________________________________________________
* papervision3d.org + blog.papervision3d.org + osflash.org/papervision3d
*
* Copyright 2006 (c) Carlos Ulloa Matesanz, noventaynueve.com.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
package org.papervision3d.objects.parsers.ascollada
{
// import papervision
import org.ascollada.core.DaeBlendWeight;
import org.papervision3d.core.*;
import org.papervision3d.core.geom.AnimatedMesh3D;
import org.papervision3d.core.math.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.materials.*;
import org.papervision3d.objects.*;
import org.papervision3d.objects.primitives.Sphere;
/**
* <p>The Node3D class is used by the DAE class, and represents a node in a collada file.
* </p>
* @author Tim Knip
*/
public class Node3D extends AnimatedMesh3D
{
/** */
public static var DEBUG_SPHERE_COLOR:uint = 0xffff00;
/** */
public static var DEBUG_SPHERE_RADIUS:Number = 100;
/** the collada ID. */
public var daeID:String;
/** the collada SID. */
public var daeSID:String;
/** array of blendvertices */
public var blendVerts:Array;
/** bindmatrix */
public var bindMatrix:Matrix3D;
/** */
public var matrixStack:Array;
/** */
public var transforms:Array;
/**
* Constructor.
*
* @param daeName The collada / DisplayObject3D name.
* @param daeID The collada ID for this node.
* @param daeSID The collada SID for this node.
* @param showSphere A boolean value indication whether to show a sphere to help debugging.
* @return
*/
public function Node3D( daeName:String, daeID:String, daeSID:String = null, showSphere:Boolean = false ):void
{
super(new WireframeMaterial(), new Array(), new Array(), daeName);
this.daeID = daeID;
this.daeSID = daeSID || daeID;
this.transform = Matrix3D.IDENTITY;
this.world = Matrix3D.IDENTITY;
this.bindMatrix = Matrix3D.IDENTITY;
this.blendVerts = new Array();
this.matrixStack = new Array();
this.transforms = new Array();
if( showSphere )
{
addChild( new Sphere(new WireframeMaterial(DEBUG_SPHERE_COLOR), DEBUG_SPHERE_RADIUS, 4, 3) );
}
}
/**
* Clone.
*/
public function clone():Node3D
{
var node:Node3D = new Node3D(this.name, this.daeID, this.daeSID);
node.transform = Matrix3D.clone(this.transform);
node.bindMatrix = Matrix3D.clone(this.bindMatrix);
for(var i:int = 0; i < this.blendVerts.length; i++ )
{
var bw:DaeBlendWeight = new DaeBlendWeight();
bw.weight = blendVerts[i].weight;
bw.vertexIndex = blendVerts[i].vertexIndex;
node.blendVerts.push(bw);
}
return node;
}
}
}
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