particlematerial.as

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AS
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package org.papervision3d.materials.special{	import flash.display.Graphics;		import org.papervision3d.core.geom.renderables.Particle;	import org.papervision3d.core.proto.MaterialObject3D;	import org.papervision3d.core.render.data.RenderSessionData;	import org.papervision3d.core.render.draw.IParticleDrawer;	import flash.geom.Rectangle;		/**	 * @Author Ralph Hauwert	 * 	 * updated by Seb Lee-Delisle 	 *  - added size implementation	 *  - added rectangle of particle for smart culling and drawing	 * 	 */	public class ParticleMaterial extends MaterialObject3D implements IParticleDrawer	{						public function ParticleMaterial(color:Number, alpha:Number)		{			super();			this.fillAlpha = alpha;			this.fillColor = color;		}				public function drawParticle(particle:Particle, graphics:Graphics, renderSessionData:RenderSessionData):void		{			graphics.beginFill(fillColor, fillAlpha);						var renderrect:Rectangle = particle.renderRect; 						graphics.drawRect(renderrect.x, renderrect.y, renderrect.width, renderrect.height);			graphics.endFill();			renderSessionData.renderStatistics.particles++;		}				public function updateRenderRect(particle : Particle) :void		{			var renderrect:Rectangle = particle.renderRect; 			if(particle.size == 0){				renderrect.width = 1; 				renderrect.height = 1; 			}else{				renderrect.width = particle.renderScale*particle.size;				renderrect.height = particle.renderScale*particle.size;			}			renderrect.x = particle.vertex3D.vertex3DInstance.x - (renderrect.width/2); 			renderrect.y = particle.vertex3D.vertex3DInstance.y - (renderrect.width/2);					}	}}

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