📄 dialogdlg.h
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// DialogDlg.h : header file
//
#include "BinTree.h"
#if !defined(AFX_DIALOGDLG_H__21433352_0E0D_4085_BFF0_0D52291FC275__INCLUDED_)
#define AFX_DIALOGDLG_H__21433352_0E0D_4085_BFF0_0D52291FC275__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CDialogDlg dialog
class CDialogDlg : public CDialog
{
// Construction
public:
static int nM_X;
static int nM_Y;
CBinTreeNode* cb;
//stack<CBinTreeNode*> s;
CDialogDlg(CWnd* pParent = NULL); // standard constructor
static void DrawText(char cVal,int t);
// Dialog Data
//{{AFX_DATA(CDialogDlg)
enum { IDD = IDD_DIALOG_DIALOG };
CString m_sEdit1;
CString m_sEdit2;
CString m_sEdit3;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDialogDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CDialogDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButtonClick();
afx_msg void OnButtonClick2();
afx_msg void OnButtonClick3();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIALOGDLG_H__21433352_0E0D_4085_BFF0_0D52291FC275__INCLUDED_)
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