📄 madedlg.cpp
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// madedlg.cpp : implementation file
//
#include "stdafx.h"
#include "网络攻击.h"
#include "madedlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// Cmadedlg dialog
Cmadedlg::Cmadedlg(CWnd* pParent /*=NULL*/)
: CDialog(Cmadedlg::IDD, pParent)
{
//{{AFX_DATA_INIT(Cmadedlg)
m_ftp = FALSE;
m_get = FALSE;
m_port = FALSE;
m_share = FALSE;
m_ping = FALSE;
//}}AFX_DATA_INIT
}
void Cmadedlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(Cmadedlg)
DDX_Check(pDX, IDC_ftpscan, m_ftp);
DDX_Check(pDX, IDC_getscan, m_get);
DDX_Check(pDX, IDC_portscan, m_port);
DDX_Check(pDX, IDC_share, m_share);
DDX_Check(pDX, IDC_ping, m_ping);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(Cmadedlg, CDialog)
//{{AFX_MSG_MAP(Cmadedlg)
ON_WM_PAINT()
ON_BN_CLICKED(ID_default, Ondefault)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// Cmadedlg message handlers
BOOL Cmadedlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void Cmadedlg::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
// Do not call CDialog::OnPaint() for painting messages
}
void Cmadedlg::Ondefault()
{
m_get=TRUE;
m_ftp=FALSE;
m_share=TRUE;
m_port=FALSE;
m_ping=FALSE;
UpdateData(false);
}
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