📄 test02.c
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#include <libming.h>int main(){ SWFMovie m = newSWFMovie(); SWFShape s = newSWFShape(); SWFShape_setLine(s, 1, 255, 0, 0, 255); SWFFillStyle fill = newSWFSolidFillStyle(255, 255, 0, 255); SWFShape_setRightFillStyle(s, fill); SWFShape_drawLine(s, 100, 0); SWFShape_drawLine(s, 0, 40); SWFShape_drawLineTo(s, 0, 0); SWFButton b = newSWFButton(); SWFButtonRecord br1; SWFButtonRecord br2; SWFButtonRecord br3; br1 = SWFButton_addCharacter(b, (SWFCharacter)s, SWFBUTTON_HIT|SWFBUTTON_UP|SWFBUTTON_OVER|SWFBUTTON_DOWN); br2 = SWFButton_addCharacter(b, (SWFCharacter)s, SWFBUTTON_OVER|SWFBUTTON_DOWN); SWFButtonRecord_rotate(br2,10); SWFButtonRecord_move(br2,20,0); br3 = SWFButton_addCharacter(b, (SWFCharacter)s, SWFBUTTON_DOWN); SWFButtonRecord_rotate(br3,20); SWFButtonRecord_move(br3,40,0); SWFDisplayItem d; d = SWFMovie_add(m, b); SWFDisplayItem_moveTo(d, 50, 100); SWFMovie_nextFrame(m); SWFMovie_save(m, "test02.swf"); return 0;}
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