📄 compile.h
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/* compile.h * * $Id: compile.h,v 1.34 2008/03/20 10:02:06 company Exp $ * * Notice: This header file contains declarations of functions and types that * are just used internally. All library functions and types that are supposed * to be publicly accessable are defined in ./src/ming.h. */#ifndef SWF_COMPILE_H_INCLUDED#define SWF_COMPILE_H_INCLUDED#include "ming.h"extern int swfVersion;typedef struct _buffer *Buffer;/* shut up bison.simple */void yyerror(char *msg);int yylex();#ifndef max #define max(x,y) (((x)>(y))?(x):(y))#endifenum{ PUSH_STRING = 0, PUSH_FLOAT = 1, PUSH_NULL = 2, PUSH_UNDEF = 3, PUSH_REGISTER = 4, PUSH_BOOLEAN = 5, PUSH_DOUBLE = 6, PUSH_INT = 7, PUSH_CONSTANT = 8, PUSH_CONSTANT16 = 9};typedef enum{ FUNCTION_RANDOM, FUNCTION_LENGTH, FUNCTION_TIME, FUNCTION_INT, FUNCTION_CONCAT, FUNCTION_DUPLICATECLIP} SWFActionFunction;typedef enum{ GETURL_METHOD_NOSEND = 0, GETURL_METHOD_GET = 1, GETURL_METHOD_POST = 2} SWFGetUrl2Method;typedef enum{ /** Bind one register to "this" */ PRELOAD_THIS = 1, /** No "this" variable accessible by-name */ SUPPRESS_THIS = 2, /** Bind one register to "arguments" */ PRELOAD_ARGUMENTS = 4, /** No "argument" variable accessible by-name */ SUPPRESS_ARGUMENTS = 8, /** Bind one register to "super" */ PRELOAD_SUPER = 16, /** No "super" variable accessible by-name */ SUPPRESS_SUPER = 32, /** Bind one register to "_root" */ PRELOAD_ROOT = 64, /** Bind one register to "_parent" */ PRELOAD_PARENT = 128, /** Bind one register to "_global" */ PRELOAD_GLOBAL = 256} SWFDefineFunction2Flags;#define GETURL_LOADMOVIE 0x40#define GETURL_LOADVARIABLES 0x80#define MAGIC_CONTINUE_NUMBER 0x7FFE#define MAGIC_BREAK_NUMBER 0x7FFF#define MAGIC_CONTINUE_NUMBER_LO 0xFE#define MAGIC_CONTINUE_NUMBER_HI 0x7F#define MAGIC_BREAK_NUMBER_LO 0xFF#define MAGIC_BREAK_NUMBER_HI 0x7F#define BUFFER_INCREMENT 128struct _buffer{ byte *buffer; byte *pos; int buffersize; int free; byte *pushloc; int hasObject; // simplify grammar (e.g. DELETE rule);};#define BUFFER_SIZE sizeof(struct _buffer)struct exprlist_s{ Buffer buffer; int count;};struct function_s{ char *name; struct exprlist_s params; Buffer code; int flags;};typedef struct function_s *ASFunction;struct variable_s { char *name; Buffer initCode;};typedef struct variable_s *ASVariable;typedef enum{ UNDEF, METHOD, VARIABLE, BUFF} ClassMemberType;struct class_member_s{ ClassMemberType type; union { ASFunction function; ASVariable var; Buffer buffer; } element; struct class_member_s *next;};typedef struct class_member_s *ASClassMember;struct class_s{ char *name; ASClassMember members;};typedef struct class_s *ASClass;struct switchcase{ Buffer cond, action; int condlen, actlen, isbreak;};struct switchcases{ struct switchcase *list; int count;};enum ctx{ CTX_FUNCTION = 1, CTX_LOOP, CTX_FOR_IN, CTX_SWITCH, CTX_BREAK, CTX_CONTINUE};void addctx(enum ctx val);void delctx(enum ctx val);int chkctx(enum ctx val);void checkByteOrder();/* This is the only function needs be visible: */SWFAction compileSWFActionCode(const char *script);/* create/destroy buffer object */Buffer newBuffer();void destroyBuffer(Buffer out);int bufferConcat(Buffer a, Buffer b); /* destroys b. */int bufferConcatSimple(Buffer a, Buffer b);int bufferWriteBuffer(Buffer a, Buffer b); /* doesn't. *//* utilities for writing */void bufferGrow(Buffer out);void bufferCheckSize(Buffer out, int bytes);int bufferLength(Buffer out);/* constant pool stuff */int addConstant(const char *s);int bufferWriteConstants(Buffer out);#define MAXCONSTANTPOOLSIZE 65533/* write data to buffer */int bufferWriteOp(Buffer out, int data);int bufferWritePushOp(Buffer out);int bufferWriteU8(Buffer out, int data);int bufferWriteS16(Buffer out, int data);int bufferWriteData(Buffer out, const byte *buffer, int bytes);int bufferWriteHardString(Buffer out, const char *string, int length);int bufferWriteConstantString(Buffer out, const char *string, int length);int bufferWriteString(Buffer out, const char *string, int length);int bufferWritePushString(Buffer out, char *string, int length);int bufferWriteInt(Buffer out, int i);int bufferWriteFloat(Buffer out, float f);int bufferWriteDouble(Buffer out, double d);int bufferWriteNull(Buffer out);int bufferWriteUndef(Buffer out);int bufferWriteBoolean(Buffer out, int val);int bufferWriteRegister(Buffer out, int num);int bufferWriteSetRegister(Buffer out, int num);int bufferWriteProperty(Buffer out, char *string);int bufferWriteWTHITProperty(Buffer out);int lookupProperty(char *string);/* concat b to a, destroy b */char *stringConcat(char *a, char *b);/* resolve magic number standins to relative offsets */#define bufferResolveJumps(buf) bufferResolveJumpsFull(buf, \ buf->pos, buf->buffer)void bufferResolveJumpsFull(Buffer out, byte *break_ptr, byte *continue_ptr);void bufferResolveSwitch(Buffer buffer, struct switchcases *slp);void bufferPatchPushLength(Buffer buffer, int len);int bufferWriteFunction(Buffer out, ASFunction function, int version);int bufferWriteClass(Buffer out, ASClass clazz);ASFunction newASFunction();ASVariable newASVariable(char *, Buffer);ASClass newASClass(char *name, ASClassMember members);ASClassMember newASClassMember_function(ASFunction func);ASClassMember newASClassMember_function(ASFunction func);ASClassMember newASClassMember_buffer(Buffer buf);ASClassMember newASClassMember_variable(ASVariable var);void ASClassMember_append(ASClassMember m0, ASClassMember end);/* rather than setting globals... */void swf4ParseInit(const char *string, int debug, int version);void swf5ParseInit(const char *string, int debug, int version);int swf4parse(void *b);int swf5parse(void *b);#endif /* SWF_COMPILE_H_INCLUDED */
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