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📄 font.h

📁 Ming is a library for generating Macromedia Flash files (.swf), written in C, and includes useful ut
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/*    Ming, an SWF output library    Copyright (C) 2001  Opaque Industries - http://www.opaque.net/    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA*//* font.h *  * $Id: font.h,v 1.29 2008/07/10 19:40:34 krechert Exp $ * * Notice: This header file contains declarations of functions and types that * are just used internally. All library functions and types that are supposed * to be publicly accessable are defined in ./src/ming.h. */#ifndef SWF_FONT_H_INCLUDED#define SWF_FONT_H_INCLUDED#include "ming.h"#include "rect.h"#include "text.h"#include "block.h"#define SWF_FONT_HASLAYOUT    (1<<7)#define SWF_FONT_SHIFTJIS     (1<<6)#define SWF_FONT_SMALLTEXT    (1<<5)#define SWF_FONT_ANSI         (1<<4)#define SWF_FONT_WIDEOFFSETS  (1<<3)#define SWF_FONT_WIDECODES    (1<<2)#define SWF_FONT_ISITALIC     (1<<1)#define SWF_FONT_ISBOLD       (1<<0)struct kernInfo{	byte code1;	byte code2;	short adjustment;};struct kernInfo16{	unsigned short code1;	unsigned short code2;	short adjustment;};struct SWFFont_s{	/* even though SWFFont isn't represented in the SWF file, */	/* this lets us call destroySWFBlock(font) */	struct SWFBlock_s block;	// 0 for SWF < 7	byte langCode;	char *name;	byte flags;	int nGlyphs;	/* map from glyphs to char codes */	unsigned short* glyphToCode; 	/* shape table */	SWFShape* shapes;	/* glyph metrics */	short* advances;	/* font metrics */	short ascent;	short descent;	short leading;		union	{		byte* charMap;		unsigned short** wideMap; /* array of 256 arrays of 256 shorts */	} codeToGlyph;	/* font's kern table, if one is defined */	/* XXX - should be sorted for faster lookups */	unsigned short kernCount;	union	{	struct kernInfo* k;		struct kernInfo16* w;	} kernTable;};struct SWFFontCollection_s{	SWFFont *fontList;	int numFonts;};SWFFont newSWFFont();void SWFFontCollection_addFont(SWFFontCollection collection, SWFFont font);void destroySWFFontCollection(SWFFontCollection collection);SWFFontCollection newSWFFontCollection();SWFShape SWFFont_getGlyph(SWFFont font, unsigned short c);byte SWFFont_getFlags(SWFFont font);int SWFFont_getScaledWideStringWidth(SWFFont font,	              		     const unsigned short* string, int len);int SWFFont_getScaledUTF8StringWidth(SWFFont font, const char* string);int SWFFont_getScaledStringWidth(SWFFont font, const char* string);short SWFFont_getScaledAscent(SWFFont font);short SWFFont_getScaledDescent(SWFFont font);short SWFFont_getScaledLeading(SWFFont font);SWFRect SWFFont_getGlyphBounds(SWFFont font, unsigned short c);int SWFFont_getCharacterAdvance(SWFFont font, unsigned short c);int SWFFont_getCharacterKern(SWFFont font, unsigned short c1, unsigned short c2);/* SWFFontCharacter is a movie's instance of a font */SWFFontCharacter newSWFFontCharacter(SWFFont font);SWFFontCharacter newSWFDummyFontCharacter();void destroySWFFontCharacter(SWFFontCharacter fontCharacter);void SWFFontCharacter_exportCharacterRange(SWFFontCharacter font,			     unsigned short start, unsigned short end);void SWFFontCharacter_addWideChars(SWFFontCharacter font, unsigned short *string, int len);void SWFFontCharacter_addChars(SWFFontCharacter font, const char *string);void SWFFontCharacter_addUTF8Chars(SWFFontCharacter font, const char *string);SWFFont SWFFontCharacter_getFont(SWFFontCharacter font);int SWFFontCharacter_getNGlyphs(SWFFontCharacter font);void SWFFontCharacter_addTextToList(SWFFontCharacter font, SWFTextRecord text);unsigned short SWFFontCharacter_getGlyphCode(SWFFontCharacter font, 					     unsigned short c);void SWFFont_buildReverseMapping(SWFFont font);#endif /* SWF_FONT_H_INCLUDED */

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