📄 swf::displayitem.3pm
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.\" Automatically generated by Pod::Man v1.37, Pod::Parser v1.32.\".\" Standard preamble:.\" ========================================================================.de Sh \" Subsection heading.br.if t .Sp.ne 5.PP\fB\\$1\fR.PP...de Sp \" Vertical space (when we can't use .PP).if t .sp .5v.if n .sp...de Vb \" Begin verbatim text.ft CW.nf.ne \\$1...de Ve \" End verbatim text.ft R.fi...\" Set up some character translations and predefined strings. \*(-- will.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left.\" double quote, and \*(R" will give a right double quote. \*(C+ will.\" give a nicer C++. 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To create an SWF::DisplayItem object, you may use either \*(L"add\*(R" in SWF::Movie or \*(L"add\*(R" in SWF::Sprite method..SH "METHODS".IX Header "METHODS".ie n .IP "$displayItem\->moveTo($x, $y);" 4.el .IP "$displayItem\->moveTo($x, \f(CW$y\fR);" 4.IX Item "$displayItem->moveTo($x, $y);"Move \f(CW$displayItem\fR to ($x, \f(CW$y\fR) in global co\-ordinates..ie n .IP "$displayItem\->move($x, $y);" 4.el .IP "$displayItem\->move($x, \f(CW$y\fR);" 4.IX Item "$displayItem->move($x, $y);"Displace \f(CW$displayItem\fR by ($x, \f(CW$y\fR).IP "$displayItem\->scaleTo($x [,$y]);" 4.IX Item "$displayItem->scaleTo($x [,$y]);"Set \f(CW$displyItem\fR scale to \f(CW$x\fR in the x\-direction and \f(CW$y\fR in the y\-direction. If \f(CW$y\fR is not specified, \f(CW$y\fR=$x is assumed..IP "$displayItem\->scale($x [,$y]);" 4.IX Item "$displayItem->scale($x [,$y]);"Multiply \f(CW$displyItem\fR scale by \f(CW$x\fR in the x\-direction and \f(CW$y\fR in the y\-direction. If \f(CW$y\fR is not specified, \f(CW$y\fR=$x is assumed..IP "$displayItem\->rotateTo($degrees);" 4.IX Item "$displayItem->rotateTo($degrees);"Set \f(CW$displayItem\fR rotation to \f(CW$degrees\fR..IP "$displayItem\->rotate($degrees);" 4.IX Item "$displayItem->rotate($degrees);"Rotate \f(CW$displayItem\fR by \f(CW$degrees\fR..IP "$displayItem\->skewX($x);" 4.IX Item "$displayItem->skewX($x);"Add \f(CW$x\fR to the current x\-skew..IP "$displayItem\->skewXTo($x);" 4.IX Item "$displayItem->skewXTo($x);"Set x\-skew to \f(CW$x\fR. 1.0 is 45\-degree forward slant. More is more forwad while less is more backward..IP "$displayItem\->skewY($y);" 4.IX Item "$displayItem->skewY($y);"Add \f(CW$y\fR to the current y\-skew..IP "$displayItem\->skewYTo($y);" 4.IX Item "$displayItem->skewYTo($y);"Set y\-skew to \f(CW$y\fR. 1.0 is 45\-degree upward slant. More is more upward while less is more downward..IP "$displayItem\->setDepth($depth);" 4.IX Item "$displayItem->setDepth($depth);"Set Z\-order of \f(CW$displayItem\fR to \f(CW$depth\fR..IP "$displayItem\->setRatio($ratio);" 4.IX Item "$displayItem->setRatio($ratio);"Useful for SWF::Morph. Sets \f(CW$displayItem\fR ratio to \f(CW$ratio\fR..ie n .IP "$displayItem\->addColor($r, $g\fR, \f(CW$b [,$a]);" 4.el .IP "$displayItem\->addColor($r, \f(CW$g\fR, \f(CW$b\fR [,$a]);" 4.IX Item "$displayItem->addColor($r, $g, $b [,$a]);"Add \s-1RGB\s0 color to the \f(CW$displayItem\fR's color transform. Default value of \f(CW$a\fR is 1.0.ie n .IP "$displayItem\->multColor($r, $g\fR, \f(CW$b [,$a]);" 4.el .IP "$displayItem\->multColor($r, \f(CW$g\fR, \f(CW$b\fR [,$a]);" 4.IX Item "$displayItem->multColor($r, $g, $b [,$a]);"Multiplies the \f(CW$displayItem\fR's color transform by the given values. Default value of \f(CW$a\fR is 1.0.IP "$displayItem\->setName($name);" 4.IX Item "$displayItem->setName($name);"Set \f(CW$displayItem\fR's name to \f(CW$name\fR (used for targetting with SWF::Action)..IP "$displayItem\->\fIremove()\fR;" 4.IX Item "$displayItem->remove();"Remove \f(CW$displayItem\fR from the movie display list..ie n .IP "($x, $y\fR) = \f(CW$displayItem\->getPosition(();" 4.el .IP "($x, \f(CW$y\fR) = \f(CW$displayItem\fR\->getPosition(();" 4.IX Item "($x, $y) = $displayItem->getPosition(();"Returns displace coordinates of \f(CW$displayitem\fR..ie n .IP "$degrees = $displayItem\fR\->\fIgetRotation();" 4.el .IP "$degrees = \f(CW$displayItem\fR\->\fIgetRotation()\fR;" 4.IX Item "$degrees = $displayItem->getRotation();"Returns rotation of \f(CW$displayItem\fR..ie n .IP "($x, $y\fR) = \f(CW$displayItem\fR\->\fIgetScale();" 4.el .IP "($x, \f(CW$y\fR) = \f(CW$displayItem\fR\->\fIgetScale()\fR;" 4.IX Item "($x, $y) = $displayItem->getScale();"Returns scale of \f(CW$displayItem\fR in x\- and y\-direction..ie n .IP "($x, $y\fR) = \f(CW$displayItem\fR\->\fIgetSkew();" 4.el .IP "($x, \f(CW$y\fR) = \f(CW$displayItem\fR\->\fIgetSkew()\fR;" 4.IX Item "($x, $y) = $displayItem->getSkew();"Returns x\- and y\-skew of \f(CW$displayItem\fR..ie n .IP "$depth = $displayItem\fR\->\fIgetDepth();" 4.el .IP "$depth = \f(CW$displayItem\fR\->\fIgetDepth()\fR;" 4.IX Item "$depth = $displayItem->getDepth();"Returns Z\-order of \f(CW$displayItem\fR..IP "$displayItem\->setMask($level);" 4.IX Item "$displayItem->setMask($level);".SH "AUTHOR".IX Header "AUTHOR"Soheil Seyfaie (soheil \s-1AT\s0 users.sourceforge.net)..SH "SEE ALSO".IX Header "SEE ALSO"\&\s-1SWF\s0, SWF::Button, SWF::Shape, SWF::Movie, .
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