gameanisplash.java

来自「 一款改造的J2me手机游戏项目」· Java 代码 · 共 83 行

JAVA
83
字号
package com.ejoy;

import java.util.Timer;
import java.util.TimerTask;

import javax.microedition.lcdui.Canvas;
import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.Image;
//Download by http://www.codefans.net
public class GameAniSplash extends Canvas
{
	
	//背景图
	public Image bg;
	
	//文件图
	public Image nnjText;
	private GameMIDlet m_gmid;
	
	//文字渐进步进值
	public int step=0;
	
	public Image tipimg;
	public Timer timer;
	
	public GameAniSplash(GameMIDlet gm)
	{
		setFullScreenMode(true);
		m_gmid=gm;
		timer=new Timer();
		try
		{
			bg=Image.createImage("/res/bg_ani.png");
			nnjText=Image.createImage("/res/chibihuaigu.png");
			tipimg=Image.createImage("/res/tip.png");
			
		}
		catch(Exception e)
		{
			e.printStackTrace();
		}
		
		
		timer.schedule(new TimerTask()
		{
			public void run()
			{
				if(step>146)
					step=0;
				step++;
				repaint();
			}
		}
		,0, 300);
	}
	
	
	
	public void paint(Graphics g)
	{
		g.setColor(0);
		g.fillRect(0, 0, getWidth(), GameMIDlet.SCREEN_HEIGHT);
		g.drawImage(bg, 0, 0, 0);
		g.drawImage(tipimg, 2, 10, 0);
		g.setClip(20, 10, 100, 188);
		g.drawImage(nnjText, -320+3*step, 10, 0);
		g.setClip(0, 0, getWidth(), GameMIDlet.SCREEN_HEIGHT);
	}
	
	
	protected void keyPressed(int keyCode)
	{
		timer.cancel();
		timer=null;
		RoleSelect myrs=new RoleSelect(m_gmid);
		m_gmid.disp.setCurrent(myrs);
	}
	
	
}


⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?