📄 sendunit.pas
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unit sendunit;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, Buttons;
type
TForm1 = class(TForm)
Edit1: TEdit;
Label1: TLabel;
BitBtn1: TBitBtn;
procedure BitBtn1Click(Sender: TObject);
private
{ Private declarations }
public
procedure SendData;
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
procedure TForm1.SendData; //发送消息和数据过程
var
Copydatastruct: TCopyDataStruct; //定义一个Tcopydatastruct类型的变量
hwnd: THandle; //句柄类型,用于存储目标对象的句柄
begin
Copydatastruct.cbData := Length (Edit1.Text) + 1;
//为传递的数据区分配内存并把要传送的字符串放入数据区
GetMem (Copydatastruct.lpData, Copydatastruct.cbData );
StrCopy (Copydatastruct.lpData, PChar (Edit1.Text));
// 获得接收窗口的句柄
Hwnd := FindWindow (nil, '利用WM_COPYDATA进行数据交换演示Receive ');
// 如果目标对象存在,则向其发送WM_COPYDATA消息
if Hwnd <> 0 then
SendMessage (Hwnd, WM_COPYDATA, Handle, Cardinal(@Copydatastruct))
else
ShowMessage ('目标对象窗口没找到!');
//释放资源
FreeMem (Copydatastruct.lpData);
end;
procedure TForm1.BitBtn1Click(Sender: TObject);
begin
if Edit1.Text<>'' then
SendData;
end;
end.
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