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📄 audio_test.htm

📁 基于KEIL RVMDK开发环境的和基于ST公司的STM32系列MCU在音频方面的应用源代码.
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<LI><a href="#[fd3fb0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawMonoPict
<LI><a href="#[fd3ff8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawCircle
<LI><a href="#[fd4088]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawLine
<LI><a href="#[fd4160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[fd4280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawChar
</UL>

<P><STRONG><a name="[fd4280]"></a>LCD_DrawChar</STRONG> (Thumb, 110 bytes, Stack size 28 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = LCD_DrawChar &rArr; LCD_SetCursor
</UL>
<BR>[Calls]<UL><LI><a href="#[fd42c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
<LI><a href="#[fd4310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM
<LI><a href="#[fd4358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
</UL>
<BR>[Called By]<UL><LI><a href="#[fd4238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayChar
</UL>

<P><STRONG><a name="[fd4238]"></a>LCD_DisplayChar</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = LCD_DisplayChar &rArr; LCD_DrawChar &rArr; LCD_SetCursor
</UL>
<BR>[Calls]<UL><LI><a href="#[fd4280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawChar
</UL>
<BR>[Called By]<UL><LI><a href="#[fd41f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayStringLine
<LI><a href="#[108e568]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Update
</UL>

<P><STRONG><a name="[fd41f0]"></a>LCD_DisplayStringLine</STRONG> (Thumb, 44 bytes, Stack size 20 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = LCD_DisplayStringLine &rArr; LCD_DisplayChar &rArr; LCD_DrawChar &rArr; LCD_SetCursor
</UL>
<BR>[Calls]<UL><LI><a href="#[fd4238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayChar
</UL>
<BR>[Called By]<UL><LI><a href="#[fd41a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ClearLine
<LI><a href="#[108e568]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Update
<LI><a href="#[108e5b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayError
<LI><a href="#[108e5f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2S_CODEC_LCDConfig
</UL>

<P><STRONG><a name="[fd41a8]"></a>LCD_ClearLine</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = LCD_ClearLine &rArr; LCD_DisplayStringLine &rArr; LCD_DisplayChar &rArr; LCD_DrawChar &rArr; LCD_SetCursor
</UL>
<BR>[Calls]<UL><LI><a href="#[fd41f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayStringLine
</UL>
<BR>[Called By]<UL><LI><a href="#[108e568]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Update
</UL>

<P><STRONG><a name="[fd4160]"></a>LCD_Clear</STRONG> (Thumb, 38 bytes, Stack size 12 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = LCD_Clear &rArr; LCD_SetCursor
</UL>
<BR>[Calls]<UL><LI><a href="#[fd42c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
<LI><a href="#[fd4358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
</UL>
<BR>[Called By]<UL><LI><a href="#[fca730]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WavePlayer_StartSpeaker
<LI><a href="#[108e5b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayError
<LI><a href="#[108e5f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2S_CODEC_LCDConfig
</UL>

<P><STRONG><a name="[fd4118]"></a>LCD_SetDisplayWindow</STRONG> (Thumb, 88 bytes, Stack size 20 bytes, lcd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fd4358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[fd4508]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
</UL>
<BR>[Called By]<UL><LI><a href="#[fd40d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WindowModeDisable
</UL>

<P><STRONG><a name="[fd40d0]"></a>LCD_WindowModeDisable</STRONG> (Thumb, 76 bytes, Stack size 4 bytes, lcd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fd4118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDisplayWindow
<LI><a href="#[fd4508]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
</UL>

<P><STRONG><a name="[fd4088]"></a>LCD_DrawLine</STRONG> (Thumb, 90 bytes, Stack size 24 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_DrawLine &rArr; LCD_SetCursor
</UL>
<BR>[Calls]<UL><LI><a href="#[fd42c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
<LI><a href="#[fd4310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM
<LI><a href="#[fd4358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
</UL>
<BR>[Called By]<UL><LI><a href="#[fd4040]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawRect
<LI><a href="#[108e568]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Update
</UL>

<P><STRONG><a name="[fd4040]"></a>LCD_DrawRect</STRONG> (Thumb, 66 bytes, Stack size 20 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = LCD_DrawRect &rArr; LCD_DrawLine &rArr; LCD_SetCursor
</UL>
<BR>[Calls]<UL><LI><a href="#[fd4088]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawLine
</UL>
<BR>[Called By]<UL><LI><a href="#[108e568]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Update
</UL>

<P><STRONG><a name="[fd3ff8]"></a>LCD_DrawCircle</STRONG> (Thumb, 292 bytes, Stack size 28 bytes, lcd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fd42c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
<LI><a href="#[fd4310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM
<LI><a href="#[fd4358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
</UL>

<P><STRONG><a name="[fd3fb0]"></a>LCD_DrawMonoPict</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, lcd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fd42c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
<LI><a href="#[fd4310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM
<LI><a href="#[fd4358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
</UL>

<P><STRONG><a name="[fd3f68]"></a>LCD_WriteBMP</STRONG> (Thumb, 74 bytes, Stack size 12 bytes, lcd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fd42c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
<LI><a href="#[fd4310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM
<LI><a href="#[fd4508]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
</UL>

<P><STRONG><a name="[fd3f20]"></a>LCD_DrawBMP</STRONG> (Thumb, 174 bytes, Stack size 24 bytes, lcd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b74d48]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_DataSizeConfig
<LI><a href="#[b74f88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_Cmd
<LI><a href="#[b76be0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__REV_HalfWord
<LI><a href="#[b80cc0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[fd42c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
<LI><a href="#[fd4310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM
<LI><a href="#[fd4508]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
<LI><a href="#[fd83f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SendHalfWord
<LI><a href="#[fd8488]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_StartReadSequence
<LI><a href="#[fd8518]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_BufferRead
</UL>

<P><STRONG><a name="[fd3ed8]"></a>LCD_DrawPicture</STRONG> (Thumb, 50 bytes, Stack size 12 bytes, lcd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fd42c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
<LI><a href="#[fd4358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
</UL>

<P><STRONG><a name="[fd3e90]"></a>LCD_ReadReg</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd.o(.text), UNUSED)

<P><STRONG><a name="[fd3e48]"></a>LCD_ReadRAM</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, lcd.o(.text), UNUSED)

<P><STRONG><a name="[fd3e00]"></a>LCD_PowerOn</STRONG> (Thumb, 118 bytes, Stack size 8 bytes, lcd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fd3d28]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Delay
<LI><a href="#[fd4508]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
</UL>

<P><STRONG><a name="[fd3db8]"></a>LCD_DisplayOn</STRONG> (Thumb, 14 bytes, Stack size 4 bytes, lcd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fd4508]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
</UL>

<P><STRONG><a name="[fd3d70]"></a>LCD_DisplayOff</STRONG> (Thumb, 12 bytes, Stack size 4 bytes, lcd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fd4508]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
</UL>

<P><STRONG><a name="[fd23b8]"></a>FSMC_NORSRAMDeInit</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd2370]"></a>FSMC_NANDDeInit</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd2328]"></a>FSMC_PCCARDDeInit</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd3c98]"></a>FSMC_NORSRAMInit</STRONG> (Thumb, 230 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fd44c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMCConfig
</UL>

<P><STRONG><a name="[fd22e0]"></a>FSMC_NANDInit</STRONG> (Thumb, 136 bytes, Stack size 12 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd2298]"></a>FSMC_PCCARDInit</STRONG> (Thumb, 134 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd2250]"></a>FSMC_NORSRAMStructInit</STRONG> (Thumb, 112 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd2208]"></a>FSMC_NANDStructInit</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd21c0]"></a>FSMC_PCCARDStructInit</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd3ce0]"></a>FSMC_NORSRAMCmd</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fd44c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMCConfig
</UL>

<P><STRONG><a name="[fd2178]"></a>FSMC_NANDCmd</STRONG> (Thumb, 86 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd2130]"></a>FSMC_PCCARDCmd</STRONG> (Thumb, 44 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd20e8]"></a>FSMC_NANDECCCmd</STRONG> (Thumb, 90 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd20a0]"></a>FSMC_GetECC</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd2058]"></a>FSMC_ITConfig</STRONG> (Thumb, 128 bytes, Stack size 8 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd2010]"></a>FSMC_GetFlagStatus</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd1fc8]"></a>FSMC_ClearFlag</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd1f80]"></a>FSMC_GetITStatus</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fd1f38]"></a>FSMC_ClearITPendingBit</STRONG> (Thumb, 68 bytes, Stack size 0 bytes, stm32f10x_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[fce630]"></a>DAC_CODEC_WaveParsing</STRONG> (Thumb, 388 bytes, Stack size 16 bytes, dac_codec.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = DAC_CODEC_WaveParsing &rArr; ReadUnit
</UL>
<BR>[Calls]<UL><LI><a href="#[fd0058]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ReadUnit
</UL>
<BR>[Called By]<UL><LI><a href="#[fce510]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AudioFile_Init
</UL>

<P><STRONG><a name="[fce5e8]"></a>Media_BufferRead</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, dac_codec.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Media_BufferRead &rArr; SPI_FLASH_BufferRead &rArr; SPI_FLASH_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[fd8518]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_BufferRead
</UL>
<BR>[Called By]<UL><LI><a href="#[fcdd30]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DAC_CODEC_DataTransfer
<LI><a href="#[fcdd78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Media_ReadHalfWord
<LI><a href="#[fce510]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AudioFile_Init
</UL>

<P><STRONG><a name="[fce5a0]"></a>Media_BufferWrite</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, dac_codec.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = Media_BufferWrite &rArr; SPI_FLASH_BufferWrite &rArr; SPI_FLASH_PageWrite &rArr; SPI_FLASH_WriteEnable &rArr; SPI_FLASH_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[fd84d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_ReadID
<LI><a href="#[fd8560]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_BufferWrite
<LI><a href="#[fd8638]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SectorErase
</UL>
<BR>[Called By]<UL><LI><a href="#[fce510]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AudioFile_Init
</UL>

<P><STRONG><a name="[fce558]"></a>Media_Init</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, dac_codec.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = Media_Init &rArr; SPI_FLASH_Init &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[fd8758]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[fce510]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AudioFile_Init
</UL>

<P><STRONG><a name="[fce510]"></a>AudioFile_Init</STRONG> (Thumb, 84 bytes, Stack size 8 bytes, dac_codec.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = AudioFile_Init &rArr; Media_BufferWrite &rArr; SPI_FLASH_BufferWrite &rArr; SPI_FLASH_PageWrite

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