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📄 audio_test.htm

📁 基于KEIL RVMDK开发环境的和基于ST公司的STM32系列MCU在音频方面的应用源代码.
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<P><STRONG><a name="[b74b50]"></a>SPI_I2S_ClearFlag</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[b74b08]"></a>SPI_I2S_GetITStatus</STRONG> (Thumb, 52 bytes, Stack size 20 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[b74ac0]"></a>SPI_I2S_ClearITPendingBit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, stm32f10x_spi.o(.text), UNUSED)

<P><STRONG><a name="[fd8758]"></a>SPI_FLASH_Init</STRONG> (Thumb, 150 bytes, Stack size 32 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = SPI_FLASH_Init &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[b74f88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_Cmd
<LI><a href="#[b750a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_Init
<LI><a href="#[b78a20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[b80cc0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[b80e70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[fca898]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Demo_Init
<LI><a href="#[fce558]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Media_Init
</UL>

<P><STRONG><a name="[fd8710]"></a>SPI_FLASH_SendByte</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SPI_FLASH_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[b74b98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_GetFlagStatus
<LI><a href="#[b74e20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_ReceiveData
<LI><a href="#[b74e68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_SendData
</UL>
<BR>[Called By]<UL><LI><a href="#[fd8440]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_ReadByte
<LI><a href="#[fd8488]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_StartReadSequence
<LI><a href="#[fd84d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_ReadID
<LI><a href="#[fd8518]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_BufferRead
<LI><a href="#[fd85a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_PageWrite
<LI><a href="#[fd85f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_BulkErase
<LI><a href="#[fd8638]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SectorErase
<LI><a href="#[fd8680]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_WriteEnable
<LI><a href="#[fd86c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_WaitForWriteEnd
</UL>

<P><STRONG><a name="[fd86c8]"></a>SPI_FLASH_WaitForWriteEnd</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = SPI_FLASH_WaitForWriteEnd &rArr; SPI_FLASH_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[b80c78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[b80cc0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[fd8710]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[fd85a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_PageWrite
<LI><a href="#[fd85f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_BulkErase
<LI><a href="#[fd8638]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SectorErase
</UL>

<P><STRONG><a name="[fd8680]"></a>SPI_FLASH_WriteEnable</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = SPI_FLASH_WriteEnable &rArr; SPI_FLASH_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[b80c78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[b80cc0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[fd8710]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[fd85a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_PageWrite
<LI><a href="#[fd85f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_BulkErase
<LI><a href="#[fd8638]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SectorErase
</UL>

<P><STRONG><a name="[fd8638]"></a>SPI_FLASH_SectorErase</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = SPI_FLASH_SectorErase &rArr; SPI_FLASH_WriteEnable &rArr; SPI_FLASH_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[b80c78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[b80cc0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[fd8680]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_WriteEnable
<LI><a href="#[fd86c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_WaitForWriteEnd
<LI><a href="#[fd8710]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[fce5a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Media_BufferWrite
</UL>

<P><STRONG><a name="[fd85f0]"></a>SPI_FLASH_BulkErase</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, spi_flash.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b80c78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[b80cc0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[fd8680]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_WriteEnable
<LI><a href="#[fd86c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_WaitForWriteEnd
<LI><a href="#[fd8710]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SendByte
</UL>

<P><STRONG><a name="[fd85a8]"></a>SPI_FLASH_PageWrite</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = SPI_FLASH_PageWrite &rArr; SPI_FLASH_WriteEnable &rArr; SPI_FLASH_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[b80c78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[b80cc0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[fd8680]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_WriteEnable
<LI><a href="#[fd86c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_WaitForWriteEnd
<LI><a href="#[fd8710]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[fd8560]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_BufferWrite
</UL>

<P><STRONG><a name="[fd8560]"></a>SPI_FLASH_BufferWrite</STRONG> (Thumb, 276 bytes, Stack size 40 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = SPI_FLASH_BufferWrite &rArr; SPI_FLASH_PageWrite &rArr; SPI_FLASH_WriteEnable &rArr; SPI_FLASH_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[fd85a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_PageWrite
</UL>
<BR>[Called By]<UL><LI><a href="#[fce5a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Media_BufferWrite
</UL>

<P><STRONG><a name="[fd8518]"></a>SPI_FLASH_BufferRead</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = SPI_FLASH_BufferRead &rArr; SPI_FLASH_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[b80c78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[b80cc0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[fd8710]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[fce5e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Media_BufferRead
<LI><a href="#[fd3f20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBMP
</UL>

<P><STRONG><a name="[fd84d0]"></a>SPI_FLASH_ReadID</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = SPI_FLASH_ReadID &rArr; SPI_FLASH_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[b80c78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[b80cc0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[fd8710]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[fce5a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Media_BufferWrite
</UL>

<P><STRONG><a name="[fd8488]"></a>SPI_FLASH_StartReadSequence</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, spi_flash.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b80c78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[fd8710]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[fd3f20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBMP
</UL>

<P><STRONG><a name="[fd8440]"></a>SPI_FLASH_ReadByte</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, spi_flash.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[fd8710]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_FLASH_SendByte
</UL>

<P><STRONG><a name="[fd83f8]"></a>SPI_FLASH_SendHalfWord</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, spi_flash.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[b74b98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_GetFlagStatus
<LI><a href="#[b74e20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_ReceiveData
<LI><a href="#[b74e68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_SendData
</UL>
<BR>[Called By]<UL><LI><a href="#[fd3f20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBMP
</UL>

<P><STRONG><a name="[fd4508]"></a>LCD_WriteReg</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fd3d70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayOff
<LI><a href="#[fd3db8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayOn
<LI><a href="#[fd3e00]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PowerOn
<LI><a href="#[fd3f20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBMP
<LI><a href="#[fd3f68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteBMP
<LI><a href="#[fd40d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WindowModeDisable
<LI><a href="#[fd4118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDisplayWindow
<LI><a href="#[fd4358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[fd4430]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STM3210E_LCD_Init
</UL>

<P><STRONG><a name="[fd44c0]"></a>LCD_FSMCConfig</STRONG> (Thumb, 88 bytes, Stack size 96 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = LCD_FSMCConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[fd3c98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAMInit
<LI><a href="#[fd3ce0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAMCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[fd4430]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STM3210E_LCD_Init
</UL>

<P><STRONG><a name="[fd4478]"></a>LCD_CtrlLinesConfig</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = LCD_CtrlLinesConfig &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[b78a20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[b78a68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHBPeriphClockCmd
<LI><a href="#[b80e70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[fd4430]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;STM3210E_LCD_Init
</UL>

<P><STRONG><a name="[fd4430]"></a>STM3210E_LCD_Init</STRONG> (Thumb, 530 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = STM3210E_LCD_Init &rArr; LCD_FSMCConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[fd3d28]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Delay
<LI><a href="#[fd4478]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_CtrlLinesConfig
<LI><a href="#[fd44c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FSMCConfig
<LI><a href="#[fd4508]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
</UL>
<BR>[Called By]<UL><LI><a href="#[fca898]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Demo_Init
</UL>

<P><STRONG><a name="[fd43e8]"></a>LCD_SetTextColor</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[108e568]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Update
<LI><a href="#[108e5b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayError
<LI><a href="#[108e5f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2S_CODEC_LCDConfig
</UL>

<P><STRONG><a name="[fd43a0]"></a>LCD_SetBackColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[108e5f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;I2S_CODEC_LCDConfig
</UL>

<P><STRONG><a name="[fd4358]"></a>LCD_SetCursor</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, lcd.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_SetCursor
</UL>
<BR>[Calls]<UL><LI><a href="#[fd4508]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
</UL>
<BR>[Called By]<UL><LI><a href="#[fd3ed8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPicture
<LI><a href="#[fd3fb0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawMonoPict
<LI><a href="#[fd3ff8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawCircle
<LI><a href="#[fd4088]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawLine
<LI><a href="#[fd4118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDisplayWindow
<LI><a href="#[fd4160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[fd4280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawChar
</UL>

<P><STRONG><a name="[fd4310]"></a>LCD_WriteRAM</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fd3f20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBMP
<LI><a href="#[fd3f68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteBMP
<LI><a href="#[fd3fb0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawMonoPict
<LI><a href="#[fd3ff8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawCircle
<LI><a href="#[fd4088]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawLine
<LI><a href="#[fd4280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawChar
</UL>

<P><STRONG><a name="[fd42c8]"></a>LCD_WriteRAM_Prepare</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fd3ed8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPicture
<LI><a href="#[fd3f20]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBMP
<LI><a href="#[fd3f68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteBMP

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