📄 heap.cpp
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///-*-C++-*-////////////////////////////////////////////////////////////////////// Hoard: A Fast, Scalable, and Memory-Efficient Allocator// for Shared-Memory Multiprocessors// Contact author: Emery Berger, http://www.cs.utexas.edu/users/emery//// Copyright (c) 1998-2000, The University of Texas at Austin.//// This library is free software; you can redistribute it and/or modify// it under the terms of the GNU Library General Public License as// published by the Free Software Foundation, http://www.fsf.org.//// This library is distributed in the hope that it will be useful, but// WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Library General Public License for more details.////////////////////////////////////////////////////////////////////////////////#include "config.h"#include "heap.h"#include "processheap.h"#include "superblock.h"static const char version[] = "The Hoard memory allocator, version 2.0 (http://www.hoard.org). Copyright (C) 1998, 1999, 2000 The University of Texas at Austin. $Id: heap.cpp,v 1.74 2001/03/22 22:10:35 emery Exp $";// NB: Use maketable.cpp to update this// if SIZE_CLASSES, ALIGNMENT, SIZE_CLASS_BASE, MAX_EMPTY_SUPERBLOCKS,// or SUPERBLOCK_SIZE changes.#if (MAX_INTERNAL_FRAGMENTATION == 2)size_t hoardHeap::_sizeTable[hoardHeap::SIZE_CLASSES] = {8UL, 16UL, 24UL, 32UL, 40UL, 48UL, 56UL, 72UL, 80UL, 96UL, 120UL, 144UL, 168UL, 200UL, 240UL, 288UL, 344UL, 416UL, 496UL, 592UL, 712UL, 856UL, 1024UL, 1232UL, 1472UL, 1768UL, 2120UL, 2544UL, 3048UL, 3664UL, 4392UL, 5272UL, 6320UL, 7584UL, 9104UL, 10928UL, 13112UL, 15728UL, 18872UL, 22648UL, 27176UL, 32616UL, 39136UL, 46960UL, 56352UL, 67624UL, 81144UL, 97376UL, 116848UL, 140216UL, 168256UL, 201904UL, 242288UL, 290744UL, 348896UL, 418672UL, 502408UL, 602888UL, 723464UL, 868152UL, 1041784UL, 1250136UL, 1500160UL, 1800192UL, 2160232UL, 2592280UL, 3110736UL, 3732880UL, 4479456UL, 5375344UL, 6450408UL, 7740496UL, 9288592UL, 11146312UL, 13375568UL, 16050680UL, 19260816UL, 23112984UL, 27735576UL, 33282688UL, 39939224UL, 47927072UL, 57512488UL, 69014984UL, 82817976UL, 99381576UL, 119257888UL, 143109472UL, 171731360UL, 206077632UL, 247293152UL, 296751776UL, 356102144UL, 427322560UL, 512787072UL, 615344512UL, 738413376UL, 886096064UL, 1063315264UL}; size_t hoardHeap::_threshold[hoardHeap::SIZE_CLASSES] = {4096UL, 2048UL, 1364UL, 1024UL, 816UL, 680UL, 584UL, 452UL, 408UL, 340UL, 272UL, 224UL, 192UL, 160UL, 136UL, 112UL, 92UL, 76UL, 64UL, 52UL, 44UL, 36UL, 32UL, 24UL, 20UL, 16UL, 12UL, 12UL, 8UL, 8UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL}; #elif (MAX_INTERNAL_FRAGMENTATION == 6)size_t hoardHeap::_sizeTable[hoardHeap::SIZE_CLASSES] = {8UL, 16UL, 24UL, 32UL, 48UL, 72UL, 112UL, 176UL, 288UL, 456UL, 728UL, 1160UL, 1848UL, 2952UL, 4728UL, 7560UL, 12096UL, 19344UL, 30952UL, 49520UL, 79232UL, 126768UL, 202832UL, 324520UL, 519232UL, 830768UL, 1329232UL, 2126768UL, 3402824UL, 5444520UL, 8711232UL, 13937968UL, 22300752UL, 35681200UL, 57089912UL, 91343856UL, 146150176UL, 233840256UL, 374144416UL, 598631040UL, 957809728UL, 1532495488UL}; size_t hoardHeap::_threshold[hoardHeap::SIZE_CLASSES] = {4096UL, 2048UL, 1364UL, 1024UL, 680UL, 452UL, 292UL, 184UL, 112UL, 68UL, 44UL, 28UL, 16UL, 8UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL}; #elif (MAX_INTERNAL_FRAGMENTATION == 10)size_t hoardHeap::_sizeTable[hoardHeap::SIZE_CLASSES] = {8UL, 16UL, 32UL, 64UL, 128UL, 256UL, 512UL, 1024UL, 2048UL, 4096UL, 8192UL, 16384UL, 32768UL, 65536UL, 131072UL, 262144UL, 524288UL, 1048576UL, 2097152UL, 4194304UL, 8388608UL, 16777216UL, 33554432UL, 67108864UL, 134217728UL, 268435456UL, 536870912UL, 1073741824UL, 2147483648UL}; size_t hoardHeap::_threshold[hoardHeap::SIZE_CLASSES] = {4096UL, 2048UL, 1024UL, 512UL, 256UL, 128UL, 64UL, 32UL, 16UL, 8UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL, 4UL}; #else#error "Undefined size class base."#endifhoardHeap::hoardHeap (void) : _index (0), _reusableSuperblocks (NULL), _reusableSuperblocksCount (0)#if HEAP_DEBUG , _magic (HEAP_MAGIC)#endif{ // Initialize the per-heap lock. hoardLockInit (_lock); for (int i = 0; i < SUPERBLOCK_FULLNESS_GROUP; i++) { for (int j = 0; j < SIZE_CLASSES; j++) { // Initialize all superblocks lists to empty. _superblocks[i][j] = NULL; } } for (int k = 0; k < SIZE_CLASSES; k++) { _leastEmptyBin[k] = 0; }}void hoardHeap::insertSuperblock (int sizeclass, superblock * sb, processHeap * pHeap){ assert (sb->isValid()); assert (sb->getBlockSizeClass() == sizeclass); assert (sb->getPrev() == NULL); assert (sb->getNext() == NULL); assert (_magic == HEAP_MAGIC); // Now it's ours. sb->setOwner (this); // How full is this superblock? We'll use this information to put // it into the right 'bin'. sb->computeFullness(); int fullness = sb->getFullness(); // Update the stats. incStats (sizeclass, sb->getNumBlocks() - sb->getNumAvailable(), sb->getNumBlocks()); if ((fullness == 0) && (sb->getNumBlocks() > 1) && (sb->getNumBlocks() == sb->getNumAvailable())) { // Recycle this superblock.#if 0 removeSuperblock (sb, sizeclass); // Update the stats. decStats (sizeclass, sb->getNumBlocks() - sb->getNumAvailable(), sb->getNumBlocks()); // Free it immediately. const size_t s = sizeFromClass (sizeclass); const int blksize = align (sizeof(block) + s);#if HEAP_LOG // Record the memory deallocation. MemoryRequest m; m.deallocate ((int) sb->getNumBlocks() * (int) sizeFromClass(sb->getBlockSizeClass())); pHeap->getLog(getIndex()).append(m);#endif#if HEAP_FRAG_STATS pHeap->setDeallocated (0, sb->getNumBlocks() * sizeFromClass(sb->getBlockSizeClass()));#endif hoardUnsbrk (sb, align (sizeof(superblock) + blksize));#else recycle (sb);#endif } else { // Insert it into the appropriate list. superblock *& head = _superblocks[fullness][sizeclass]; sb->insertBefore (head); head = sb; assert (head->isValid()); // Reset the least-empty bin counter. _leastEmptyBin[sizeclass] = RESET_LEAST_EMPTY_BIN; }}superblock * hoardHeap::removeMaxSuperblock (int sizeclass){ assert (_magic == HEAP_MAGIC); superblock * head = NULL; // First check the reusable superblocks list. head = reuse (sizeclass); if (head) { // We found one. Since we're removing this superblock, update the // stats accordingly. decStats (sizeclass, head->getNumBlocks() - head->getNumAvailable(), head->getNumBlocks()); return head; } // Instead of finding the superblock with the most available space // (something that would either involve a linear scan through the // superblocks or maintaining the superblocks in sorted order), we // just pick one that is no more than // 1/(SUPERBLOCK_FULLNESS_GROUP-1) more full than the superblock // with the most available space. We start with the emptiest group. int i = 0; // Note: the last group (SUPERBLOCK_FULLNESS_GROUP - 1) is full, so // we never need to check it. But for robustness, we leave it in. while (i < SUPERBLOCK_FULLNESS_GROUP) { head = _superblocks[i][sizeclass]; if (head) { break; } i++; } if (!head) { return NULL; } // Make sure that this superblock is at least 1/EMPTY_FRACTION // empty. assert (head->getNumAvailable() * EMPTY_FRACTION >= head->getNumBlocks()); removeSuperblock (head, sizeclass); assert (head->isValid()); assert (head->getPrev() == NULL); assert (head->getNext() == NULL); return head;}void hoardHeap::removeSuperblock (superblock * sb, int sizeclass){ assert (_magic == HEAP_MAGIC); assert (sb->isValid()); assert (sb->getOwner() == this); assert (sb->getBlockSizeClass() == sizeclass); for (int i = 0; i < SUPERBLOCK_FULLNESS_GROUP; i++) { if (sb == _superblocks[i][sizeclass]) { _superblocks[i][sizeclass] = sb->getNext(); if (_superblocks[i][sizeclass] != NULL) { assert (_superblocks[i][sizeclass]->isValid()); } break; } } sb->remove(); decStats (sizeclass, sb->getNumBlocks() - sb->getNumAvailable(), sb->getNumBlocks());}void hoardHeap::moveSuperblock (superblock * sb, int sizeclass, int fromBin, int toBin){ assert (_magic == HEAP_MAGIC); assert (sb->isValid()); assert (sb->getOwner() == this); assert (sb->getBlockSizeClass() == sizeclass); assert (sb->getFullness() == toBin); // Remove the superblock from the old bin. superblock *& oldHead = _superblocks[fromBin][sizeclass]; if (sb == oldHead) { oldHead = sb->getNext(); if (oldHead != NULL) { assert (oldHead->isValid()); } } sb->remove(); // Insert the superblock into the new bin. superblock *& newHead = _superblocks[toBin][sizeclass]; sb->insertBefore (newHead); newHead = sb; assert (newHead->isValid()); // Reset the least-empty bin counter. _leastEmptyBin[sizeclass] = RESET_LEAST_EMPTY_BIN;}// The heap lock must be held when this procedure is called.int hoardHeap::freeBlock (block *& b, superblock *& sb, int sizeclass, processHeap * pHeap){ assert (sb->isValid()); assert (b->isValid()); assert (this == sb->getOwner()); const int oldFullness = sb->getFullness(); sb->putBlock (b); decUStats (sizeclass); const int newFullness = sb->getFullness(); // Free big superblocks. if (sb->getNumBlocks() == 1) { removeSuperblock (sb, sizeclass); const size_t s = sizeFromClass (sizeclass); const int blksize = align (sizeof(block) + s);#if HEAP_LOG // Record the memory deallocation. MemoryRequest m; m.deallocate ((int) sb->getNumBlocks() * (int) sizeFromClass(sb->getBlockSizeClass())); pHeap->getLog(getIndex()).append(m);#endif#if HEAP_FRAG_STATS pHeap->setDeallocated (0, sb->getNumBlocks() * sizeFromClass(sb->getBlockSizeClass()));#endif hoardUnsbrk (sb, align (sizeof(superblock) + blksize)); return 1; } // If the fullness value has changed, move the superblock. if (newFullness != oldFullness) { moveSuperblock (sb, sizeclass, oldFullness, newFullness); } else { // Move the superblock to the front of its list (to reduce // paging). superblock *& head = _superblocks[newFullness][sizeclass]; if (sb != head) { sb->remove(); sb->insertBefore (head); head = sb; } } // If the superblock is now empty, recycle it. if ((newFullness == 0) && (sb->getNumBlocks() == sb->getNumAvailable())) { removeSuperblock (sb, sizeclass);#if 0 // Free it immediately. const size_t s = sizeFromClass (sizeclass); const int blksize = align (sizeof(block) + s);#if HEAP_LOG // Record the memory deallocation. MemoryRequest m; m.deallocate ((int) sb->getNumBlocks() * (int) sizeFromClass(sb->getBlockSizeClass())); pHeap->getLog(getIndex()).append(m);#endif#if HEAP_FRAG_STATS pHeap->setDeallocated (0, sb->getNumBlocks() * sizeFromClass(sb->getBlockSizeClass()));#endif hoardUnsbrk (sb, align (sizeof(superblock) + blksize)); return 1;#else recycle (sb); // Update the stats. This restores the stats to their state // before the call to removeSuperblock, above. incStats (sizeclass, sb->getNumBlocks() - sb->getNumAvailable(), sb->getNumBlocks());#endif } // If this is the process heap, then we're done. if (this == (hoardHeap *) pHeap) { return 0; } // // Release a superblock, if necessary. // // // Check to see if the amount free exceeds the release threshold // (two superblocks worth of blocks for a given sizeclass) and if // the heap is sufficiently empty. // // We never move anything to the process heap if we're on a // uniprocessor. if (_numProcessors > 1) { int inUse, allocated; getStats (sizeclass, inUse, allocated); if ((inUse < allocated - getReleaseThreshold(sizeclass)) && (EMPTY_FRACTION * inUse < EMPTY_FRACTION * allocated - allocated)) { // We've crossed the magical threshold. Find the superblock with // the most free blocks and give it to the process heap. superblock * const maxSb = removeMaxSuperblock (sizeclass); assert (maxSb != NULL); // Update the statistics. assert (maxSb->getNumBlocks() >= maxSb->getNumAvailable()); // Give the superblock back to the process heap. pHeap->release (maxSb); } } return 0;}// Return ceil(log_2(num)).// num must be positive.static int lg (int num){ assert (num > 0); int power = 0; int n = 1; // Invariant: 2^power == n. while (n < num) { n <<= 1; power++; } return power;}// Static initialization of the number of processors (and a mask). int hoardHeap::_numProcessors;int hoardHeap::_numProcessorsMask;hoardHeap::_initNumProcs::_initNumProcs(void){ hoardHeap::_numProcessors = hoardGetNumProcessors(); hoardHeap::_numProcessorsMask = (1 << (lg(hoardGetNumProcessors()) + 1)) - 1;}static hoardHeap::_initNumProcs initProcs;
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