lustre_types.h
来自「非常经典的一个分布式系统」· C头文件 代码 · 共 48 行
H
48 行
#ifndef _LUSTRE_LINUX_TYPES_H#define _LUSTRE_LINUX_TYPES_H#ifdef HAVE_ASM_TYPES_H#include <asm/types.h>#endif#ifdef __KERNEL__# include <linux/types.h># include <linux/fs.h> /* to check for FMODE_EXEC, dev_t, lest we redefine */#else#ifdef __CYGWIN__# include <sys/types.h>#elif defined(_AIX)# include <inttypes.h>#else# include <stdint.h>#endif#endif#if !defined(_LINUX_TYPES_H) && !defined(_BLKID_TYPES_H) && \ !defined(_EXT2_TYPES_H) && !defined(_I386_TYPES_H) && \ !defined(_ASM_IA64_TYPES_H) && !defined(_X86_64_TYPES_H) && \ !defined(_PPC_TYPES_H) && !defined(_PPC64_TYPES_H) && \ !defined(__mips64__) /* yuck, would be nicer with _ASM_TYPES_H */typedef unsigned short umode_t;/* * __xx is ok: it doesn't pollute the POSIX namespace. Use these in the * header files exported to user space */typedef __signed__ char __s8;typedef unsigned char __u8;typedef __signed__ short __s16;typedef unsigned short __u16;typedef __signed__ int __s32;typedef unsigned int __u32;typedef __signed__ long long __s64;typedef unsigned long long __u64;#endif#endif
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