📄 test_wmisampledlg.cpp
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// Test_WMISampleDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Test_WMISample.h"
#include "Test_WMISampleDlg.h"
#include "..\WMISampleioctl.h"
#include "..\WMISampleDeviceinterface.h" // Has class GUID definition
#include <winioctl.h>
#include <wbemidl.h>
GUID ClassGuid = WMISampleDevice_CLASS_GUID;
// This function is found in module OpenByIntf.cpp
HANDLE OpenByInterface(GUID* pClassGuid, DWORD instance, PDWORD pError);
HWND Print_Event::ViewHwnd = NULL;
HANDLE m_hEvent1,m_hEvent2;
HANDLE Thread1,Thread2;
volatile BOOL KeepRunning;
extern IWbemLocator *pLocator;
extern IWbemServices *pNamespace;
extern HRESULT hr;
DWORD WINAPI Event(PVOID pParam);
DWORD WINAPI CollectData(PVOID pParam);
void Connect_WMI();
void Disconnect_WMI();
void Queryinfo();
void Reset();
void Setthreshold();
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTest_WMISampleDlg dialog
CTest_WMISampleDlg::CTest_WMISampleDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTest_WMISampleDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTest_WMISampleDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
CTest_WMISampleDlg::~CTest_WMISampleDlg()
{
}
void CTest_WMISampleDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTest_WMISampleDlg)
DDX_Control(pDX, IDC_Set, m_Set);
DDX_Control(pDX, IDC_Reset, m_Reset);
DDX_Control(pDX, IDC_INC, m_Inc);
DDX_Control(pDX, IDC_DEC, m_Dec);
DDX_Control(pDX, IDC_BtEventStop, m_BtEventStop);
DDX_Control(pDX, IDC_BtEventStart, m_BtEventStart);
DDX_Control(pDX, IDC_BtDataStop, m_BtDataStop);
DDX_Control(pDX, IDC_BtDataStart, m_BtDataStart);
DDX_Control(pDX, IDC_LtEvent, m_LtEvent);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTest_WMISampleDlg, CDialog)
//{{AFX_MSG_MAP(CTest_WMISampleDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_INC, OnInc)
ON_BN_CLICKED(IDC_DEC, OnDec)
ON_BN_CLICKED(IDC_BtDataStart, OnBtDataStart)
ON_BN_CLICKED(IDC_BtDataStop, OnBtDataStop)
ON_BN_CLICKED(IDC_BtEventStop, OnBtEventStop)
ON_BN_CLICKED(IDC_BtEventStart, OnBtEventStart)
ON_WM_CLOSE()
ON_BN_CLICKED(IDC_Reset, OnReset)
ON_BN_CLICKED(IDC_Set, OnSet)
//}}AFX_MSG_MAP
ON_MESSAGE(WM_PRINTEVENT,OnPrintEvent)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTest_WMISampleDlg message handlers
BOOL CTest_WMISampleDlg::OnInitDialog()
{
DWORD Error;
CString msg;
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
CWnd* m_cWnd=AfxGetMainWnd();
Print_Event::ViewHwnd = m_cWnd->m_hWnd;
m_hEvent1=CreateEvent(0,FALSE,FALSE,NULL);
m_hEvent2=CreateEvent(0,FALSE,FALSE,NULL);
m_hDevice = OpenByInterface( &ClassGuid, 0, &Error);
if (m_hDevice == INVALID_HANDLE_VALUE)
{
msg.Format("ERROR opening device: (%0x) returned from CreateFile\n", GetLastError());
m_LtEvent.AddString(msg);
}
else
{
Connect_WMI(); //联接WMI数据库
Queryinfo(); //查询信息
KeepRunning=TRUE;
m_BtEventStart.EnableWindow(TRUE);
m_BtDataStart.EnableWindow(TRUE);
m_Reset.EnableWindow(TRUE);
m_Set.EnableWindow(TRUE);
m_Inc.EnableWindow(TRUE);
m_Dec.EnableWindow(TRUE);
}
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTest_WMISampleDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTest_WMISampleDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CTest_WMISampleDlg::OnInc()
{
DWORD junk;
if (m_hDevice == INVALID_HANDLE_VALUE) return;
DeviceIoControl(m_hDevice, INCX, NULL, 0, NULL, 0, &junk, NULL);
//强制事件计数值加1
}
void CTest_WMISampleDlg::OnDec()
{
DWORD junk;
if (m_hDevice == INVALID_HANDLE_VALUE) return;
DeviceIoControl(m_hDevice, DECX, NULL, 0, NULL, 0, &junk, NULL);
//强制事件计数值减1
}
void CTest_WMISampleDlg::OnBtEventStart()
{
DWORD Tid;
Thread2=CreateThread(0, 0x1000, Event, 0, 0, &Tid); //可允许WMI事件发生
//创建线程
m_BtEventStart.EnableWindow(FALSE);
m_BtEventStop.EnableWindow(TRUE);
}
void CTest_WMISampleDlg::OnBtEventStop()
{
SetEvent(m_hEvent2); //可禁止WMI事件发生
//设置事件
m_BtEventStop.EnableWindow(FALSE);
m_BtEventStart.EnableWindow(TRUE);
}
void CTest_WMISampleDlg::OnBtDataStart()
{
DWORD Tid;
Thread1=CreateThread(0, 0x1000, CollectData, 0, 0, &Tid);
//可允许WMI数据采集
m_BtDataStart.EnableWindow(FALSE);
m_BtDataStop.EnableWindow(TRUE);
}
void CTest_WMISampleDlg::OnBtDataStop()
{
SetEvent(m_hEvent1); //可禁止WMI数据采集
m_BtDataStop.EnableWindow(FALSE);
m_BtDataStart.EnableWindow(TRUE);
}
void CTest_WMISampleDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
if (KeepRunning)
{
KeepRunning=FALSE;
SetEvent(m_hEvent1);
SetEvent(m_hEvent2);
WaitForSingleObject(Thread1,INFINITE); //等待线程结束
WaitForSingleObject(Thread2,INFINITE);
Disconnect_WMI(); //断开WMI数据库
}
CDialog::OnClose();
}
void CTest_WMISampleDlg::OnReset()
{
Reset(); //设置事件计数值为0
}
void CTest_WMISampleDlg::OnSet()
{
Setthreshold(); //设置事件门限
}
LONG CTest_WMISampleDlg::OnPrintEvent(UINT, LONG lParam)
{ //显示事件信息
Print_Event* pEvent = (Print_Event*)lParam;
if (pEvent)
{
m_LtEvent.AddString(pEvent->Message);
delete pEvent;
}
return 0;
}
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