📄 3dmapitem.h
字号:
// 3DMapItem.h: interface for the C3DMapItem class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_3DMAPITEM_H__AF8E7288_4A93_43D1_A281_EA3EF0C6C602__INCLUDED_)
#define AFX_3DMAPITEM_H__AF8E7288_4A93_43D1_A281_EA3EF0C6C602__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "3DMapObj.h"
#include "3DSimpleObj.h"
#include "Game3DEffectEx.h"
class C3DMapItem : public C3DMapObj
{
public:
C3DMapItem();
virtual ~C3DMapItem();
private:
OBJID m_idType;
OBJID m_idItem;
C3DSimpleObj m_obj3DSimpleObj;
CMyPos m_posBg;
DWORD m_dwTimeBegin;
int m_nFrameIndex;
unsigned short m_usMapPercent;
CGame3DEffectEx m_objEffect;
BOOL m_bDie;
public:
void Show(void* pInfo);
void Process(void* pInfo);
int GetObjType(){return MAP_3DITEM;}
BOOL IsFocus();
BOOL Create(OBJID idType, OBJID idItem, CMyPos posWorld);
OBJID GetID(){return m_idItem;}
};
#endif // !defined(AFX_3DMAPITEM_H__AF8E7288_4A93_43D1_A281_EA3EF0C6C602__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -