scenelayer.h
来自「网络游戏魔域源代码 测试可以完整变异」· C头文件 代码 · 共 36 行
H
36 行
//-------------------------------------------------------
// SceneLayer.h
//-------------------------------------------------------
#ifndef _SCENE_LAYER
#define _SCENE_LAYER
//-------------------------------------------------------
#include "MapLayer.h"
#include "MapObj.h"
//-------------------------------------------------------
class CSceneLayer : public CMapLayer
{
public:
CSceneLayer();
~CSceneLayer();
public:
void Show(CMyPos posShow);
void Process(void* pInfo);
void AddObj(CMapObj* pMapObj);
int GetType();
public:
void LoadDataLayer(FILE* fp);
void SaveDataLayer(FILE* fp);
void LoadTextLayer(FILE* fp);
void SaveTextLayer(FILE* fp);
void DelObj(CMapObj* pObj);
CMapObj* GetFocusObj();
public:
static CSceneLayer* CreateNew();
public:
DEQUE_MAPOBJ m_setMapObj;
};
//-------------------------------------------------------
#endif
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