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📄 dlgplayertaskget.h

📁 网络游戏魔域源代码 测试可以完整变异
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#if !defined(AFX_DLGPLAYERTASKGET_H__4D520B0F_5A42_409E_AD0D_81DB1AB4221C__INCLUDED_)
#define AFX_DLGPLAYERTASKGET_H__4D520B0F_5A42_409E_AD0D_81DB1AB4221C__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgPlayerTaskGet.h : header file
//
#include "MyEdit.h"
#include "MyButton.h"
#include "MyGrid.h"
#include "MyStatic.h"
#include "DlgListBox.h"
#include "DlgTaskItem.h"
#include "DlgTaskMonster.h"
#include "DlgTaskKiller.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgPlayerTaskGet dialog

class CDlgPlayerTaskGet : public CDialog
{
// Construction
public:
	void ShowSetDlg();
	BOOL m_bShow;
	void Show();
	CDlgPlayerTaskGet(CWnd* pParent = NULL);   // standard constructor
public:
	void SetTaskSetOk(int nMode);
	BOOL CheckItem(OBJID idItem);
	int m_nReqLevel;
	void ResetTaskData();
	int m_uCurSetDlg;
	void CloseCurSetDlg();
	CDlgTaskItem	m_DlgTaskItem;
	CDlgTaskMonster m_DlgTaskMonster;
	CDlgTaskKiller  m_DlgTaskKiller;
// Dialog Data
	//{{AFX_DATA(CDlgPlayerTaskGet)
	enum { IDD = IDD_DIALOG_PLAYERTASKGET };
	CMyList	m_ListReqLev;
	CMyStatic	m_StaReqLev;
	CMyEdit	m_EditMoney;
	CMyButton	m_BtnCloseD;
	CMyGrid	m_GridTaskItem;
	CMyEdit	m_EditTaskName;
	CMyEdit	m_EditTaskInfo;
	CMyButton	m_BtnSetMonster;
	CMyButton	m_BtnSetKiller;
	CMyButton	m_BtnSetItem;
	CMyButton	m_BtnTaskGetOk;
	CMyButton	m_BtnReqLev;
	CMyButton	m_BtnClose;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgPlayerTaskGet)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
	//}}AFX_VIRTUAL

// Implementation

protected:
	CPoint m_Pnt;
	// Generated message map functions
	//{{AFX_MSG(CDlgPlayerTaskGet)
	afx_msg void OnBtnClose();
	afx_msg void OnBtnReqlev();
	afx_msg void OnBtnSetitem();
	afx_msg void OnBtnSetkiller();
	afx_msg void OnBtnSetmonster();
	afx_msg void OnBtnTaskgetok();
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	virtual BOOL OnInitDialog();
	afx_msg void OnMove(int x, int y);
	afx_msg void OnBtnClosed();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGPLAYERTASKGET_H__4D520B0F_5A42_409E_AD0D_81DB1AB4221C__INCLUDED_)

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