📄 dlgfacstate.h
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#if !defined(AFX_DLGFACSTATE_H__C43FC724_0665_4433_8B60_19691EB69718__INCLUDED_)
#define AFX_DLGFACSTATE_H__C43FC724_0665_4433_8B60_19691EB69718__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgFacState.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgFacState dialog
#include "MyButton.h"
#include "MyImage.h"
#include "MyStatic.h"
class CDlgFacState : public CDialog
{
// Construction
public:
void SetFacState( const char* strMemName );
void Show();
CDlgFacState(CWnd* pParent = NULL); // standard constructor
BOOL m_bShow ;
private:
CPoint m_Pnt ;
// Dialog Data
//{{AFX_DATA(CDlgFacState)
enum { IDD = IDD_DIALOG_FACSTATE };
CMyImage m_ImgFace;
CMyStatic m_StaSynJob;
CMyStatic m_StaProsition;
CMyStatic m_StaPk;
CMyStatic m_StaNobility;
CMyStatic m_StaName;
CMyStatic m_StaMate;
CMyStatic m_StaLevel;
CMyButton m_BtnClose;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgFacState)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgFacState)
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
virtual BOOL OnInitDialog();
afx_msg void OnMove(int x, int y);
afx_msg void OnFacstateBtnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGFACSTATE_H__C43FC724_0665_4433_8B60_19691EB69718__INCLUDED_)
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