📄 dlgmonsterdepot.h
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#if !defined(AFX_DLGMONSTERDEPOT_H__CF218F5E_7B1A_4163_B84A_CC9ABECD0D8F__INCLUDED_)
#define AFX_DLGMONSTERDEPOT_H__CF218F5E_7B1A_4163_B84A_CC9ABECD0D8F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgMonsterDepot.h : header file
//
#include "MyStatic.h"
#include "MyGrid.h"
#include "MyButton.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgMonsterDepot dialog
class CDlgMonsterDepot : public CDialog
{
// Construction
public:
void SetMonster();
BOOL m_bShow;
void ResetDepot();
void Show();
CDlgMonsterDepot(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgMonsterDepot)
enum { IDD = IDD_DIALOG_MONSTERDEPOT };
CMyStatic m_StaMagicAttact1;
CMyStatic m_StaName1;
CMyStatic m_StaLevel1;
CMyStatic m_StaAttact1;
CMyStatic m_StaMagicAttact2;
CMyStatic m_StaName2;
CMyStatic m_StaLevel2;
CMyStatic m_StaAttact2;
CMyStatic m_StaMagicAttact3;
CMyStatic m_StaName3;
CMyStatic m_StaLevel3;
CMyStatic m_StaAttact3;
CMyStatic m_StaMagicAttact4;
CMyStatic m_StaName4;
CMyStatic m_StaLevel4;
CMyStatic m_StaAttact4;
CMyStatic m_StaMagicAttact5;
CMyStatic m_StaName5;
CMyStatic m_StaLevel5;
CMyStatic m_StaAttact5;
CMyGrid m_GridMonster;
CMyButton m_BtnPageUp;
CMyButton m_BtnPageDown;
CMyButton m_BtnClose;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgMonsterDepot)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
CPoint m_Pnt;
// Generated message map functions
//{{AFX_MSG(CDlgMonsterDepot)
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
virtual BOOL OnInitDialog();
afx_msg void OnMove(int x, int y);
afx_msg void OnBtnClose();
afx_msg void OnBtnPagedown();
afx_msg void OnBtnPageup();
afx_msg void OnMonster1();
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGMONSTERDEPOT_H__CF218F5E_7B1A_4163_B84A_CC9ABECD0D8F__INCLUDED_)
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