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📄 dlgtboarddetial.h

📁 网络游戏魔域源代码 测试可以完整变异
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#if !defined(AFX_DLGTBOARDDETIAL_H__B1025286_FE20_4F8B_91FD_B8AD5C8A297D__INCLUDED_)
#define AFX_DLGTBOARDDETIAL_H__B1025286_FE20_4F8B_91FD_B8AD5C8A297D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgTboardDetial.h : header file
//
#include "MyStatic.h"
#include "MyButton.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgTboardDetial dialog

class CDlgTboardDetial : public CDialog
{
// Construction
public:
	void SetTboardInfo();
	void SetInfoMode(int nMode);
	BOOL m_bShow;
	void Show();
	CDlgTboardDetial(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CDlgTboardDetial)
	enum { IDD = IDD_DIALOG_TBOARDDETIAL };
	CMyStatic	m_StaTitle;
	CMyStatic	m_StaTDegree;
	CMyStatic	m_StaName;
	CMyStatic	m_StaLevel;
	CMyStatic	m_StaJob;
	CMyStatic	m_StaInfo;
	CMyButton	m_BtnHelp;
	CMyButton	m_BtnClose;
	CMyButton	m_BtnCancelBoard;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgTboardDetial)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
	//}}AFX_VIRTUAL

// Implementation
protected:
	int m_nViewMode;
	CPoint m_Pnt;

	// Generated message map functions
	//{{AFX_MSG(CDlgTboardDetial)
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	virtual BOOL OnInitDialog();
	afx_msg void OnMove(int x, int y);
	afx_msg void OnBtnCancelboard();
	afx_msg void OnBtnClose();
	afx_msg void OnBtnHelp();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGTBOARDDETIAL_H__B1025286_FE20_4F8B_91FD_B8AD5C8A297D__INCLUDED_)

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