📄 menupetatk.cpp
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// MenuPetAtk.cpp : implementation file
//
#include "stdafx.h"
#include "myshell.h"
#include "MenuPetAtk.h"
#include "Hero.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMenuPetAtk dialog
CMenuPetAtk::CMenuPetAtk(CWnd* pParent /*=NULL*/)
: CDialog(CMenuPetAtk::IDD, pParent)
{
//{{AFX_DATA_INIT(CMenuPetAtk)
m_Pnt = CPoint(0,0);
m_nPetIndex = 0;
m_bShow = FALSE;// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CMenuPetAtk::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMenuPetAtk)
DDX_Control(pDX, IDC_BTN_ATKSTATUS2, m_BtnAtkStatus2);
DDX_Control(pDX, IDC_BTN_ATKSTATUS1, m_BtnAtkStatus1);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMenuPetAtk, CDialog)
//{{AFX_MSG_MAP(CMenuPetAtk)
ON_BN_CLICKED(IDC_BTN_ATKSTATUS1, OnBtnAtkstatus1)
ON_BN_CLICKED(IDC_BTN_ATKSTATUS2, OnBtnAtkstatus2)
ON_WM_CTLCOLOR()
ON_WM_MOVE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMenuPetAtk message handlers
void CMenuPetAtk::OnBtnAtkstatus1()
{
// TODO: Add your control notification handler code here
CMenuPetAtk::EnableWindow (false);
}
void CMenuPetAtk::OnBtnAtkstatus2()
{
// TODO: Add your control notification handler code here
CMenuPetAtk::EnableWindow (false);
}
LRESULT CMenuPetAtk::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
if (message == WM_ENABLE)
{
m_bShow = wParam;
if (!m_bShow)
m_nPetIndex = 0;
}
else if (message == WM_COMMAND)
{
if (wParam == 1 || wParam == 2)
return true;
}
return CDialog::WindowProc(message, wParam, lParam);
}
HBRUSH CMenuPetAtk::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
pDC->SetBkMode (TRANSPARENT);
return g_StockBrush;
}
BOOL CMenuPetAtk::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
CRect rect;
CMenuPetAtk::GetWindowRect (rect);
m_BtnAtkStatus1.Init (rect.left,rect.top, "Button575");
m_BtnAtkStatus2.Init (rect.left,rect.top, "Button576");
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CMenuPetAtk::OnMove(int x, int y)
{
CDialog::OnMove(x, y);
// TODO: Add your message handler code here
m_Pnt.x = x;
m_Pnt.y = y;
}
void CMenuPetAtk::SetPetAtkStatus (OBJID idPetItem)
{
CPet* pPet = g_objHero.GetPetByItemID (idPetItem);
if (pPet)
{
m_idPetItem = idPetItem;
}
else
m_idPetItem = ID_NONE;
}
void CMenuPetAtk::Show()
{
if (m_bShow)
{
m_BtnAtkStatus1.Show (m_Pnt.x, m_Pnt.y);
m_BtnAtkStatus2.Show (m_Pnt.x, m_Pnt.y);
}
}
void CMenuPetAtk::ShowPetAtk (int nIndex)
{
if(m_nPetIndex == nIndex && CMenuPetAtk::IsWindowEnabled ())
{
CMenuPetAtk::EnableWindow (false);
}
else
{
CRect rect;
CMenuPetAtk::GetWindowRect (rect);
CMenuPetAtk::MoveWindow (_SCR_WIDTH - 100, nIndex*25 + 70,rect.Width (),rect.Height (), false);
CMenuPetAtk::EnableWindow ();
m_nPetIndex = nIndex;
}
}
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