📄 dlgbidauction.h
字号:
#if !defined(AFX_DLGBIDAUCTION_H__A9137852_759A_4B8F_A6CC_944629F02696__INCLUDED_)
#define AFX_DLGBIDAUCTION_H__A9137852_759A_4B8F_A6CC_944629F02696__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgBidAuction.h : header file
//
#include "MyButton.h"
#include "MyStatic.h"
#include "MyEdit.h"
#include "MyImage.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgBidAuction dialog
class CDlgBidAuction : public CDialog
{
// Construction
public:
void SetAuctionData();
void SetAuctionNpcId(OBJID idNpc);
BOOL m_bShow;
OBJID m_AuctionNpcId;
void Show();
CDlgBidAuction(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgBidAuction)
enum { IDD = IDD_DIALOG_BIDAUCTION };
CMyStatic m_StaNowValue;
CMyStatic m_StaBidName;
CMyImage m_ImgAuctionItem;
CMyEdit m_EditBidValue;
CMyButton m_BtnClose;
CMyButton m_BtnBid;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgBidAuction)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
CPoint m_Pnt;
// Generated message map functions
//{{AFX_MSG(CDlgBidAuction)
afx_msg void OnBtnBid();
afx_msg void OnBtnClose();
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
virtual BOOL OnInitDialog();
afx_msg void OnMove(int x, int y);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGBIDAUCTION_H__A9137852_759A_4B8F_A6CC_944629F02696__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -