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📄 dlgtaskmonster.h

📁 网络游戏魔域源代码 测试可以完整变异
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#if !defined(AFX_DLGTASKMONSTER_H__A7A6E852_511E_4087_8EA0_438CBE141527__INCLUDED_)
#define AFX_DLGTASKMONSTER_H__A7A6E852_511E_4087_8EA0_438CBE141527__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgTaskMonster.h : header file
//
#include "Mybutton.h"
#include "MyList.h"
#include "MyStatic.h"
#include "MyEdit.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgTaskMonster dialog

class CDlgTaskMonster : public CDialog
{
// Construction
public:
	BOOL IsSetOk();
	void ReSetDlg();
	CPoint m_Pnt;
	BOOL m_bShow;
	void Show();
	CDlgTaskMonster(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CDlgTaskMonster)
	enum { IDD = IDD_DIALOG_TASKMONSTER };
	CMyEdit	m_EditMonsterType;
	CMyEdit	m_EditMonsterLev;
	CMyEdit	m_EditMonsterGrow;
	CMyButton	m_BtnSetOk;
	CMyButton	m_BtnSetCancel;
	CMyButton	m_BtnClose;
	int		m_nMonsterGrow;
	int		m_nMonsterLev;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgTaskMonster)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
	//}}AFX_VIRTUAL

// Implementation
protected:
	BOOL m_bSetOk;

	// Generated message map functions
	//{{AFX_MSG(CDlgTaskMonster)
	afx_msg void OnBtnClose();
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	virtual BOOL OnInitDialog();
	afx_msg void OnMove(int x, int y);
	afx_msg void OnBtnSetcancel();
	afx_msg void OnBtnSetok();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGTASKMONSTER_H__A7A6E852_511E_4087_8EA0_438CBE141527__INCLUDED_)

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