📄 dlglay.h
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#if !defined(AFX_DLGLAY_H__047CB3D8_492F_40E4_80D7_5E268DC3EC56__INCLUDED_)
#define AFX_DLGLAY_H__047CB3D8_492F_40E4_80D7_5E268DC3EC56__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgLay.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgLay dialog
#include "MyButton.h"
class CDlgLay : public CDialog
{
// Construction
public:
CDlgLay(CWnd* pParent = NULL); // standard constructor
BOOL m_bShow ;
private:
CPoint m_Pnt ;
int m_nPntX ;
int m_nDir ;
// show the frame
DWORD m_dwLastShowTime ;
float m_fFrameStep ;
int m_nFrameMode ;
public:
void Show();
// Dialog Data
//{{AFX_DATA(CDlgLay)
enum { IDD = IDD_DIALOG_LAY };
CMyButton m_LayRight;
CMyButton m_LayLeft;
CMyButton m_LayCloseB;
CMyButton m_LayBtnCloseS;
CMyButton m_BtnOk;
CMyButton m_BtnHelp;
CMyButton m_BtnCancel;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgLay)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgLay)
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
virtual BOOL OnInitDialog();
afx_msg void OnMove(int x, int y);
afx_msg void OnLayBtnCloses();
afx_msg void OnBtnHelp();
afx_msg void OnLayCloseb();
afx_msg void OnLayLeft();
afx_msg void OnLayRight();
afx_msg void OnBtnOk();
afx_msg void OnBtnCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGLAY_H__047CB3D8_492F_40E4_80D7_5E268DC3EC56__INCLUDED_)
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