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📄 dlgtboardlist.h

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#if !defined(AFX_DLGTBOARDLIST_H__C520B296_5AF2_4907_8DAB_DA908A61F70A__INCLUDED_)
#define AFX_DLGTBOARDLIST_H__C520B296_5AF2_4907_8DAB_DA908A61F70A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgTboardList.h : header file
//
#include "MyList.h"
#include "MyButton.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgTboardList dialog

class CDlgTboardList : public CDialog
{
// Construction
public:
	void SetTboardList();
	void Show();
	BOOL m_bShow;
	CDlgTboardList(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CDlgTboardList)
	enum { IDD = IDD_DIALOG_TBOARDLIST };
	CMyList	m_ListTboard;
	CMyButton	m_BtnUppage;
	CMyButton	m_BtnDownPage;
	CMyButton	m_BtnClose;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgTboardList)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
	//}}AFX_VIRTUAL

// Implementation
protected:
	CPoint m_Pnt;

	// Generated message map functions
	//{{AFX_MSG(CDlgTboardList)
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	virtual BOOL OnInitDialog();
	afx_msg void OnMove(int x, int y);
	afx_msg void OnBtnClose();
	afx_msg void OnBtnDownpage();
	afx_msg void OnBtnUppage();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGTBOARDLIST_H__C520B296_5AF2_4907_8DAB_DA908A61F70A__INCLUDED_)

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