📄 dlgtboardlist.h
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#if !defined(AFX_DLGTBOARDLIST_H__C520B296_5AF2_4907_8DAB_DA908A61F70A__INCLUDED_)
#define AFX_DLGTBOARDLIST_H__C520B296_5AF2_4907_8DAB_DA908A61F70A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgTboardList.h : header file
//
#include "MyList.h"
#include "MyButton.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgTboardList dialog
class CDlgTboardList : public CDialog
{
// Construction
public:
void SetTboardList();
void Show();
BOOL m_bShow;
CDlgTboardList(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgTboardList)
enum { IDD = IDD_DIALOG_TBOARDLIST };
CMyList m_ListTboard;
CMyButton m_BtnUppage;
CMyButton m_BtnDownPage;
CMyButton m_BtnClose;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgTboardList)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
CPoint m_Pnt;
// Generated message map functions
//{{AFX_MSG(CDlgTboardList)
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
virtual BOOL OnInitDialog();
afx_msg void OnMove(int x, int y);
afx_msg void OnBtnClose();
afx_msg void OnBtnDownpage();
afx_msg void OnBtnUppage();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGTBOARDLIST_H__C520B296_5AF2_4907_8DAB_DA908A61F70A__INCLUDED_)
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