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📄 dlgnormsg.h

📁 网络游戏魔域源代码 测试可以完整变异
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#if !defined(AFX_DLGNORMSG_H__6F6E951C_5BB9_4716_9856_FC52BB4892AB__INCLUDED_)
#define AFX_DLGNORMSG_H__6F6E951C_5BB9_4716_9856_FC52BB4892AB__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgNorMsg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CDlgNorMsg dialog
#include "MyPackButton.h"

const int _MSGDLG_SETRECT=25;

class CDlgNorMsg : public CDialog
{
// Construction
public:
	void ResetDlgRect();
	void Show();
	CDlgNorMsg(CWnd* pParent = NULL);   // standard constructor
	BOOL m_bShow;
	CPoint m_Pnt;
	int m_nMsgUpDown;
// Dialog Data
	//{{AFX_DATA(CDlgNorMsg)
	enum { IDD = IDD_DIALOG_NORMSG };
	CMyPackButton	m_btnChange;
	
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgNorMsg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CDlgNorMsg)
	virtual BOOL OnInitDialog();
	afx_msg void OnMove(int x, int y);
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGNORMSG_H__6F6E951C_5BB9_4716_9856_FC52BB4892AB__INCLUDED_)

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