📄 dlgbigmap.h
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#if !defined(AFX_DLGBIGMAP_H__23D70966_C9CE_4C91_88F7_84881A0B5E9F__INCLUDED_)
#define AFX_DLGBIGMAP_H__23D70966_C9CE_4C91_88F7_84881A0B5E9F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgBigmap.h : header file
//
#include "MyButton.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgBigmap dialog
class CDlgBigmap : public CDialog
{
// Construction
public:
void Show();
CDlgBigmap(CWnd* pParent = NULL); // standard constructor
BOOL m_bShow;
private:
CPoint m_Pnt ;
// Dialog Data
//{{AFX_DATA(CDlgBigmap)
enum { IDD = IDD_DIALOG_BIGMAP };
CMyButton m_BtnClose;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgBigmap)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
// Generated message map functions
//{{AFX_MSG(CDlgBigmap)
afx_msg void OnBtnClose();
afx_msg void OnMove(int x, int y);
virtual BOOL OnInitDialog();
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGBIGMAP_H__23D70966_C9CE_4C91_88F7_84881A0B5E9F__INCLUDED_)
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