📄 dlghawk.cpp
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// DlgHawk.cpp : implementation file
//
#include "stdafx.h"
#include "myshell.h"
#include "DlgHawk.h"
#include "Hero.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgHawk dialog
CDlgHawk::CDlgHawk(CWnd* pParent /*=NULL*/)
: CDialog(CDlgHawk::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgHawk)
m_bShow = false ;
m_Pnt = CPoint (0 ) ;
//}}AFX_DATA_INIT
}
void CDlgHawk::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgHawk)
DDX_Control(pDX, IDC_HAWK_EDT_DATA, m_EdtData);
DDX_Control(pDX, IDC_HAWK_BTN_CLOSES, m_BtnClose);
DDX_Control(pDX, IDC_HAWK_BTN_AGREE, m_BtnAgree);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgHawk, CDialog)
//{{AFX_MSG_MAP(CDlgHawk)
ON_WM_CTLCOLOR()
ON_WM_MOVE()
ON_BN_CLICKED(IDC_HAWK_BTN_CLOSES, OnHawkBtnCloses)
ON_BN_CLICKED(IDC_HAWK_BTN_AGREE, OnHawkBtnAgree)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgHawk message handlers
LRESULT CDlgHawk::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
switch ( message )
{
case WM_ENABLE:
m_bShow = wParam ;
if ( m_bShow )
{
DXPlaySound("Sound/Open.wav");
m_EdtData.SetFocus();
}
else
DXPlaySound("Sound/window_close.wav");
break ;
case WM_COMMAND:
if ( wParam == 1 )
{
return true ;
}
else if ( wParam == 2 )
{
CDlgHawk::OnHawkBtnCloses();
return true ;
}
break ;
}
return CDialog::WindowProc(message, wParam, lParam);
}
HBRUSH CDlgHawk::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
pDC->SetBkMode ( TRANSPARENT ) ;
return g_StockBrush ;
}
BOOL CDlgHawk::OnInitDialog()
{
CDialog::OnInitDialog();
CRect rect ;
CDlgHawk::GetWindowRect ( rect ) ;
// Init the button
m_BtnClose.Init ( rect.left, rect.top, "Button540" ) ;
m_BtnAgree.Init ( rect.left, rect.top, "Button76" ) ;
// Init the edit
m_EdtData.Init ( rect.left, rect.top,true ) ;
m_EdtData.SetLimitText ( 110 ) ;
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CDlgHawk::OnMove(int x, int y)
{
CDialog::OnMove(x, y);
m_Pnt.x = x ;
m_Pnt.y = y ;
}
void CDlgHawk::Show()
{
if ( m_bShow )
{
// Show the owner
CAni* ShowAni = g_objGameDataSet.GetDataAni ( ( char * )g_strControlAni,
"Dialog35",
EXIGENCE_IMMEDIATE ) ;
if ( ShowAni != NULL )
{
ShowAni->Show ( 0,
m_Pnt.x,
m_Pnt.y ) ;
ShowAni->Show ( 1,
m_Pnt.x + 256,
m_Pnt.y ) ;
ShowAni->Show ( 2,
m_Pnt.x + 256,
m_Pnt.y + 128 ) ;
}
else
return ;
// Show the button
m_BtnClose.Show ( m_Pnt.x, m_Pnt.y ) ;
m_BtnAgree.Show ( m_Pnt.x, m_Pnt.y ) ;
// Show the edit
m_EdtData.Show ( m_Pnt.x, m_Pnt.y ) ;
}
}
void CDlgHawk::OnHawkBtnCloses()
{
DXPlaySound("Sound/window_close.wav");
CDlgHawk::EnableWindow(false) ;
}
void CDlgHawk::OnHawkBtnAgree()
{
DXPlaySound("Sound/Dlg_Ok.wav");
if ( m_EdtData.GetWindowTextLength () > 0 )
{
char strText[256]="" ;
m_EdtData.GetWindowText ( strText, m_EdtData.GetWindowTextLength()+1 ) ;
RepairString(strText);
g_objHero.m_objBoothManager.SetCryOut ( strText ) ;
CDlgHawk::EnableWindow(false);
}
}
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