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📄 dlgstonegoods.h

📁 网络游戏魔域源代码 测试可以完整变异
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#if !defined(AFX_DLGSTONEGOODS_H__3920D30F_67A3_4A7E_8038_C74063251464__INCLUDED_)
#define AFX_DLGSTONEGOODS_H__3920D30F_67A3_4A7E_8038_C74063251464__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgStoneGoods.h : header file
//
#include "MyButton.h"
#include "MyGrid.h"
#include "MyCheck.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgStoneGoods dialog

class CDlgStoneGoods : public CDialog
{
// Construction
public:
	void SetCurGridMode();
	void PopUpCurChk();
	int m_uCurStoneKind;
	void FlashGhostGem();
	void Show();
	CDlgStoneGoods(CWnd* pParent = NULL);   // standard constructor
	BOOL m_bShow;
	
// Dialog Data
	//{{AFX_DATA(CDlgStoneGoods)
	enum { IDD = IDD_DIALOG_STONEGOODS };
	CMyCheck	m_ChkStone3;
	CMyCheck	m_ChkStone2;
	CMyCheck	m_ChkStone1;
	CMyGrid	m_StoneGri0;
	CMyGrid	m_StoneGri1;
	CMyButton	m_CloseBtn;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgStoneGoods)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
	//}}AFX_VIRTUAL

// Implementation
protected:
	CPoint m_Pnt;
	int    m_nPntX;
	DWORD	m_dwLastShowTime ;
	float	m_fFrameStep ;
	int		m_nFrameMode ;

	// Generated message map functions
	//{{AFX_MSG(CDlgStoneGoods)
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	virtual BOOL OnInitDialog();
	afx_msg void OnMove(int x, int y);
	afx_msg void OnBtnClose();
	afx_msg void OnBtnStone1();
	afx_msg void OnBtnStone2();
	afx_msg void OnBtnStone3();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGSTONEGOODS_H__3920D30F_67A3_4A7E_8038_C74063251464__INCLUDED_)

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