📄 dlgtboarddetial.cpp
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// DlgTboardDetial.cpp : implementation file
//
#include "stdafx.h"
#include "myshell.h"
#include "DlgTboardDetial.h"
#include "Hero.h"
#include "GameMsg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgTboardDetial dialog
CDlgTboardDetial::CDlgTboardDetial(CWnd* pParent /*=NULL*/)
: CDialog(CDlgTboardDetial::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgTboardDetial)
m_bShow = false;
m_nViewMode = 0;
m_Pnt = CPoint(0,0); // NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDlgTboardDetial::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgTboardDetial)
DDX_Control(pDX, IDC_STA_TITLE, m_StaTitle);
DDX_Control(pDX, IDC_STA_TDEGREE, m_StaTDegree);
DDX_Control(pDX, IDC_STA_NAME, m_StaName);
DDX_Control(pDX, IDC_STA_LEVEL, m_StaLevel);
DDX_Control(pDX, IDC_STA_JOB, m_StaJob);
DDX_Control(pDX, IDC_STA_INFO, m_StaInfo);
DDX_Control(pDX, IDC_BTN_HELP, m_BtnHelp);
DDX_Control(pDX, IDC_BTN_CLOSE, m_BtnClose);
DDX_Control(pDX, IDC_BTN_CANCELBOARD, m_BtnCancelBoard);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgTboardDetial, CDialog)
//{{AFX_MSG_MAP(CDlgTboardDetial)
ON_WM_CTLCOLOR()
ON_WM_MOVE()
ON_BN_CLICKED(IDC_BTN_CANCELBOARD, OnBtnCancelboard)
ON_BN_CLICKED(IDC_BTN_CLOSE, OnBtnClose)
ON_BN_CLICKED(IDC_BTN_HELP, OnBtnHelp)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgTboardDetial message handlers
void CDlgTboardDetial::Show()
{
if (m_bShow)
{
CAni* pShowAni = g_objGameDataSet.GetDataAni ( ( char * )g_strControlAni,
"Dialog78",
EXIGENCE_IMMEDIATE );
if (pShowAni!=NULL)
{
if(m_nViewMode == 1)
pShowAni->Show(m_nViewMode,m_Pnt.x, m_Pnt.y- 18);
else
pShowAni->Show(m_nViewMode,m_Pnt.x, m_Pnt.y );
}
if (m_BtnCancelBoard.IsWindowEnabled())
m_BtnCancelBoard.Show(m_Pnt.x, m_Pnt.y );
m_BtnClose.Show(m_Pnt.x, m_Pnt.y );
m_BtnHelp.Show(m_Pnt.x, m_Pnt.y );
m_StaName.Show(m_Pnt.x, m_Pnt.y );
m_StaLevel.Show(m_Pnt.x, m_Pnt.y );
m_StaJob.Show(m_Pnt.x, m_Pnt.y );
m_StaTDegree.Show(m_Pnt.x, m_Pnt.y );
m_StaTitle.Show(m_Pnt.x, m_Pnt.y );
m_StaInfo.Show(m_Pnt.x, m_Pnt.y );
}
}
LRESULT CDlgTboardDetial::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
if ( message == WM_ENABLE )
{
m_bShow = wParam ;
if (m_bShow)
{
DXPlaySound("Sound/Open.wav");
}
else
DXPlaySound("Sound/window_close.wav");
}
else if ( message == WM_COMMAND )
{
if ( wParam == 1 )
{
return true ;
}
else if ( wParam == 2 )
{
CDlgTboardDetial::OnBtnCancelboard();
return true ;
}
}
return CDialog::WindowProc(message, wParam, lParam);
}
HBRUSH CDlgTboardDetial::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
pDC->SetBkMode ( TRANSPARENT ) ;
return g_StockBrush;
}
BOOL CDlgTboardDetial::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
CRect rect;
CDlgTboardDetial::GetWindowRect(rect);
m_BtnCancelBoard.Init(rect.left, rect.top,"Button1713");
m_BtnClose.Init(rect.left, rect.top,"Button540");
m_BtnHelp.Init(rect.left, rect.top,"Button15");
m_StaName.Init(rect.left, rect.top);
m_StaLevel.Init(rect.left, rect.top);
m_StaJob.Init(rect.left, rect.top);
m_StaTDegree.Init(rect.left, rect.top);
m_StaTitle.Init(rect.left,rect.top,2);
m_StaInfo.Init(rect.left, rect.top,2);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CDlgTboardDetial::OnMove(int x, int y)
{
CDialog::OnMove(x, y);
// TODO: Add your message handler code here
m_Pnt.x = x;
m_Pnt.y = y;
}
void CDlgTboardDetial::OnBtnCancelboard()
{
// TODO: Add your control notification handler code here
DXPlaySound("Sound/Dlg_Ok.wav");
if (m_nViewMode == 1)
{
g_objHero.CancelTeacherBoard(g_objHero.m_infoAnnounce.idAnnounce);
CDlgTboardDetial::EnableWindow(false);
}
else //request teacher announce
{
if (g_objHero.GetLev() >= 40 )
{
g_objGameMsg.AddMsg(g_objGameDataSet.GetStr(10640));
}
else if (g_objHero.IsHaveTeacher())
{
g_objGameMsg.AddMsg(g_objGameDataSet.GetStr(10641));
}
else
{
g_objHero.RequestTeacherBoard(g_objHero.m_infoAnnounce.user_id);
}
CDlgTboardDetial::EnableWindow(false);
}
}
void CDlgTboardDetial::OnBtnClose()
{
// TODO: Add your control notification handler code here
DXPlaySound("Sound/window_close.wav");
CDlgTboardDetial::EnableWindow(false);
}
void CDlgTboardDetial::OnBtnHelp()
{
// TODO: Add your control notification handler code here
DXPlaySound("Sound/Dlg_Ok.wav");
}
void CDlgTboardDetial::SetInfoMode(int nMode)
{
m_nViewMode = nMode;
if (m_nViewMode == 1)
{
CRect rect;
CDlgTboardDetial::GetWindowRect(rect);
CDlgTboardDetial::MoveWindow(0,
450 - rect.Height(),rect.Width(),rect.Height(),false);
}
else
{
CRect rect;
CDlgTboardDetial::GetWindowRect(rect);
CDlgTboardDetial::MoveWindow(_SCR_WIDTH - rect.Width() - 350,
446 - rect.Height(),rect.Width(),rect.Height(),false);
}
}
void CDlgTboardDetial::SetTboardInfo()
{
m_StaName.SetWindowText(g_objHero.m_infoAnnounce.szName.c_str());
if(strcmp(g_objHero.m_infoAnnounce.szName.c_str(),g_objHero.GetName()) == 0)
{
m_BtnCancelBoard.ChangeImage("Button1713");
m_nViewMode = 1;
}
else
{
m_BtnCancelBoard.ChangeImage("Button1711");
m_nViewMode = 0;
}
m_StaJob.SetWindowText(g_objHero.GetProfessionalName(g_objHero.m_infoAnnounce.profession));
char strmsg[16]="";
sprintf(strmsg,"%d",g_objHero.m_infoAnnounce.level);
m_StaLevel.SetWindowText(strmsg);
int nStrTeacherLev = 10650+g_objHero.m_infoAnnounce.teacher_level-1;
m_StaTDegree.SetWindowText(g_objGameDataSet.GetStr(nStrTeacherLev));
m_StaTitle.SetWindowText(g_objHero.m_infoAnnounce.szTitle.c_str());
m_StaInfo.SetWindowText(g_objHero.m_infoAnnounce.szDesc.c_str());
}
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