📄 terraineffecteditordlg.h
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// TerrainEffectEditorDlg.h : header file
//
#if !defined(AFX_TERRAINEFFECTEDITORDLG_H__E6FA4DFF_202F_418A_B8C5_9BD8D024E414__INCLUDED_)
#define AFX_TERRAINEFFECTEDITORDLG_H__E6FA4DFF_202F_418A_B8C5_9BD8D024E414__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CTerrainEffectEditorDlg dialog
#include "3DMapEffect.h"
#include "TerrainEffectManager.h"
#include "DlgHero.h"
class CTerrainEffectEditorDlg : public CDialog
{
// Construction
public:
CTerrainEffectEditorDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CTerrainEffectEditorDlg)
enum { IDD = IDD_TERRAINEFFECTEDITOR_DIALOG };
CListBox m_ctlVMesh;
CSliderCtrl m_ctlZoom;
CListBox m_ctlPart;
CComboBox m_ctlD;
CComboBox m_ctlS;
CListBox m_ctrlListEdit;
CListBox m_ctrlList;
CStatic m_ctrlPic;
BOOL m_bCell;
CString m_strDelay;
CString m_strLife;
CString m_strOffsetX;
CString m_strOffsetY;
int m_nShowType;
CString m_strZoom;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTerrainEffectEditorDlg)
public:
virtual void WinHelp(DWORD dwData, UINT nCmd = HELP_CONTEXT);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CTerrainEffectEditorDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnClose();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnDestroy();
afx_msg void OnCheckCell();
afx_msg void OnButtonTocentel();
afx_msg void OnButtonFlash();
afx_msg void OnSelchangeList();
afx_msg void OnButtonAdd();
afx_msg void OnButton();
afx_msg void OnButtonDel();
afx_msg void OnBbPlayer();
afx_msg void OnButtonPlay();
afx_msg void OnButtonStop();
afx_msg void OnButtonSet();
afx_msg void OnSelchangeListEdit();
afx_msg void OnButtonflashEdit();
afx_msg void OnButtonSave();
afx_msg void OnButtonLoad();
afx_msg void OnButtonNew();
afx_msg void OnDblclkList();
afx_msg void OnEditchangeComboD();
afx_msg void OnEditchangeComboS();
afx_msg void OnSelchangeComboD();
afx_msg void OnSelchangeComboS();
afx_msg void OnButtonM1();
afx_msg void OnButtonM2();
afx_msg void OnButtonM3();
afx_msg void OnButtonM4();
afx_msg void OnButtonUpdatetofile();
afx_msg void OnButtonWeapon();
afx_msg void OnSelchangeListPart();
afx_msg void OnRadioG();
afx_msg void OnRadioH();
afx_msg void OnRadioW();
afx_msg void OnButtonHero();
afx_msg void OnButtonSelect();
afx_msg void OnButtonAll();
afx_msg void OnButtonLoaddmap();
afx_msg void OnOutofmemorySliderZoom(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnReleasedcaptureSliderZoom(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnButtonCloneplyaer();
afx_msg void OnButtonEditrecover();
afx_msg void OnButtonEditcpoy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
int m_nViewOffsetX;
int m_nViewOffsetY;
public:
void MyInit();
void Loop();
void ProcessViewPos();
void FlashList();
void FlashEditList();
void Preview();
void DestroyUnit();
void ShowUnit(int nIndex);
void OnSave();
void OnLoad();
void Update();
public:
C3DMapEffect* m_p3DMapEffect;
VECTOR_TERRAINEFFECTUNIT m_setUnit;
CTerainEffectUnit* m_pobjUnit;
BOOL m_bPreview;
BOOL m_bPlayer;
int m_nMouseOperate;
int m_nMouseUnit;
CMyPos m_posCenterScreen;
CDlgHero m_dlgHero;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TERRAINEFFECTEDITORDLG_H__E6FA4DFF_202F_418A_B8C5_9BD8D024E414__INCLUDED_)
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