📄 datacovertdlg1.cpp
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// DataCovertDlg.cpp : implementation file
//
#include "stdafx.h"
#include "DataCovert.h"
#include "DataCovertDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDataCovertDlg dialog
CDataCovertDlg::CDataCovertDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDataCovertDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDataCovertDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CDataCovertDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDataCovertDlg)
DDX_Control(pDX, IDC_LIST_MSG, m_ctrlListBox);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDataCovertDlg, CDialog)
//{{AFX_MSG_MAP(CDataCovertDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_COMMAND(ID_MENUITEM_EXIT, OnMenuitemExit)
ON_WM_KEYDOWN()
ON_WM_CLOSE()
ON_COMMAND(ID_MENUITEM_ABOUT, OnMenuitemAbout)
ON_COMMAND(ID_MENUITEM_ITEMTYPE, OnMenuitemItemtype)
ON_COMMAND(ID_MENUITEM_SHOPCOVERT, OnMenuitemShopcovert)
ON_COMMAND(ID_MENUITEM_AUTOALLOT, OnMenuitemAutoallot)
ON_COMMAND(ID_MENUITEM_CREATE_AUTO_ALLOT, OnMenuitemCreateAutoAllot)
ON_COMMAND(ID_MENUITEM_LEVELEXP, OnMenuitemLevelexp)
ON_COMMAND(ID_MENUITEM_ACTION, OnMenuitemAction)
ON_COMMAND(ID_MENUITEM_USERHELPINFO_C, OnMenuitemUserhelpinfoC)
ON_COMMAND(ID_MENUITEM_TIPS_C, OnMenuitemTipsC)
ON_COMMAND(ID_MENUITEM_PETC, OnMenuitemPetc)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDataCovertDlg message handlers
BOOL CDataCovertDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE);
SetIcon(m_hIcon, FALSE);
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CDataCovertDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else if((nID & 0xFFF0) == SC_CLOSE)
{
return;
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CDataCovertDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CDataCovertDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CDataCovertDlg::OnMenuitemExit()
{
// TODO: Add your command handler code here
this->EndDialog(0);
}
void CDataCovertDlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
// TODO: Add your message handler code here and/or call default
CDialog::OnKeyDown(nChar, nRepCnt, nFlags);
}
void CDataCovertDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
this->EndDialog(0);
CDialog::OnClose();
}
void CDataCovertDlg::OnCancel()
{
// TODO: Add extra cleanup here
CDialog::OnCancel();
}
//-------------------------------------------------------------------
void CDataCovertDlg::AddMsg(char* pszMsg)
{
const int nMaxLines = 25;
if(!pszMsg)
return;
if(m_ctrlListBox.GetCount() > nMaxLines)
m_ctrlListBox.DeleteString(0);
m_ctrlListBox.AddString(pszMsg);
}
//-------------------------------------------------------------------
void CDataCovertDlg::OnMenuitemAbout()
{
// TODO: Add your command handler code here
this->AddMsg("####游戏数据转换工具(1.0) 如有任何操作疑问或错误请和黄宇航联系!####");
}
//-------------------------------------------------------------------
#include "ItemData.h"
void CDataCovertDlg::OnMenuitemItemtype()
{
// TODO: Add your command handler code here
char szFile[]="ini/itemtype.ini";
this->AddMsg("开始转换ItemType数据!");
FILE* fp = fopen(szFile, "r");
char szMsg[1024];
if(!fp)
{
sprintf(szMsg, "打开文件:%s出错,操作停止。请确认文件是否存在或被锁定!", szFile);
this->AddMsg(szMsg);
return;
}
// 取记录数量
unsigned int uRecordAmount;
int nReturn = fscanf(fp, "Amount=%u\n", &uRecordAmount);
if(nReturn <= 0)
{
this->AddMsg("读取记录数量失败,操作停止!");
fclose(fp);
return;
}
ItemTypeInfo* pInfo = new ItemTypeInfo[uRecordAmount];
if(!pInfo)
{
this->AddMsg("分配记录临时内存失败,操作停止!");
fclose(fp);
return;
}
// 加载记录
DWORD i = 0;
for(i = 0; i < uRecordAmount; i++)
{
int nData[50] = {0};
char szName[16] = "";
char szDesc[128] = "";
nReturn = fscanf(fp, "%u %s %u %u %u %u %u %u %u %u %u %u %u %u %u %d %d %d %d %d %d %u %u %u %u %u %u %u %u %u %u %u %u %d %s\n",
&nData[0],
szName,
&nData[1],
&nData[2],
&nData[3],
&nData[4],
&nData[5],
&nData[6],
&nData[7],
&nData[8],
&nData[9],
&nData[10],
&nData[11],
&nData[12],
&nData[13],
&nData[14],
&nData[15],
&nData[16],
&nData[17],
&nData[18],
&nData[19],
&nData[20],
&nData[21],
&nData[22],
&nData[23],
&nData[24],
&nData[25],
&nData[26],
&nData[27],
&nData[28],
&nData[29],
&nData[30],
&nData[31],
&nData[32],
szDesc
);
if (nReturn != 35)
{
sprintf(szMsg, "读取第%u条记录出错,操作停止!", i);
this->AddMsg(szMsg);
fclose(fp);
delete[] pInfo;
return;
}
ItemTypeInfo* pMyInfo = pInfo + i;
pMyInfo->uID = (DWORD)nData[0];
strcpy(pMyInfo->szName, szName);
pMyInfo->ucRequiredProfession = (unsigned char)nData[1];
pMyInfo->ucRequiredWeaponSkill = (unsigned char)nData[2];
pMyInfo->ucRequiredLevel = (unsigned char)nData[3];
pMyInfo->ucRequiredSex = (unsigned char)nData[4];
pMyInfo->usRequiredForce = (unsigned short)nData[5];
pMyInfo->usRequiredSpeed = (unsigned short)nData[6];
pMyInfo->usRequiredHealth = (unsigned short)nData[7];
pMyInfo->usRequiredSoul = (unsigned short)nData[8];
pMyInfo->ucMonopoly = (unsigned char)nData[9];
pMyInfo->usWeight = (unsigned short)nData[10];
pMyInfo->uPrice = nData[11];
pMyInfo->uLuck = nData[12];
pMyInfo->usMaxAttack = (short)nData[13];
pMyInfo->usMinAttack = (short)nData[14];
pMyInfo->usDefense = (short)nData[15];
pMyInfo->usDexterity = (short)nData[16];
pMyInfo->usDodge = (short)nData[17];
pMyInfo->sLife = (short)nData[18];
pMyInfo->sMana = (short)nData[19];
pMyInfo->usAmount = (unsigned short)nData[20];
pMyInfo->usAmountLimit = (unsigned short)nData[21];
pMyInfo->ucStatus = (unsigned char)nData[22];
pMyInfo->ucGem1 = (unsigned char)nData[23];
pMyInfo->ucGem2 = (unsigned char)nData[24];
pMyInfo->ucMagic1 = (unsigned char)nData[25];
pMyInfo->ucMagic2 = (unsigned char)nData[26];
pMyInfo->ucMagic3 = (unsigned char)nData[27];
pMyInfo->usMagicAttack = (unsigned short)nData[28];
pMyInfo->usMagicDefence = (unsigned short)nData[29];
pMyInfo->usRange = (unsigned short)nData[30];
pMyInfo->usRecoverDelay = (unsigned short)nData[31];
pMyInfo->nMonsterType = nData[32];
strcpy(pMyInfo->szDesc, szDesc);
}
fclose(fp);
// 打开目标文件
char szDFile[]="ini/itemtype.dat";
fp = fopen(szDFile, "wb");
if(!fp)
{
sprintf(szMsg, "打开文件:%s出错,操作停止。请确认文件是否被锁定!", szDFile);
this->AddMsg(szMsg);
delete[] pInfo;
return;
}
// 写数量
fwrite(&uRecordAmount, sizeof(unsigned int), 1, fp);
// 写索引
for(i = 0; i < uRecordAmount; i++)
{
ItemTypeInfo* pMyInfo = pInfo + i;
fwrite(&pMyInfo->uID, sizeof(unsigned int), 1, fp);
}
// 写记录
fwrite(pInfo, sizeof(ItemTypeInfo), uRecordAmount, fp);
sprintf(szMsg, "ItemType数据转换成功,文件写入%s,共有%u个记录。", szDFile, uRecordAmount);
this->AddMsg(szMsg);
fclose(fp);
delete[] pInfo;
}
//-------------------------------------------------------------------
void CDataCovertDlg::OnMenuitemShopcovert()
{
// TODO: Add your command handler code here
char szFile[]="ini/Shop.ini";
char szDFile[]="ini/Shop.dat";
char szMsg[128];
FILE* fp = fopen(szDFile, "wb");
if(!fp)
{
sprintf(szMsg, "打开文件:%s出错,操作停止。请确认文件是否被锁定!", szDFile);
this->AddMsg(szMsg);
return;
}
this->AddMsg("开始转换Shop数据!");
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